[libcamera-devel] [PATCH v3 2/4] Add AndroidFrameBuffer and replace FrameBuffer in src/android

Laurent Pinchart laurent.pinchart at ideasonboard.com
Thu Sep 1 22:05:46 CEST 2022


Hi Harvey,

On Tue, May 03, 2022 at 11:29:27AM +0800, Cheng-Hao Yang wrote:
> Thanks Laurent!
> 
> Sorry I forgot to send this reply before going on vacation...
> 
> > Given that we have an implement for Chrome OS and a "generic Android"
> > implementation, would it be better (and more in line with the HAL naming
> > conventions) to call the class HALFrameBuffer instead of AndroidFrameBuffer?
> 
> Sure. I named it AndroidFrameBuffer simply because it's under src/android
> directory. Updated.
> 
> > This isn't a rule that is universally enforced when it would result in
> > really long lines (and I wonder if we wouldn't be better off with the
> > coding style you've used, but that should then be changed globally).
> 
> I'm actually curious what's the style here, as clang-format and
> ./utils/checkstyle.py suggest me to use the style I adopted...

It's hard to get clang-format to do exactly what we want. It's close,
but not a 100% match. checkstyle.py is based on clang-format, so the two
produce the same output :-) (checkstyle.py has a number of other checks
though).

> Updated with the class name changed. Hope that still fits the style you
> suggested. (While I'm not sure how many indents/spaces for the header
> file's c'tor...?)

I'll check in the latest version.

