[libcamera-devel] [PATCH v4 11/32] ipa: ipu3: Pass controls to algorithm's queueRequest() handler
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Thu Sep 8 03:41:39 CEST 2022
The the Algorithm::queueRequest() function of all algorithms when a
request is queue, to pass the request controls to the algorithms. We can
now drop the copy of the control list stored in IPAFrameContext as it
isn't used anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
---
src/ipa/ipu3/ipa_context.cpp | 3 ---
src/ipa/ipu3/ipa_context.h | 3 ---
src/ipa/ipu3/ipu3.cpp | 4 ++--
3 files changed, 2 insertions(+), 8 deletions(-)
diff --git a/src/ipa/ipu3/ipa_context.cpp b/src/ipa/ipu3/ipa_context.cpp
index 6904ccbbdf8b..bd71b615365d 100644
--- a/src/ipa/ipu3/ipa_context.cpp
+++ b/src/ipa/ipu3/ipa_context.cpp
@@ -168,9 +168,6 @@ namespace libcamera::ipa::ipu3 {
* \struct IPAFrameContext
* \brief IPU3-specific FrameContext
*
- * \var IPAFrameContext::frameControls
- * \brief Controls sent in by the application while queuing the request
- *
* \var IPAFrameContext::sensor
* \brief Effective sensor values that were applied for the frame
*
diff --git a/src/ipa/ipu3/ipa_context.h b/src/ipa/ipu3/ipa_context.h
index bfc0196e098a..36099353e9f2 100644
--- a/src/ipa/ipu3/ipa_context.h
+++ b/src/ipa/ipu3/ipa_context.h
@@ -12,7 +12,6 @@
#include <libcamera/base/utils.h>
-#include <libcamera/controls.h>
#include <libcamera/geometry.h>
#include <libipa/fc_queue.h>
@@ -78,8 +77,6 @@ struct IPAFrameContext : public FrameContext {
uint32_t exposure;
double gain;
} sensor;
-
- ControlList frameControls;
};
struct IPAContext {
diff --git a/src/ipa/ipu3/ipu3.cpp b/src/ipa/ipu3/ipu3.cpp
index 8158ca0883e8..844ab6de03c7 100644
--- a/src/ipa/ipu3/ipu3.cpp
+++ b/src/ipa/ipu3/ipu3.cpp
@@ -666,8 +666,8 @@ void IPAIPU3::queueRequest(const uint32_t frame, const ControlList &controls)
/* \todo Start processing for 'frame' based on 'controls'. */
IPAFrameContext &frameContext = context_.frameContexts.init(frame);
- /* \todo Implement queueRequest to each algorithm. */
- frameContext.frameControls = controls;
+ for (auto const &algo : algorithms())
+ algo->queueRequest(context_, frame, frameContext, controls);
}
/**
--
Regards,
Laurent Pinchart
More information about the libcamera-devel
mailing list