[libcamera-devel] [PATCH v4 1/3] qcam: Queue requests only through MainWindow::queueRequest()

Umang Jain umang.jain at ideasonboard.com
Mon Jul 25 20:32:15 CEST 2022


Hi Utkarsh,

Thank you for the patch.

On 7/3/22 10:07, Utkarsh Tiwari via libcamera-devel wrote:
> Currently to request a frame, we operate the camera directly.
> This approach is also scattered in two places,
> MainWindow::startCapture() and MainWindow::queueRequest().
> This makes it difficult to account requests.


s/account/account for/ maybe?

>
> Centralize all the queuing to a single function queueRequest()
>
> Rename the current queueRequest() to renderComplete(),
> This makes more sense as this slot is triggered when
> the render is complete and we want to queue another
> request.
>
> Signed-off-by: Utkarsh Tiwari <utkarsh02t at gmail.com>
> Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>


Reviewed-by: Umang Jain <umang.jain at ideasonboard.com>

> ---
>   src/qcam/main_window.cpp | 14 +++++++++-----
>   src/qcam/main_window.h   |  3 ++-
>   2 files changed, 11 insertions(+), 6 deletions(-)
>
> diff --git a/src/qcam/main_window.cpp b/src/qcam/main_window.cpp
> index dd0e51f5..adeb3181 100644
> --- a/src/qcam/main_window.cpp
> +++ b/src/qcam/main_window.cpp
> @@ -119,14 +119,14 @@ MainWindow::MainWindow(CameraManager *cm, const OptionsParser::Options &options)
>   	if (renderType == "qt") {
>   		ViewFinderQt *viewfinder = new ViewFinderQt(this);
>   		connect(viewfinder, &ViewFinderQt::renderComplete,
> -			this, &MainWindow::queueRequest);
> +			this, &MainWindow::renderComplete);
>   		viewfinder_ = viewfinder;
>   		setCentralWidget(viewfinder);
>   #ifndef QT_NO_OPENGL
>   	} else if (renderType == "gles") {
>   		ViewFinderGL *viewfinder = new ViewFinderGL(this);
>   		connect(viewfinder, &ViewFinderGL::renderComplete,
> -			this, &MainWindow::queueRequest);
> +			this, &MainWindow::renderComplete);
>   		viewfinder_ = viewfinder;
>   		setCentralWidget(viewfinder);
>   #endif
> @@ -521,7 +521,7 @@ int MainWindow::startCapture()
>   
>   	/* Queue all requests. */
>   	for (std::unique_ptr<Request> &request : requests_) {
> -		ret = camera_->queueRequest(request.get());
> +		ret = queueRequest(request.get());
>   		if (ret < 0) {
>   			qWarning() << "Can't queue request";
>   			goto error_disconnect;
> @@ -755,7 +755,7 @@ void MainWindow::processViewfinder(FrameBuffer *buffer)
>   	viewfinder_->render(buffer, mappedBuffers_[buffer].get());
>   }
>   
> -void MainWindow::queueRequest(FrameBuffer *buffer)
> +void MainWindow::renderComplete(FrameBuffer *buffer)
>   {
>   	Request *request;
>   	{
> @@ -784,6 +784,10 @@ void MainWindow::queueRequest(FrameBuffer *buffer)
>   			qWarning() << "No free buffer available for RAW capture";
>   		}
>   	}
> +	queueRequest(request);
> +}
>   
> -	camera_->queueRequest(request);
> +int MainWindow::queueRequest(Request *request)
> +{
> +	return camera_->queueRequest(request);
>   }
> diff --git a/src/qcam/main_window.h b/src/qcam/main_window.h
> index 3fbe872c..c3e4b665 100644
> --- a/src/qcam/main_window.h
> +++ b/src/qcam/main_window.h
> @@ -66,7 +66,7 @@ private Q_SLOTS:
>   	void processRaw(libcamera::FrameBuffer *buffer,
>   			const libcamera::ControlList &metadata);
>   
> -	void queueRequest(libcamera::FrameBuffer *buffer);
> +	void renderComplete(libcamera::FrameBuffer *buffer);
>   
>   private:
>   	int createToolbars();
> @@ -80,6 +80,7 @@ private:
>   	void addCamera(std::shared_ptr<libcamera::Camera> camera);
>   	void removeCamera(std::shared_ptr<libcamera::Camera> camera);
>   
> +	int queueRequest(libcamera::Request *request);
>   	void requestComplete(libcamera::Request *request);
>   	void processCapture();
>   	void processHotplug(HotplugEvent *e);


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