> Please check if I miss anything.
> 
> On Wed, Apr 27, 2022 at 8:11 AM Laurent Pinchart wrote:
> > On Tue, Apr 26, 2022 at 09:14:07AM +0000, Harvey Yang via libcamera-devel wrote:
> > > AndroidFrameBuffer is derived from FrameBuffer with access to
> > > buffer_handle_t, which is needed for JEA usage.
> >
> > Given that we have an implement for Chrome OS and a "generic Android"
> > implementation, would it be better (and more in line with the HAL naming
> > conventions) to call the class HALFrameBuffer instead of
> > AndroidFrameBuffer ?
> >
> > > Signed-off-by: Harvey Yang <chenghaoyang at chromium.org>
> > > ---
> > >  src/android/android_framebuffer.cpp           | 32 +++++++++++++++++++
> > >  src/android/android_framebuffer.h             | 28 ++++++++++++++++
> > >  src/android/camera_device.cpp                 |  3 +-
> > >  src/android/frame_buffer_allocator.h          |  7 ++--
> > >  src/android/meson.build                       |  1 +
> > >  .../mm/cros_frame_buffer_allocator.cpp        | 13 +++++---
> > >  .../mm/generic_frame_buffer_allocator.cpp     | 11 ++++---
> > >  7 files changed, 81 insertions(+), 14 deletions(-)
> > >  create mode 100644 src/android/android_framebuffer.cpp
> > >  create mode 100644 src/android/android_framebuffer.h
> > >
> > > diff --git a/src/android/android_framebuffer.cpp
> > b/src/android/android_framebuffer.cpp
> > > new file mode 100644
> > > index 00000000..1ff7018e
> > > --- /dev/null
> > > +++ b/src/android/android_framebuffer.cpp
> > > @@ -0,0 +1,32 @@
> > > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > > +/*
> > > + * Copyright (C) 2022, Google Inc.
> > > + *
> > > + * android_framebuffer.cpp - Android Frame buffer handling
> >
> > s/buffer handling/Buffer Handling/
> >
> > Same below.
> >
> > > + */
> > > +
> > > +#include "android_framebuffer.h"
> > > +
> > > +#include <hardware/camera3.h>
> > > +
> > > +AndroidFrameBuffer::AndroidFrameBuffer(
> > > +     buffer_handle_t handle,
> > > +     std::unique_ptr<Private> d,
> > > +     const std::vector<Plane> &planes,
> > > +     unsigned int cookie)
> >
> > AndroidFrameBuffer::AndroidFrameBuffer(buffer_handle_t handle,
> >                                        std::unique_ptr<Private> d,
> >                                        const std::vector<Plane> &planes,
> >                                        unsigned int cookie)
> >
> > This isn't a rule that is universally enforced when it would result in
> > really long lines (and I wonder if we wouldn't be better off with the
> > coding style you've used, but that should then be changed globally).
> >
> > > +     : FrameBuffer(std::move(d), planes, cookie), handle_(handle)
> > > +{
> > > +}
> > > +
> > > +AndroidFrameBuffer::AndroidFrameBuffer(
> > > +     buffer_handle_t handle,
> > > +     const std::vector<Plane> &planes,
> > > +     unsigned int cookie)
> >
> > Same here.
> >
> > > +     : FrameBuffer(planes, cookie), handle_(handle)
> > > +{
> > > +}
> > > +
> > > +buffer_handle_t AndroidFrameBuffer::getHandle() const
> > > +{
> > > +     return handle_;
> > > +}
> > > diff --git a/src/android/android_framebuffer.h
> > b/src/android/android_framebuffer.h
> > > new file mode 100644
> > > index 00000000..49df9756
> > > --- /dev/null
> > > +++ b/src/android/android_framebuffer.h
> > > @@ -0,0 +1,28 @@
> > > +/* SPDX-License-Identifier: LGPL-2.1-or-later */
> > > +/*
> > > + * Copyright (C) 2022, Google Inc.
> > > + *
> > > + * android_framebuffer.h - Android Frame buffer handling
> > > + */
> > > +
> > > +#pragma once
> > > +
> > > +#include "libcamera/internal/framebuffer.h"
> > > +
> > > +#include <hardware/camera3.h>
> > > +
> > > +class AndroidFrameBuffer final : public libcamera::FrameBuffer
> > > +{
> > > +public:
> > > +     AndroidFrameBuffer(
> > > +             buffer_handle_t handle, std::unique_ptr<Private> d,
> >
> > Please make the Private pointer the first argument.
> >
> > > +             const std::vector<Plane> &planes,
> > > +             unsigned int cookie = 0);
> >
> > The cookie argument is never used, I'd drop it. Same below.
> >
> > Same comment regarding the alignment.
> >
> > > +     AndroidFrameBuffer(buffer_handle_t handle,
> > > +                        const std::vector<Plane> &planes,
> > > +                        unsigned int cookie = 0);
> >
> > Please add a blank line here.
> >
> > > +     buffer_handle_t getHandle() const;
> >
> > You can inline this function, and rename it to just handle().
> >
> > > +
> > > +private:
> > > +     buffer_handle_t handle_ = nullptr;
> >
> > No need for = nullptr, as the two constructors set the handle
> > explicitly.
> >
> > > +};
> > > diff --git a/src/android/camera_device.cpp
> > b/src/android/camera_device.cpp
> > > index 00d48471..643b4dee 100644
> > > --- a/src/android/camera_device.cpp
> > > +++ b/src/android/camera_device.cpp
> > > @@ -25,6 +25,7 @@
> > >
> > >  #include "system/graphics.h"
> > >
> > > +#include "android_framebuffer.h"
> > >  #include "camera_buffer.h"
> > >  #include "camera_hal_config.h"
> > >  #include "camera_ops.h"
> > > @@ -754,7 +755,7 @@ CameraDevice::createFrameBuffer(const
> > buffer_handle_t camera3buffer,
> > >               planes[i].length = buf.size(i);
> > >       }
> > >
> > > -     return std::make_unique<FrameBuffer>(planes);
> > > +     return std::make_unique<AndroidFrameBuffer>(camera3buffer, planes);
> > >  }
> > >
> > >  int CameraDevice::processControls(Camera3RequestDescriptor *descriptor)
> > > diff --git a/src/android/frame_buffer_allocator.h
> > b/src/android/frame_buffer_allocator.h
> > > index 5d2eeda1..d7b2118e 100644
> > > --- a/src/android/frame_buffer_allocator.h
