[libcamera-devel] [PATCH v3 1/1] android: Wait on fences in CameraStream::process()

Jacopo Mondi jacopo at jmondi.org
Wed Sep 29 13:59:54 CEST 2021


Hi Laurent, Umang,


On Tue, Sep 28, 2021 at 11:25:14PM +0300, Laurent Pinchart wrote:
> Hello,
>
> On Tue, Sep 28, 2021 at 10:19:37PM +0530, Umang Jain wrote:
> > On 9/28/21 5:55 PM, Jacopo Mondi wrote:
> > > Acquire fences for streams of type Mapped generated by
> > > post-processing are not correctly handled and are currently
> > > ignored by the camera HAL.
> > >
> > > Fix this by adding CameraStream::waitFence(), executed before
> > > starting the post-processing in CameraStream::process().
> > >
> > > The change applies to all streams generated by post-processing (Mapped
> > > and Internal) but currently acquire fences of Internal streams are
> > > handled by the camera worker. Post-pone that to post-processing time by
>
> s/Post-pone/Postpone/
>
> > > passing -1 to the Worker for Internal streams.
> > >
> > > Also correct the release_fence handling for failed captures, as the
> > > framework requires the release fences to be set to the acquire fence
> > > value if the acquire fence has not been waited on.
> > >
> > > Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> > > Reviewed-by: Hirokazu Honda <hiroh at chromium.org>
> > > ---
> > >   src/android/camera_device.cpp | 39 +++++++++++++++++++++++----
> > >   src/android/camera_stream.cpp | 50 +++++++++++++++++++++++++++++++++--
> > >   src/android/camera_stream.h   |  4 ++-
> > >   3 files changed, 85 insertions(+), 8 deletions(-)
> > >
> > > diff --git a/src/android/camera_device.cpp b/src/android/camera_device.cpp
> > > index ab38116800cd..0fe11fe833b0 100644
> > > --- a/src/android/camera_device.cpp
> > > +++ b/src/android/camera_device.cpp
> > > @@ -983,9 +983,13 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> > >
> > >   		/*
> > >   		 * Inspect the camera stream type, create buffers opportunely
> > > -		 * and add them to the Request if required.
> > > +		 * and add them to the Request if required. Only acquire fences
> > > +		 * for streams of type Direct are handled by the CameraWorker,
> > > +		 * while fences for streams of type Internal and Mapped are
> > > +		 * handled at post-processing time.
>
> We don't need fences for internal streams, right ? Should this be
>
> 		 * while fences for Mapped streams are handled at
> 		 * post-processing time. Internal streams do not use fences at
> 		 * all.
>

Internal streams are created to support generating through
post-processing a format the libcamera::Camera cannot produce, the
most notable (and only?) example is JPEG.

The destination buffer where the post-processor writes to might be
associated with an acquire_fence as well in my understanding.

Have I missed something ?

