[libcamera-devel] [PATCH 07/12] ipa: ipu3: awb: Correct the relevant zones proportion
Jean-Michel Hautbois
jeanmichel.hautbois at ideasonboard.com
Wed Sep 29 14:32:00 CEST 2021
Hi Laurent,
On 29/09/2021 14:15, Laurent Pinchart wrote:
> Hi Jean-Michel,
>
> Thank you for the patch.
>
> On Thu, Sep 23, 2021 at 10:16:20AM +0200, Jean-Michel Hautbois wrote:
>> The algorithm uses the statistics of a cell only if there is not too
>> much saturated pixels in it. The grey world algorithm works fine when
>> there are a limited number of outliers.
>> Consider a valid zone to be at least 80% of unsaturated cells in it.
>> This value could very well be configurable, and make the algorithm more
>> or less tolerant.
>>
>> While at it, implement it in a configure() call as it will not change
>> during execution, and cache the cellsPerZone values.
>>
>> Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois at ideasonboard.com>
>> ---
>> src/ipa/ipu3/algorithms/awb.cpp | 32 +++++++++++++++++++++++---------
>> src/ipa/ipu3/algorithms/awb.h | 5 +++++
>> 2 files changed, 28 insertions(+), 9 deletions(-)
>>
>> diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
>> index 51a38d05..800d023c 100644
>> --- a/src/ipa/ipu3/algorithms/awb.cpp
>> +++ b/src/ipa/ipu3/algorithms/awb.cpp
>> @@ -17,7 +17,6 @@ namespace ipa::ipu3::algorithms {
>>
>> LOG_DEFINE_CATEGORY(IPU3Awb)
>>
>> -static constexpr uint32_t kMinZonesCounted = 16;
>> static constexpr uint32_t kMinGreenLevelInZone = 32;
>>
>> /**
>> @@ -169,6 +168,24 @@ Awb::Awb()
>>
>> Awb::~Awb() = default;
>>
>> +int Awb::configure(IPAContext &context,
>> + [[maybe_unused]] const IPAConfigInfo &configInfo)
>> +{
>> + const ipu3_uapi_grid_config &grid = context.configuration.grid.bdsGrid;
>> +
>> + cellsPerZoneX_ = round(grid.width / static_cast<double>(kAwbStatsSizeX));
>
> s/round/std::round/
>
> as you're using cmath (with a small corresponding comment in the commit
> message).
OK :-).
>
>> + cellsPerZoneY_ = round(grid.height / static_cast<double>(kAwbStatsSizeY));
>> +
>> + /*
>> + * Configure the minimum proportion of cells counted within a zone
>> + * for it to be relevant for the grey world algorithm.
>> + * \todo This proportion could be configured.
>> + */
>> + cellsPerZoneThreshold_ = (cellsPerZoneX_ * cellsPerZoneY_) * 80 / 100;
>
> No need for parentheses.
>
> The patch looks fine to me, so
>
> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>
> This however led me to notice that if the grid width isn't a multiple of
> 16, we'll ignore some of the cells. If the grid width is 79, for
> instance, 15 cells will be ignored. Would it be worth fixing that ?
We could still do :
cellsPerZoneX_ = std::round(stride_ / static_cast<double>(kAwbStatsSizeX));
But we haven't included stride yet :-)
>
>> +
>> + return 0;
>> +}
>> +
>> /**
>> * The function estimates the correlated color temperature using
>> * from RGB color space input.
>> @@ -205,7 +222,7 @@ void Awb::generateZones(std::vector<RGB> &zones)
>> for (unsigned int i = 0; i < kAwbStatsSizeX * kAwbStatsSizeY; i++) {
>> RGB zone;
>> double counted = awbStats_[i].counted;
>> - if (counted >= kMinZonesCounted) {
>> + if (counted >= cellsPerZoneThreshold_) {
>> zone.G = awbStats_[i].sum.green / counted;
>> if (zone.G >= kMinGreenLevelInZone) {
>> zone.R = awbStats_[i].sum.red / counted;
>> @@ -220,19 +237,16 @@ void Awb::generateZones(std::vector<RGB> &zones)
>> void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
>> const ipu3_uapi_grid_config &grid)
>> {
>> - uint32_t cellsPerZoneX = round(grid.width / static_cast<double>(kAwbStatsSizeX));
>> - uint32_t cellsPerZoneY = round(grid.height / static_cast<double>(kAwbStatsSizeY));
>> -
>> /*
>> * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is
>> * (grid.width x grid.height).
>> */
>> - for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY; cellY++) {
>> - for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX; cellX++) {
>> + for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY_; cellY++) {
>> + for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX_; cellX++) {
>> uint32_t cellPosition = (cellY * grid.width + cellX)
>> * sizeof(Ipu3AwbCell);
>> - uint32_t zoneX = cellX / cellsPerZoneX;
>> - uint32_t zoneY = cellY / cellsPerZoneY;
>> + uint32_t zoneX = cellX / cellsPerZoneX_;
>> + uint32_t zoneY = cellY / cellsPerZoneY_;
>>
>> uint32_t awbZonePosition = zoneY * kAwbStatsSizeX + zoneX;
>>
>> diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
>> index 3385ebe7..681d8c2b 100644
>> --- a/src/ipa/ipu3/algorithms/awb.h
>> +++ b/src/ipa/ipu3/algorithms/awb.h
>> @@ -48,6 +48,7 @@ public:
>> Awb();
>> ~Awb();
>>
>> + int configure(IPAContext &context, const IPAConfigInfo &configInfo) override;
>> void prepare(IPAContext &context, ipu3_uapi_params *params) override;
>> void process(IPAContext &context, const ipu3_uapi_stats_3a *stats) override;
>>
>> @@ -85,6 +86,10 @@ private:
>> std::vector<RGB> zones_;
>> Accumulator awbStats_[kAwbStatsSizeX * kAwbStatsSizeY];
>> AwbStatus asyncResults_;
>> +
>> + uint32_t cellsPerZoneX_;
>> + uint32_t cellsPerZoneY_;
>> + uint32_t cellsPerZoneThreshold_;
>> };
>>
>> } /* namespace ipa::ipu3::algorithms */
>
More information about the libcamera-devel
mailing list