[libcamera-devel] [PATCH v2 14/19] py: Add README.md

Laurent Pinchart laurent.pinchart at ideasonboard.com
Fri May 27 09:57:43 CEST 2022


Hi Tomi,

Thank you for the patch.

On Tue, May 24, 2022 at 02:46:05PM +0300, Tomi Valkeinen wrote:
> Add a basic README for the Python bindings. While not a proper doc, the
> README and the examples should give enough guidance for users who are
> somewhat familiar with libcamera.
> 
> Signed-off-by: Tomi Valkeinen <tomi.valkeinen at ideasonboard.com>
> ---
>  src/py/README.md | 61 ++++++++++++++++++++++++++++++++++++++++++++++++

Should this go to Documentation/python.md ?

>  1 file changed, 61 insertions(+)
>  create mode 100644 src/py/README.md
> 
> diff --git a/src/py/README.md b/src/py/README.md
> new file mode 100644
> index 00000000..0a763030
> --- /dev/null
> +++ b/src/py/README.md
> @@ -0,0 +1,61 @@
> +# Python Bindings for libcamera
> +
> +*WARNING* The bindings are under work, and the API will change.
> +
> +## Differences to the C++ API
> +
> +As a rule of thumb the bindings try to follow the C++ API when possible. This
> +chapter lists the differences.
> +
> +Mostly these differences fall under two categories:
> +
> +1. Differences caused by the inherent differences between C++ and Python.
> +These differences are usually caused by the use of threads or differences in
> +C++ vs Python memory management.
> +
> +2. Differences caused by the code being work-in-progress. It's not always
> +trivial to create a binding in a satisfying way, and the current bindings
> +contain simplified versions of the C++ API just to get forward. These
> +differences are expected to eventually go away.
> +
> +### Coding Style
> +
> +The C++ code for the bindings follows the libcamera coding style as much as
> +possible. Note that the indentation does not quite follow the clang-format
> +style, as clang-format makes a mess of the style used.
> +
> +The API visible to Python side follows Python style as much as possible.

s/to Python side/to the Python side/
s/Python style/the Python style/

> +
> +This means that e.g. `Camera::generateConfiguration` maps to
> +`Camera.generate_configuration`.
> +
> +### CameraManager
> +
> +The Python API provides a singleton CameraManager via `CameraManager.singleton()`.
> +There is no need to start or stop the CameraManager.
> +
> +### Handling Completed Requests
> +
> +The Python bindings does not expose the Camera::requestCompleted signal

s/does/do/

> +directly as the signal is invoked from another thread and it has real-time
> +constraints. Instead the bindings will internally queue the completed
> +requests and use an eventfd to inform the user that there are completed
> +requests.
> +
> +The user can wait on the eventfd, and upon getting an event, use
> +CameraManager.read_event() to clear the eventfd event and
> +CameraManager.get_ready_requests() to get the completed requests.
> +
> +### Controls & Properties
> +
> +The classes related to controls and properties are rather complex to implement
> +directly in the Python bindings. There are some simplifications on the Python
> +bindings:
> +
> +- There is no ControlValue class. Python objects are automatically converted
> +  to ControlValues and vice versa.
> +- There is no ControlList class. A python dict with ControlId keys and python
> +  object values is used instead.
> +- There is no ControlInfoMap class. A python dict with ControlId keys and
> +  ControlInfo values is used instead.
> +

You can drop this blank line.

Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>

-- 
Regards,

Laurent Pinchart


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