[libcamera-devel] [PATCH 2/4] cam: Rename sdl_texture_yuyv.{cpp, h} to sdl_texture_yuv.{cpp, h}

Laurent Pinchart laurent.pinchart at ideasonboard.com
Mon Aug 8 00:41:54 CEST 2022


Hi Kieran,

On Sun, Aug 07, 2022 at 11:23:08PM +0100, Kieran Bingham wrote:
> Quoting Laurent Pinchart via libcamera-devel (2022-08-07 03:17:16)
> > In preparation for the addition of NV12 support in the SDL sink, rename
> > the sdl_texture_yuyv.{cpp,h} files to just "yuv". Separate
> > sdl_texture_nv12.{cpp,h} files could be added instead, but given how
> > short the implementation will be, grouping all YUV formats in a single
> > file is better.
> > 
> > Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> > ---
> >  src/cam/meson.build                                   | 2 +-
> >  src/cam/sdl_sink.cpp                                  | 2 +-
> >  src/cam/{sdl_texture_yuyv.cpp => sdl_texture_yuv.cpp} | 4 ++--
> >  src/cam/{sdl_texture_yuyv.h => sdl_texture_yuv.h}     | 0
> 
> Can you also update the reference to 'yuyv' in sdl_texture_yuyv.h ?
> 
>  * sdl_texture_yuyv.h - SDL Texture YUYV

I've done so in 4/4, where I add support for a different YUV format
(NV12). Is that OK ?

> With that,
> 
> 
> Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> 
> 
> >  4 files changed, 4 insertions(+), 4 deletions(-)
> >  rename src/cam/{sdl_texture_yuyv.cpp => sdl_texture_yuv.cpp} (83%)
> >  rename src/cam/{sdl_texture_yuyv.h => sdl_texture_yuv.h} (100%)
> > 
> > diff --git a/src/cam/meson.build b/src/cam/meson.build
> > index 4dfa7b22aea9..8259239ff5a2 100644
> > --- a/src/cam/meson.build
> > +++ b/src/cam/meson.build
> > @@ -40,7 +40,7 @@ if libsdl2.found()
> >      cam_sources += files([
> >          'sdl_sink.cpp',
> >          'sdl_texture.cpp',
> > -        'sdl_texture_yuyv.cpp'
> > +        'sdl_texture_yuv.cpp',
> >      ])
> >  
> >      if libjpeg.found()
> > diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp
> > index a59d07519e1f..04350bd5365b 100644
> > --- a/src/cam/sdl_sink.cpp
> > +++ b/src/cam/sdl_sink.cpp
> > @@ -24,7 +24,7 @@
> >  #ifdef HAVE_LIBJPEG
> >  #include "sdl_texture_mjpg.h"
> >  #endif
> > -#include "sdl_texture_yuyv.h"
> > +#include "sdl_texture_yuv.h"
> >  
> >  using namespace libcamera;
> >  
> > diff --git a/src/cam/sdl_texture_yuyv.cpp b/src/cam/sdl_texture_yuv.cpp
> > similarity index 83%
> > rename from src/cam/sdl_texture_yuyv.cpp
> > rename to src/cam/sdl_texture_yuv.cpp
> > index cb51fb0ef478..07df4961a1ab 100644
> > --- a/src/cam/sdl_texture_yuyv.cpp
> > +++ b/src/cam/sdl_texture_yuv.cpp
> > @@ -2,10 +2,10 @@
> >  /*
> >   * Copyright (C) 2022, Ideas on Board Oy
> >   *
> > - * sdl_texture_yuyv.cpp - SDL Texture YUYV
> > + * sdl_texture_yuv.cpp - SDL Texture YUYV
> >   */
> >  
> > -#include "sdl_texture_yuyv.h"
> > +#include "sdl_texture_yuv.h"
> >  
> >  using namespace libcamera;
> >  
> > diff --git a/src/cam/sdl_texture_yuyv.h b/src/cam/sdl_texture_yuv.h
> > similarity index 100%
> > rename from src/cam/sdl_texture_yuyv.h
> > rename to src/cam/sdl_texture_yuv.h

-- 
Regards,

Laurent Pinchart


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