> > > +++ b/src/android/frame_buffer_allocator.h
> > > @@ -13,9 +13,10 @@
> > >  #include <libcamera/base/class.h>
> > >
> > >  #include <libcamera/camera.h>
> > > -#include <libcamera/framebuffer.h>
> > >  #include <libcamera/geometry.h>
> > >
> > > +#include "android_framebuffer.h"
> > > +
> > >  class CameraDevice;
> > >
> > >  class PlatformFrameBufferAllocator : libcamera::Extensible
> > > @@ -31,7 +32,7 @@ public:
> > >        * Note: The returned FrameBuffer needs to be destroyed before
> > >        * PlatformFrameBufferAllocator is destroyed.
> > >        */
> > > -     std::unique_ptr<libcamera::FrameBuffer> allocate(
> > > +     std::unique_ptr<AndroidFrameBuffer> allocate(
> > >               int halPixelFormat, const libcamera::Size &size, uint32_t
> > usage);
> > >  };
> > >
> > > @@ -44,7 +45,7 @@
> > PlatformFrameBufferAllocator::PlatformFrameBufferAllocator(         \
> > >  PlatformFrameBufferAllocator::~PlatformFrameBufferAllocator()
> >       \
> > >  {                                                                    \
> > >  }                                                                    \
> > > -std::unique_ptr<libcamera::FrameBuffer>
> >       \
> > > +std::unique_ptr<AndroidFrameBuffer>
> >       \
> > >  PlatformFrameBufferAllocator::allocate(int halPixelFormat,           \
> > >                                      const libcamera::Size &size,     \
> > >                                      uint32_t usage)                  \
> > > diff --git a/src/android/meson.build b/src/android/meson.build
> > > index 75b4bf20..27be27bb 100644
> > > --- a/src/android/meson.build
> > > +++ b/src/android/meson.build
> > > @@ -38,6 +38,7 @@ endif
> > >  android_deps += [libyuv_dep]
> > >
> > >  android_hal_sources = files([
> > > +    'android_framebuffer.cpp',
> > >      'camera3_hal.cpp',
> > >      'camera_capabilities.cpp',
> > >      'camera_device.cpp',
> > > diff --git a/src/android/mm/cros_frame_buffer_allocator.cpp
> > b/src/android/mm/cros_frame_buffer_allocator.cpp
> > > index 52e8c180..163c5d75 100644
> > > --- a/src/android/mm/cros_frame_buffer_allocator.cpp
> > > +++ b/src/android/mm/cros_frame_buffer_allocator.cpp
> > > @@ -14,6 +14,7 @@
> > >
> > >  #include "libcamera/internal/framebuffer.h"
> > >
> > > +#include "../android_framebuffer.h"
> > >  #include "../camera_device.h"
> > >  #include "../frame_buffer_allocator.h"
> > >  #include "cros-camera/camera_buffer_manager.h"
> > > @@ -47,11 +48,11 @@ public:
> > >       {
> > >       }
> > >
> > > -     std::unique_ptr<libcamera::FrameBuffer>
> > > +     std::unique_ptr<AndroidFrameBuffer>
> > >       allocate(int halPixelFormat, const libcamera::Size &size, uint32_t
> > usage);
> > >  };
> > >
> > > -std::unique_ptr<libcamera::FrameBuffer>
> > > +std::unique_ptr<AndroidFrameBuffer>
> > >  PlatformFrameBufferAllocator::Private::allocate(int halPixelFormat,
> > >                                               const libcamera::Size
> > &size,
> > >                                               uint32_t usage)
> > > @@ -80,9 +81,11 @@ PlatformFrameBufferAllocator::Private::allocate(int
> > halPixelFormat,
> > >               plane.length =
> > cros::CameraBufferManager::GetPlaneSize(handle, i);
> > >       }
> > >
> > > -     return std::make_unique<FrameBuffer>(
> > > -
> >  std::make_unique<CrosFrameBufferData>(std::move(scopedHandle)),
> > > -             planes);
> > > +     auto fb = std::make_unique<AndroidFrameBuffer>(handle,
> > > +
> > std::make_unique<CrosFrameBufferData>(std::move(scopedHandle)),
> > > +                                                    planes);
> > > +
> > > +     return fb;
> > >  }
> > >
> > >  PUBLIC_FRAME_BUFFER_ALLOCATOR_IMPLEMENTATION
> > > diff --git a/src/android/mm/generic_frame_buffer_allocator.cpp
> > b/src/android/mm/generic_frame_buffer_allocator.cpp
> > > index acb2fa2b..c79b7b10 100644
> > > --- a/src/android/mm/generic_frame_buffer_allocator.cpp
> > > +++ b/src/android/mm/generic_frame_buffer_allocator.cpp
> > > @@ -18,6 +18,7 @@
> > >  #include <hardware/gralloc.h>
> > >  #include <hardware/hardware.h>
> > >
> > > +#include "../android_framebuffer.h"
> > >  #include "../camera_device.h"
> > >  #include "../frame_buffer_allocator.h"
> > >
> > > @@ -77,7 +78,7 @@ public:
> > >
> > >       ~Private() override;
> > >
> > > -     std::unique_ptr<libcamera::FrameBuffer>
> > > +     std::unique_ptr<AndroidFrameBuffer>
> > >       allocate(int halPixelFormat, const libcamera::Size &size, uint32_t
> > usage);
> > >
> > >  private:
> > > @@ -92,7 +93,7 @@ PlatformFrameBufferAllocator::Private::~Private()
> > >               gralloc_close(allocDevice_);
> > >  }
> > >
> > > -std::unique_ptr<libcamera::FrameBuffer>
> > > +std::unique_ptr<AndroidFrameBuffer>
> > >  PlatformFrameBufferAllocator::Private::allocate(int halPixelFormat,
> > >                                               const libcamera::Size
> > &size,
> > >                                               uint32_t usage)
> > > @@ -135,9 +136,9 @@ PlatformFrameBufferAllocator::Private::allocate(int
> > halPixelFormat,
> > >               offset += planeSize;
> > >       }
> > >
> > > -     return std::make_unique<FrameBuffer>(
> > > -             std::make_unique<GenericFrameBufferData>(allocDevice_,
> > handle),
> > > -             planes);
> > > +     return std::make_unique<AndroidFrameBuffer>(handle,
> > > +
> >  std::make_unique<GenericFrameBufferData>(allocDevice_, handle),
> > > +                                                 planes);
> > >  }
> > >
> > >  PUBLIC_FRAME_BUFFER_ALLOCATOR_IMPLEMENTATION

-- 
Regards,

Laurent Pinchart


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