[libcamera-devel] [PATCH v3 4/4] android: mm: generic: Use GraphicBufferAllocator instead of gralloc.h
Mattijs Korpershoek
mkorpershoek at baylibre.com
Sat Sep 30 10:18:30 CEST 2023
Hi Laurent,
Thank you for your review.
On dim., sept. 24, 2023 at 19:18, Laurent Pinchart <laurent.pinchart at ideasonboard.com> wrote:
> Hi Mattijs,
>
> Thank you for the patch.
>
> On Sat, Sep 23, 2023 at 06:23:34PM +0200, Mattijs Korpershoek via libcamera-devel wrote:
>> gralloc.h is a very old API that has been deprecated at least since
>> Android P (9).
>
> It's interesting that the latest versions of camera.h and
> camera_common.h still include gralloc.h. I suppose that's because those
> headers are deprecated too, we should implement the HIDL version of the
> camera HAL API. This will be interesting development, especially when
> compiling against the VNDK and not as part of AOSP.
Yes. As of today libcamera is implemented as a shared library and uses
the AOSP-provided HIDL -> libhardware wrapper located in:
//hardware/interfaces/camera/provider/2.4/default/
This means the following:
* We implement only a subset (version 2.4) of the required features
according to Android
* Upgrading to the latest and greatest would require to be implemented
as a process. (each HAL is its own process nowadays)
>
>> Switch over to a higher level abstraction of gralloc from libui, which
>> is compatible with Android 11 and up.
>> Libui:
>> * is provided in the VNDK (so it's available to vendors).
>> * is also used in the camera vts test named VtsAidlHalCameraProvider_TargetTest.
>>
>> Drop the libhardware stub since we no longer need it.
>>
>> Notes:
>> * GraphicsBufferAllocator being a Singleton, buffer lifecycle
>> management is easier.
>> * The imported headers from Android generate the -Wextra-semi warning.
>> To avoid patching the files, a pragma has been added before inclusion.
>>
>> Signed-off-by: Mattijs Korpershoek <mkorpershoek at baylibre.com>
>> Reviewed-by: Jacopo Mondi <jacopo.mondi at ideasonboard.com>
>> ---
>> src/android/mm/generic_frame_buffer_allocator.cpp | 68 ++++++++---------------
>> src/android/mm/libhardware_stub.c | 17 ------
>> src/android/mm/meson.build | 8 ---
>> 3 files changed, 22 insertions(+), 71 deletions(-)
>>
>> diff --git a/src/android/mm/generic_frame_buffer_allocator.cpp b/src/android/mm/generic_frame_buffer_allocator.cpp
>> index 7ecef2c669df..1f2fbe334f2c 100644
>> --- a/src/android/mm/generic_frame_buffer_allocator.cpp
>> +++ b/src/android/mm/generic_frame_buffer_allocator.cpp
>> @@ -16,8 +16,11 @@
>> #include "libcamera/internal/framebuffer.h"
>>
>> #include <hardware/camera3.h>
>> -#include <hardware/gralloc.h>
>> -#include <hardware/hardware.h>
>> +#pragma GCC diagnostic push
>> +#pragma GCC diagnostic ignored "-Wextra-semi"
>> +#include <ui/GraphicBufferAllocator.h>
>> +#pragma GCC diagnostic pop
>> +#include <utils/Errors.h>
>>
>> #include "../camera_device.h"
>> #include "../frame_buffer_allocator.h"
>> @@ -33,35 +36,26 @@ class GenericFrameBufferData : public FrameBuffer::Private
>> LIBCAMERA_DECLARE_PUBLIC(FrameBuffer)
>>
>> public:
>> - GenericFrameBufferData(struct alloc_device_t *allocDevice,
>> - buffer_handle_t handle,
>> + GenericFrameBufferData(buffer_handle_t handle,
>> const std::vector<FrameBuffer::Plane> &planes)
>> - : FrameBuffer::Private(planes), allocDevice_(allocDevice),
>> - handle_(handle)
>> + : FrameBuffer::Private(planes), handle_(handle)
>> {
>> - ASSERT(allocDevice_);
>> ASSERT(handle_);
>> }
>>
>> ~GenericFrameBufferData() override
>> {
>> /*
>> - * allocDevice_ is used to destroy handle_. allocDevice_ is
>> - * owned by PlatformFrameBufferAllocator::Private.
>> - * GenericFrameBufferData must be destroyed before it is
>> - * destroyed.
>> - *
>> - * \todo Consider managing alloc_device_t with std::shared_ptr
>> - * if this is difficult to maintain.
>> - *
>> * \todo Thread safety against alloc_device_t is not documented.
>
> This comment needs to be updated, or removed if GraphicBufferAllocator
> is thread-safe.
I will check if it's thread-safe (I believe it is but I'm not 100% sure)
>
>> * Is it no problem to call alloc/free in parallel?
>> */
>> - allocDevice_->free(allocDevice_, handle_);
>> + auto &allocator = android::GraphicBufferAllocator::get();
>
> Please indicate the type explicitly, auto hinders readability. Same
> below.
