[libcamera-devel] [PATCH 2/5] android: camera_stream: Create allocator unconditionally

Hirokazu Honda hiroh at chromium.org
Wed Jan 12 07:24:11 CET 2022


Hi Jacopo,

On Tue, Jan 11, 2022 at 1:54 AM Jacopo Mondi <jacopo at jmondi.org> wrote:
>
> With the introduction of PlatformBufferAllocator all CameraStream can
> be used to allocate buffers on-demand.
>
> Create CameraStream::allocator_ and the associated mutex for all types
> of stream.
>
> Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>

I confirm both PlatformFrameBufferAllocators' constructors are cheap.
So creating always sounds good to me.
> ---
>  src/android/camera_stream.cpp | 6 ++----
>  1 file changed, 2 insertions(+), 4 deletions(-)
>
> diff --git a/src/android/camera_stream.cpp b/src/android/camera_stream.cpp
> index 032b0407bd32..eeeb238f395c 100644
> --- a/src/android/camera_stream.cpp
> +++ b/src/android/camera_stream.cpp
> @@ -128,10 +128,8 @@ int CameraStream::configure()
>                 worker_->start();
>         }
>
> -       if (type_ == Type::Internal) {
> -               allocator_ = std::make_unique<PlatformFrameBufferAllocator>(cameraDevice_);
> -               mutex_ = std::make_unique<Mutex>();
> -       }
> +       allocator_ = std::make_unique<PlatformFrameBufferAllocator>(cameraDevice_);
> +       mutex_ = std::make_unique<Mutex>();

I think mutex_ should be now non pointer, just instance as it is always created.
For PFBAllocator, either pointer or instance is fine for me.

With the nit,

Reviewed-by: Hirokazu Honda<hiroh at chromium.org>

>
>         camera3Stream_->max_buffers = configuration().bufferCount;
>
> --
> 2.34.1
>


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