> > +1 for the comment, makes things clear
> >
> > >   		 */
> > >   		FrameBuffer *buffer = nullptr;
> > > +		int acquireFence = -1;
> > >   		switch (cameraStream->type()) {
> > >   		case CameraStream::Type::Mapped:
> > >   			/*
> > > @@ -1008,6 +1012,7 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> > >   						  cameraStream->configuration().size));
> > >
> > >   			buffer = descriptor.frameBuffers_.back().get();
> > > +			acquireFence = camera3Buffer.acquire_fence;
> > >   			LOG(HAL, Debug) << ss.str() << " (direct)";
> > >   			break;
> > >
> > > @@ -1030,7 +1035,7 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> > >   		}
> > >
> > >   		descriptor.request_->addBuffer(cameraStream->stream(), buffer,
> > > -						camera3Buffer.acquire_fence);
> > > +					       acquireFence);
> > >   	}
> >
> >
> > Ok, so by this worker will wait on these fences, but only for Type::Direct
> >
> > >
> > >   	/*
> > > @@ -1110,7 +1115,22 @@ void CameraDevice::requestComplete(Request *request)
> > >   	captureResult.frame_number = descriptor.frameNumber_;
> > >   	captureResult.num_output_buffers = descriptor.buffers_.size();
> > >   	for (camera3_stream_buffer_t &buffer : descriptor.buffers_) {
> > > -		buffer.acquire_fence = -1;
> > > +		CameraStream *cameraStream =
> > > +			static_cast<CameraStream *>(buffer.stream->priv);
> > > +
> > > +		/*
> > > +		 * Streams of type Direct have been queued to the
> > > +		 * libcamera::Camera and their acquisition fences have
>
> s/acquisition/acquire/
>
> > > +		 * already been waited on by the CameraWorker.
> > > +		 *
> > > +		 * Acquire fences of streams of type Internal and Mapped
> > > +		 * will be handled during post-processing.
>
> Ditto here,
>
> 		 * Acquire fences of Mapped streams will be handled during
> 		 * post-processing.
>
> > > +		 *
> > > +		 * \todo Instrument the CameraWorker to set the acquire
> > > +		 * fence to -1 once it has handled it and remove this check.
> > > +		 */
> > > +		if (cameraStream->type() == CameraStream::Type::Direct)
> > > +			buffer.acquire_fence = -1;
> >
> > Yep, for Type::Direct they have  waited upon by worker already, so we
> > can set them to -1
> >
> > And release_fence for all buffers is to -1 as right below:
> >
> > >   		buffer.release_fence = -1;
> > >   		buffer.status = CAMERA3_BUFFER_STATUS_OK;
> > >   	}
> > > @@ -1130,8 +1150,17 @@ void CameraDevice::requestComplete(Request *request)
> > >   			    CAMERA3_MSG_ERROR_REQUEST);
> > >
> > >   		captureResult.partial_result = 0;
> > > -		for (camera3_stream_buffer_t &buffer : descriptor.buffers_)
> > > +		for (camera3_stream_buffer_t &buffer : descriptor.buffers_) {
> > > +			/*
> > > +			 * Signal to the framework it has to handle fences that
> > > +			 * have not been waited on by setting the release fence
> > > +			 * to the acquire fence value.
> > > +			 */
> > > +			buffer.release_fence = buffer.acquire_fence;
> > > +			buffer.acquire_fence = -1;
> > >   			buffer.status = CAMERA3_BUFFER_STATUS_ERROR;
> > > +		}
> > > +
> >
> > Yep, that's what should be happening on error as per docs
> >
> > >   		callbacks_->process_capture_result(callbacks_, &captureResult);
> > >
> > >   		return;
> > > @@ -1181,7 +1210,7 @@ void CameraDevice::requestComplete(Request *request)
> > >   			continue;
> > >   		}
> > >
> > > -		int ret = cameraStream->process(*src, *buffer.buffer,
> > > +		int ret = cameraStream->process(*src, buffer,
> > >   						descriptor.settings_,
> > >   						resultMetadata.get());
> > >   		/*
> > > diff --git a/src/android/camera_stream.cpp b/src/android/camera_stream.cpp
> > > index e30c7ee4fcb3..2363985398fb 100644
> > > --- a/src/android/camera_stream.cpp
> > > +++ b/src/android/camera_stream.cpp
> > > @@ -7,7 +7,11 @@
> > >
> > >   #include "camera_stream.h"
> > >
> > > +#include <errno.h>
> > > +#include <string.h>
> > >   #include <sys/mman.h>
> > > +#include <sys/poll.h>
> > > +#include <unistd.h>
> > >
> > >   #include <libcamera/formats.h>
> > >
> > > @@ -109,11 +113,53 @@ int CameraStream::configure()
> > >   	return 0;
> > >   }
> > >
> > > +int CameraStream::waitFence(int fence)
> > > +{
> > > +	/*
> > > +	 * \todo The implementation here is copied from camera_worker.cpp
> > > +	 * and both should be removed once libcamera is instrumented to handle
> > > +	 * fences waiting in the core.
> > > +	 *
> > > +	 * \todo Better characterize the timeout. Currently equal to the one
> > > +	 * used by the Rockchip Camera HAL on ChromeOS.
> > > +	 */
> > > +	constexpr unsigned int timeoutMs = 300;
> > > +	struct pollfd fds = { fence, POLLIN, 0 };
> > > +
> > > +	do {
> > > +		int ret = poll(&fds, 1, timeoutMs);
> > > +		if (ret == 0)
> > > +			return -ETIME;
> > > +
> > > +		if (ret > 0) {
> > > +			if (fds.revents & (POLLERR | POLLNVAL))
> > > +				return -EINVAL;
> > > +
> > > +			return 0;
> > > +		}
> > > +	} while (errno == EINTR || errno == EAGAIN);
> > > +
> > > +	return -errno;
> > > +}
> > > +
> > >   int CameraStream::process(const FrameBuffer &source,
> > > -			  buffer_handle_t camera3Dest,
> > > +			  camera3_stream_buffer_t &camera3Buffer,
>
> Could we name the parameter camera3Dest, dest, dst or destination ?
> Otherwise it's not clear in the implementation of the function which
> buffer "camera3Buffer" refers to.
>