Will do, sorry about that. I've seen auto used for iterators in the
libcamera codebase so I thought we could use it for a singleton pattern
as well.
>
>> + android::status_t status = allocator.free(handle_);
>> + if (status != android::NO_ERROR)
>> + LOG(HAL, Error) << "Error freeing framebuffer: " << status;
>> }
>>
>> private:
>> - struct alloc_device_t *allocDevice_;
>> const buffer_handle_t handle_;
>> };
>> } /* namespace */
>> @@ -72,51 +66,33 @@ class PlatformFrameBufferAllocator::Private : public Extensible::Private
>>
>> public:
>> Private(CameraDevice *const cameraDevice)
>> - : cameraDevice_(cameraDevice),
>> - hardwareModule_(nullptr),
>> - allocDevice_(nullptr)
>> + : cameraDevice_(cameraDevice)
>> {
>> - hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &hardwareModule_);
>> - ASSERT(hardwareModule_);
>> }
>>
>> - ~Private() override;
>> + ~Private() = default;
>
> I think you can drop the destructor completely.
Will do
>
>>
>> std::unique_ptr<HALFrameBuffer>
>> allocate(int halPixelFormat, const libcamera::Size &size, uint32_t usage);
>>
>> private:
>> const CameraDevice *const cameraDevice_;
>> - const struct hw_module_t *hardwareModule_;
>> - struct alloc_device_t *allocDevice_;
>> };
>>
>> -PlatformFrameBufferAllocator::Private::~Private()
>> -{
>> - if (allocDevice_)
>> - gralloc_close(allocDevice_);
>> - dlclose(hardwareModule_->dso);
>> -}
>> -
>> std::unique_ptr<HALFrameBuffer>
>> PlatformFrameBufferAllocator::Private::allocate(int halPixelFormat,
>> const libcamera::Size &size,
>> uint32_t usage)
>> {
>> - if (!allocDevice_) {
>> - int ret = gralloc_open(hardwareModule_, &allocDevice_);
>> - if (ret) {
>> - LOG(HAL, Fatal) << "gralloc_open() failed: " << ret;
>> - return nullptr;
>> - }
>> - }
>> -
>> - int stride = 0;
>> + uint32_t stride = 0;
>> buffer_handle_t handle = nullptr;
>> - int ret = allocDevice_->alloc(allocDevice_, size.width, size.height,
>> - halPixelFormat, usage, &handle, &stride);
>> - if (ret) {
>> - LOG(HAL, Error) << "failed buffer allocation: " << ret;
>> +
>> + auto &allocator = android::GraphicBufferAllocator::get();
>> + android::status_t status = allocator.allocate(size.width, size.height, halPixelFormat,
>> + 1 /*layerCount*/, usage, &handle, &stride,
>> + "libcameraHAL");
>> + if (status != android::NO_ERROR) {
>> + LOG(HAL, Error) << "failed buffer allocation: " << status;
>> return nullptr;
>> }
>> if (!handle) {
>> @@ -143,7 +119,7 @@ PlatformFrameBufferAllocator::Private::allocate(int halPixelFormat,
>>
>> return std::make_unique<HALFrameBuffer>(
>> std::make_unique<GenericFrameBufferData>(
>> - allocDevice_, handle, planes),
>> + handle, planes),
>> handle);
>> }
>>
>> diff --git a/src/android/mm/libhardware_stub.c b/src/android/mm/libhardware_stub.c
>> deleted file mode 100644
>> index 00f15cd90cac..000000000000
>> --- a/src/android/mm/libhardware_stub.c
>> +++ /dev/null
>> @@ -1,17 +0,0 @@
>> -/* SPDX-License-Identifier: Apache-2.0 */
>> -/*
>> - * Copyright (C) 2023, Ideas on Board
>> - *
>> - * libhardware_stub.c - Android libhardware stub for test compilation
>> - */
>> -
>> -#include <errno.h>
>> -
>> -#include <hardware/hardware.h>
>> -
>> -int hw_get_module(const char *id __attribute__((__unused__)),
>> - const struct hw_module_t **module)
>> -{
>> - *module = NULL;
>> - return -ENOTSUP;
>> -}
>> diff --git a/src/android/mm/meson.build b/src/android/mm/meson.build
>> index 4d1fb718e94e..301a2622008b 100644
>> --- a/src/android/mm/meson.build
>> +++ b/src/android/mm/meson.build
>> @@ -4,14 +4,6 @@ platform = get_option('android_platform')
>> if platform == 'generic'
>> android_hal_sources += files(['generic_camera_buffer.cpp',
>> 'generic_frame_buffer_allocator.cpp'])
>> - android_deps += [libdl]
>> -
>> - libhardware = dependency('libhardware', required : false)
>> - if libhardware.found()
>> - android_deps += [libhardware]
>> - else
>> - android_hal_sources += files(['libhardware_stub.c'])
>> - endif
>>
>> libui = dependency('libui', required : false)
>> if libui.found()
>>
>
> --
> Regards,
>
> Laurent Pinchart
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