[libcamera-devel] [PATCH 09/12] ipa: ipu3: awb: Use the line stride for the stats
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Wed Sep 29 14:44:07 CEST 2021
Hello,
On Tue, Sep 28, 2021 at 05:02:42PM +0100, Kieran Bingham wrote:
> On Thu, Sep 23, 2021 at 10:16:22AM +0200, Jean-Michel Hautbois wrote:
> > The statistics buffer 'ipu3_uapi_awb_raw_buffer' stores the ImgU
> > calculation results in a buffer aligned to a multiple of 4. The AWB loop
s/aligned to a multiple of 4/aligned horizontally to a multiple of 4 cells/
> > should take care of it to add the proper offset between lines and avoid
> > any staircase effect.
> >
> > It is now no more required to pass the grid configuration context to the
>
> "It is no longer required to ..."
>
> That's a nice perk indeed.
>
> > private functions called from process() which simplifies the code flow.
> >
> > Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois at ideasonboard.com>
> > ---
> > src/ipa/ipu3/algorithms/awb.cpp | 16 ++++++++--------
> > src/ipa/ipu3/algorithms/awb.h | 7 +++----
> > 2 files changed, 11 insertions(+), 12 deletions(-)
> >
> > diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
> > index 8a926691..a5391653 100644
> > --- a/src/ipa/ipu3/algorithms/awb.cpp
> > +++ b/src/ipa/ipu3/algorithms/awb.cpp
> > @@ -172,8 +172,10 @@ int Awb::configure(IPAContext &context,
> > [[maybe_unused]] const IPAConfigInfo &configInfo)
> > {
> > const ipu3_uapi_grid_config &grid = context.configuration.grid.bdsGrid;
> > + /* The grid is aligned to the next multiple of 4 */
s/grid/grid width/
> > + stride_ = (grid.width + 3) / 4 * 4;
>
> Feels like something that could have been handled by an alignedUp macro.
> We have that in geometry.h but for Size ...
>
> So perhaps we can just open code it (unless anyone knows of a
> std:: macro that does this?)
utils::alignUp()
> Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
>
> > - cellsPerZoneX_ = round(grid.width / static_cast<double>(kAwbStatsSizeX));
> > + cellsPerZoneX_ = round(stride_ / static_cast<double>(kAwbStatsSizeX));
This isn't right, you will end up using the padding cells in your
calculations.
> > cellsPerZoneY_ = round(grid.height / static_cast<double>(kAwbStatsSizeY));
> >
> > /*
> > @@ -234,8 +236,7 @@ void Awb::generateZones(std::vector<RGB> &zones)
> > }
> >
> > /* Translate the IPU3 statistics into the default statistics zone array */
> > -void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
> > - const ipu3_uapi_grid_config &grid)
> > +void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats)
> > {
> > /*
> > * Generate a (kAwbStatsSizeX x kAwbStatsSizeY) array from the IPU3 grid which is
> > @@ -243,7 +244,7 @@ void Awb::generateAwbStats(const ipu3_uapi_stats_3a *stats,
> > */
> > for (unsigned int cellY = 0; cellY < kAwbStatsSizeY * cellsPerZoneY_; cellY++) {
> > for (unsigned int cellX = 0; cellX < kAwbStatsSizeX * cellsPerZoneX_; cellX++) {
> > - uint32_t cellPosition = (cellY * grid.width + cellX)
> > + uint32_t cellPosition = (cellY * stride_ + cellX)
> > * sizeof(Ipu3AwbCell);
> > uint32_t zoneX = cellX / cellsPerZoneX_;
> > uint32_t zoneY = cellY / cellsPerZoneY_;
> > @@ -318,13 +319,12 @@ void Awb::awbGreyWorld()
> > asyncResults_.blueGain = blueGain;
> > }
> >
> > -void Awb::calculateWBGains(const ipu3_uapi_stats_3a *stats,
> > - const ipu3_uapi_grid_config &grid)
> > +void Awb::calculateWBGains(const ipu3_uapi_stats_3a *stats)
> > {
> > ASSERT(stats->stats_3a_status.awb_en);
> > zones_.clear();
> > clearAwbStats();
> > - generateAwbStats(stats, grid);
> > + generateAwbStats(stats);
> > generateZones(zones_);
> > LOG(IPU3Awb, Debug) << "Valid zones: " << zones_.size();
> > if (zones_.size() > 10) {
> > @@ -336,7 +336,7 @@ void Awb::calculateWBGains(const ipu3_uapi_stats_3a *stats,
> >
> > void Awb::process(IPAContext &context, const ipu3_uapi_stats_3a *stats)
> > {
> > - calculateWBGains(stats, context.configuration.grid.bdsGrid);
> > + calculateWBGains(stats);
> >
> > /*
> > * Gains are only recalculated if enough zones were detected.
> > diff --git a/src/ipa/ipu3/algorithms/awb.h b/src/ipa/ipu3/algorithms/awb.h
> > index 681d8c2b..b3e0ad82 100644
> > --- a/src/ipa/ipu3/algorithms/awb.h
> > +++ b/src/ipa/ipu3/algorithms/awb.h
> > @@ -74,11 +74,9 @@ public:
> > };
> >
> > private:
> > - void calculateWBGains(const ipu3_uapi_stats_3a *stats,
> > - const ipu3_uapi_grid_config &grid);
> > + void calculateWBGains(const ipu3_uapi_stats_3a *stats);
> > void generateZones(std::vector<RGB> &zones);
> > - void generateAwbStats(const ipu3_uapi_stats_3a *stats,
> > - const ipu3_uapi_grid_config &grid);
> > + void generateAwbStats(const ipu3_uapi_stats_3a *stats);
> > void clearAwbStats();
> > void awbGreyWorld();
> > uint32_t estimateCCT(double red, double green, double blue);
> > @@ -87,6 +85,7 @@ private:
> > Accumulator awbStats_[kAwbStatsSizeX * kAwbStatsSizeY];
> > AwbStatus asyncResults_;
> >
> > + uint32_t stride_;
> > uint32_t cellsPerZoneX_;
> > uint32_t cellsPerZoneY_;
> > uint32_t cellsPerZoneThreshold_;
--
Regards,
Laurent Pinchart
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