According to the badly enforced naming scheme in use in the HAL,
variable prefixed with camera3 are meant to represent object provided
by the camera service to the HAL. I can change this though, also
because it was the name originally in use.

> > >   			  const CameraMetadata &requestMetadata,
> > >   			  CameraMetadata *resultMetadata)
> > >   {
> > > +	/* Handle waiting on fences on the destination buffer. */
> > > +	int fence = camera3Buffer.acquire_fence;
> > > +	if (fence != -1) {
> > > +		int ret = waitFence(fence);
> >
> > Ah these are not Type::Direct, but Type::Mapped probably, so we need to
> > check the fences and wait upon here
> >

Mapped or Internal

> > > +		::close(fence);
> > > +		camera3Buffer.acquire_fence = -1;
> >
> > fence is closed (fixing the leak!) and acquire_fence = -1. Make sense.
> >
> > This is looking quite logical already but I have a question
> >
> > If I am seeing things correctly, I don't see a
> >
> >          buffer.release_fence = buffer.acquire_fence;
> >
> > in the post-processing error handling block. Should it be the case on
> > post-processing failure or I am missing something? My reason is we do
> > mark buffer as CAMERA3_BUFFER_STATUS_ERROR on post-processing failure,
> > so maybe we should do the right thing with fences too ? But not sure, I
> > have limited understanding in this aspect.
>
> We only need to do that if we haven't waited on the fence. If we wait
> but processing then fails, there's no need to move the acquire_fence to
> the release_fence.

Yes, and we close the fence unconditionally, so we should not ask the
camera service to close it for us.

>
> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>
> > I have been testing this already with cts so,
> >
> > Tested-by: Umang Jain <umang.jain at ideasonboard.com>
> > Reviewed-by: Umang Jain <umang.jain at ideasonboard.com>
> >

Thank you both

> > > +		if (ret < 0) {
> > > +			LOG(HAL, Error) << "Failed waiting for fence: "
> > > +					<< fence << ": " << strerror(-ret);
> > > +			return ret;
> > > +		}
> > > +	}
> > > +
> > >   	if (!postProcessor_)
> > >   		return 0;
> > >
> > > @@ -122,7 +168,7 @@ int CameraStream::process(const FrameBuffer &source,
> > >   	 * separate thread.
> > >   	 */
> > >   	const StreamConfiguration &output = configuration();
> > > -	CameraBuffer dest(camera3Dest, formats::MJPEG, output.size,
> > > +	CameraBuffer dest(*camera3Buffer.buffer, formats::MJPEG, output.size,
> > >   			  PROT_READ | PROT_WRITE);
> > >   	if (!dest.isValid()) {
> > >   		LOG(HAL, Error) << "Failed to map android blob buffer";
> > > diff --git a/src/android/camera_stream.h b/src/android/camera_stream.h
> > > index 2dab6c3a37d1..03ecfa94fc8c 100644
> > > --- a/src/android/camera_stream.h
> > > +++ b/src/android/camera_stream.h
> > > @@ -119,13 +119,15 @@ public:
> > >
> > >   	int configure();
> > >   	int process(const libcamera::FrameBuffer &source,
> > > -		    buffer_handle_t camera3Dest,
> > > +		    camera3_stream_buffer_t &camera3Buffer,
> > >   		    const CameraMetadata &requestMetadata,
> > >   		    CameraMetadata *resultMetadata);
> > >   	libcamera::FrameBuffer *getBuffer();
> > >   	void putBuffer(libcamera::FrameBuffer *buffer);
> > >
> > >   private:
> > > +	int waitFence(int fence);
> > > +
> > >   	CameraDevice *const cameraDevice_;
> > >   	const libcamera::CameraConfiguration *config_;
> > >   	const Type type_;
>
> --
> Regards,
>
> Laurent Pinchart


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