[libcamera-devel] [PATCH v5 1/3] libcamera: v4l2_videodevice: Add a dequeue timer

Umang Jain umang.jain at ideasonboard.com
Wed Apr 6 16:47:41 CEST 2022


Hi Naush,

On 4/6/22 18:05, Naushir Patuck via libcamera-devel wrote:
> Add a timer that gets reset on every buffer dequeue event. If the timeout
> expires, optionally call a slot in the pipeline handler to handle this
> condition. This may be useful in detecting and handling stalls in either the
> hardware or device driver.
>
> Signed-off-by: Naushir Patuck <naush at raspberrypi.com>
> Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
>   include/libcamera/internal/v4l2_videodevice.h | 10 ++++
>   src/libcamera/v4l2_videodevice.cpp            | 53 +++++++++++++++++++
>   2 files changed, 63 insertions(+)
>
> diff --git a/include/libcamera/internal/v4l2_videodevice.h b/include/libcamera/internal/v4l2_videodevice.h
> index cfeae7bd6c52..9c9493cc16ed 100644
> --- a/include/libcamera/internal/v4l2_videodevice.h
> +++ b/include/libcamera/internal/v4l2_videodevice.h
> @@ -20,7 +20,9 @@
>   #include <libcamera/base/class.h>
>   #include <libcamera/base/log.h>
>   #include <libcamera/base/signal.h>
> +#include <libcamera/base/timer.h>
>   #include <libcamera/base/unique_fd.h>
> +#include <libcamera/base/utils.h>
>   
>   #include <libcamera/color_space.h>
>   #include <libcamera/framebuffer.h>
> @@ -217,6 +219,9 @@ public:
>   	int streamOn();
>   	int streamOff();
>   
> +	void setDequeueTimeout(utils::Duration timeout);
> +	Signal<> dequeueTimeout;
> +
>   	static std::unique_ptr<V4L2VideoDevice>
>   	fromEntityName(const MediaDevice *media, const std::string &entity);
>   
> @@ -253,6 +258,8 @@ private:
>   	void bufferAvailable();
>   	FrameBuffer *dequeueBuffer();
>   
> +	void watchdogExpired();
> +
>   	V4L2Capability caps_;
>   	V4L2DeviceFormat format_;
>   	const PixelFormatInfo *formatInfo_;
> @@ -266,6 +273,9 @@ private:
>   	EventNotifier *fdBufferNotifier_;
>   
>   	State state_;
> +
> +	Timer watchdog_;
> +	utils::Duration watchdogDuration_;


This ended up being used un-initialised which in turn polluted the log: 
https://paste.debian.net/1236996/

I have posted a patch "libcamera: v4l2_videodevice: Fix uninitialised 
watchdogDuration_" to fix it

>   };
>   
>   class V4L2M2MDevice
> diff --git a/src/libcamera/v4l2_videodevice.cpp b/src/libcamera/v4l2_videodevice.cpp
> index 0830be80c553..c3a1b6c42e19 100644
> --- a/src/libcamera/v4l2_videodevice.cpp
> +++ b/src/libcamera/v4l2_videodevice.cpp
> @@ -539,6 +539,7 @@ V4L2VideoDevice::V4L2VideoDevice(const std::string &deviceNode)
>   V4L2VideoDevice::V4L2VideoDevice(const MediaEntity *entity)
>   	: V4L2VideoDevice(entity->deviceNode())
>   {
> +	watchdog_.timeout.connect(this, &V4L2VideoDevice::watchdogExpired);
>   }
>   
>   V4L2VideoDevice::~V4L2VideoDevice()
> @@ -1726,6 +1727,9 @@ FrameBuffer *V4L2VideoDevice::dequeueBuffer()
>   		return nullptr;
>   	}
>   
> +	if (watchdogDuration_.count())
> +		watchdog_.start(std::chrono::duration_cast<std::chrono::milliseconds>(watchdogDuration_));
> +
>   	cache_->put(buf.index);
>   
>   	FrameBuffer *buffer = it->second;
> @@ -1828,6 +1832,8 @@ int V4L2VideoDevice::streamOn()
>   	}
>   
>   	state_ = State::Streaming;
> +	if (watchdogDuration_.count())
> +		watchdog_.start(std::chrono::duration_cast<std::chrono::milliseconds>(watchdogDuration_));
>   
>   	return 0;
>   }
> @@ -1852,6 +1858,9 @@ int V4L2VideoDevice::streamOff()
>   	if (state_ != State::Streaming && queuedBuffers_.empty())
>   		return 0;
>   
> +	if (watchdogDuration_.count())
> +		watchdog_.stop();
> +
>   	ret = ioctl(VIDIOC_STREAMOFF, &bufferType_);
>   	if (ret < 0) {
>   		LOG(V4L2, Error)
> @@ -1879,6 +1888,50 @@ int V4L2VideoDevice::streamOff()
>   	return 0;
>   }
>   
> +/**
> + * \brief Set the dequeue timeout value
> + * \param[in] timeout The timeout value to be used
> + *
> + * Sets a timeout value, given by \a timeout, that will be used by a watchdog
> + * timer to ensure buffer dequeue events are periodically occurring when the
> + * device is streaming. The watchdog timer is only active when the device is
> + * streaming, so it is not necessary to disable it when the device stops
> + * streaming. The timeout value can be safely updated at any time.
> + *
> + * If the timer expires, the \ref V4L2VideoDevice::dequeueTimeout signal is
> + * emitted. This can typically be used by pipeline handlers to be notified of
> + * stalled devices.
> + *
> + * Set \a timeout to 0 to disable the watchdog timer.
> + */
> +void V4L2VideoDevice::setDequeueTimeout(utils::Duration timeout)
> +{
> +	watchdogDuration_ = timeout;
> +
> +	watchdog_.stop();
> +	if (watchdogDuration_.count() && state_ == State::Streaming)
> +		watchdog_.start(std::chrono::duration_cast<std::chrono::milliseconds>(timeout));
> +}
> +
> +/**
> + * \var V4L2VideoDevice::dequeueTimeout
> + * \brief A Signal emitted when the dequeue watchdog timer expires
> + */
> +
> +/**
> + * \brief Slot to handle an expired dequeue timer
> + *
> + * When this slot is called, the time between successive dequeue events is over
> + * the required timeout. Emit the \ref V4L2VideoDevice::dequeueTimeout signal.
> + */
> +void V4L2VideoDevice::watchdogExpired()
> +{
> +	LOG(V4L2, Warning)
> +		<< "Dequeue timer of " << watchdogDuration_ << " has expired!";
> +
> +	dequeueTimeout.emit();
> +}
> +
>   /**
>    * \brief Create a new video device instance from \a entity in media device
>    * \a media


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