[libcamera-devel] [PATCH 1/3] libcamera: control_ids: Introduce LensShadingEnable

Laurent Pinchart laurent.pinchart at ideasonboard.com
Tue Mar 21 01:25:29 CET 2023


Hi Jacopo,

On Mon, Mar 13, 2023 at 09:34:29AM +0100, Jacopo Mondi wrote:
> On Sun, Mar 12, 2023 at 05:54:12PM +0200, Laurent Pinchart via libcamera-devel wrote:
> > On Wed, Mar 08, 2023 at 05:40:26PM +0100, Jacopo Mondi via libcamera-devel wrote:
> > > From: Jacopo Mondi <jacopo at jmondi.org>
> > >
> > > Introduce a control to enable and disable LSC and replace the
> > > draft android control. The control is used to report the algorithm
> > > current state when part of a completed Request metadata.
> >
> > What's the use case for this ? Also, the new control isn't equivalent to
> > ANDROID_STATISTICS_LENS_SHADING_MAP_MODE, how will we support the latter
> > if you drop LensShadingMapMode ?
> 
> I'm not sure I understand your questions here...
> 
> 1) What is the use case: to enable/disable LSC at runtime

I meant what's the use case for enabling and disabling LSC dynamically ?

> 2) Isn't it equivalent to ANDROID_STATISTICS_LENS_SHADING_MAP_MODE:
> yes, and so far we had a draft control to support it

No, my point is that your new control is *not* equivalent to
ANDROID_STATISTICS_LENS_SHADING_MAP_MODE, which was supported through
the LensShadingMapMode control that you're removing.

> 3) How we support Android: by translating the libcamera control to the
> Android control as done in this patch for the static metadata
> 
> > > Signed-off-by: Jacopo Mondi <jacopo at jmondi.org>
> > > ---
> > >  src/android/camera_capabilities.cpp |  4 ++--
> > >  src/libcamera/control_ids.yaml      | 20 ++++++--------------
> > >  2 files changed, 8 insertions(+), 16 deletions(-)
> > >
> > > diff --git a/src/android/camera_capabilities.cpp b/src/android/camera_capabilities.cpp
> > > index 1bfeaea4b121..040ad7347773 100644
> > > --- a/src/android/camera_capabilities.cpp
> > > +++ b/src/android/camera_capabilities.cpp
> > > @@ -1187,10 +1187,10 @@ int CameraCapabilities::initializeStaticMetadata()
> > >  	{
> > >  		std::vector<uint8_t> data;
> > >  		data.reserve(2);
> > > -		const auto &infoMap = controlsInfo.find(&controls::draft::LensShadingMapMode);
> > > +		const auto &infoMap = controlsInfo.find(&controls::LensShadingEnable);
> > >  		if (infoMap != controlsInfo.end()) {
> > >  			for (const auto &value : infoMap->second.values())
> > > -				data.push_back(value.get<int32_t>());
> > > +				data.push_back(value.get<bool>());
> > >  		} else {
> > >  			data.push_back(ANDROID_STATISTICS_LENS_SHADING_MAP_MODE_OFF);
> > >  		}
> > > diff --git a/src/libcamera/control_ids.yaml b/src/libcamera/control_ids.yaml
> > > index adea5f90acc5..9457fb3de7b0 100644
> > > --- a/src/libcamera/control_ids.yaml
> > > +++ b/src/libcamera/control_ids.yaml
> > > @@ -694,6 +694,12 @@ controls:
> > >              Continuous AF is paused. No further state changes or lens movements
> > >              will occur until the AfPauseResume control is sent.
> > >
> > > +  - LensShadingEnable:
> > > +      type: bool
> > > +      description: |
> > > +        Enable or disable the lens shading algorithm. When reported in the
> > > +        Request metadata the control reflects the algorithm's current state.
> > > +
> > >    # ----------------------------------------------------------------------------
> > >    # Draft controls section
> > >
> > > @@ -829,20 +835,6 @@ controls:
> > >         row and the start of exposure of the last row. Currently identical to
> > >         ANDROID_SENSOR_ROLLING_SHUTTER_SKEW
> > >
> > > -  - LensShadingMapMode:
> > > -      type: int32_t
> > > -      draft: true
> > > -      description: |
> > > -       Control to report if the lens shading map is available. Currently
> > > -       identical to ANDROID_STATISTICS_LENS_SHADING_MAP_MODE.
> > > -      enum:
> > > -        - name: LensShadingMapModeOff
> > > -          value: 0
> > > -          description: No lens shading map mode is available.
> > > -        - name: LensShadingMapModeOn
> > > -          value: 1
> > > -          description: The lens shading map mode is available.
> > > -
> > >    - SceneFlicker:
> > >        type: int32_t
> > >        draft: true

-- 
Regards,

Laurent Pinchart


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