[PATCH v2 3/4] libcamera: controls: Add support for querying direction information

Kieran Bingham kieran.bingham at ideasonboard.com
Wed Dec 4 12:46:39 CET 2024


Quoting Laurent Pinchart (2024-11-27 13:55:12)
> Hi Paul,
> 
> Thank you for the patch.
> 
> On Wed, Nov 27, 2024 at 05:50:16PM +0900, Paul Elder wrote:
> > Add support to ControlId for querying direction information. This allows
> > applications to query whether a ControlId is meant for being set in
> > controls or to be returned in metadata or both. This also has a side
> > effect of properly encoding this information, as previously it was only
> > mentioned losely and inconsistently in the control id definition.
> > 
> > Signed-off-by: Paul Elder <paul.elder at ideasonboard.com>
> > 
> > ---
> > Changes in v2:
> > - simplify code
> > ---
> >  include/libcamera/controls.h     | 20 ++++++++++++++-
> >  src/libcamera/control_ids.cpp.in |  4 +--
> >  src/libcamera/controls.cpp       | 43 ++++++++++++++++++++++++++++++--
> >  3 files changed, 62 insertions(+), 5 deletions(-)
> > 
> > diff --git a/include/libcamera/controls.h b/include/libcamera/controls.h
> > index 3cfe2de5973c..74a566a05db4 100644
> > --- a/include/libcamera/controls.h
> > +++ b/include/libcamera/controls.h
> > @@ -17,6 +17,7 @@
> >  #include <vector>
> >  
> >  #include <libcamera/base/class.h>
> > +#include <libcamera/base/flags.h>
> >  #include <libcamera/base/span.h>
> >  
> >  #include <libcamera/geometry.h>
> > @@ -235,8 +236,18 @@ private:
> >  class ControlId
> >  {
> >  public:
> > +     enum class Direction {
> > +             In = (1 << 0),
> > +             Out = (1 << 1),
> > +     };
> > +
> > +     using DirectionFlags = Flags<Direction>;
> > +
> >       ControlId(unsigned int id, const std::string &name, const std::string &vendor,
> >                 ControlType type, std::size_t size = 0,
> > +               DirectionFlags direction =
> > +                       static_cast<DirectionFlags>(Direction::In) |
> > +                       static_cast<DirectionFlags>(Direction::Out),
> 
> I think I would still prefer not having a default value here, as all
> controls should have a direction. This will require setting the
> direction explicitly when creating ControlId instances for V4L2 controls
> or in the control serializer, but I think that's better, as it will
> force us to look at how we handle those instead of forgetting about them
> because they don't appear in this patch.

Does that mean we'll be able to use this to convey 'ReadOnly' controls
from V4L2 ?

I assume we can construct controls from V4L2 accordingly with this now?
and superseed
https://patchwork.libcamera.org/project/libcamera/list/?series=4064 and
https://patchwork.libcamera.org/project/libcamera/list/?series=3654 with
this implementation?

--
Kieran

> 
> >                 const std::map<std::string, int32_t> &enumStrMap = {});
> >  
> >       unsigned int id() const { return id_; }
> > @@ -245,6 +256,8 @@ public:
> >       ControlType type() const { return type_; }
> >       bool isArray() const { return size_ > 0; }
> >       std::size_t size() const { return size_; }
> > +     bool isInput() const { return !!(direction_ & Direction::In); }
> > +     bool isOutput() const { return !!(direction_ & Direction::Out); }
> >       const std::map<int32_t, std::string> &enumerators() const { return reverseMap_; }
> >  
> >  private:
> > @@ -255,10 +268,13 @@ private:
> >       std::string vendor_;
> >       ControlType type_;
> >       std::size_t size_;
> > +     DirectionFlags direction_;
> >       std::map<std::string, int32_t> enumStrMap_;
> >       std::map<int32_t, std::string> reverseMap_;
> >  };
> >  
> > +LIBCAMERA_FLAGS_ENABLE_OPERATORS(ControlId::Direction)
> > +
> >  static inline bool operator==(unsigned int lhs, const ControlId &rhs)
> >  {
> >       return lhs == rhs.id();
> > @@ -286,9 +302,11 @@ public:
> >       using type = T;
> >  
> >       Control(unsigned int id, const char *name, const char *vendor,
> > +             ControlId::DirectionFlags direction = ControlId::Direction::In
> > +                                                 | ControlId::Direction::Out,
> >               const std::map<std::string, int32_t> &enumStrMap = {})
> >               : ControlId(id, name, vendor, details::control_type<std::remove_cv_t<T>>::value,
> > -                         details::control_type<std::remove_cv_t<T>>::size, enumStrMap)
> > +                         details::control_type<std::remove_cv_t<T>>::size, direction, enumStrMap)
> >       {
> >       }
> >  
> > diff --git a/src/libcamera/control_ids.cpp.in b/src/libcamera/control_ids.cpp.in
> > index afe9e2c96610..65668d486dbc 100644
> > --- a/src/libcamera/control_ids.cpp.in
> > +++ b/src/libcamera/control_ids.cpp.in
> > @@ -89,9 +89,9 @@ extern const std::map<std::string, {{ctrl.type}}> {{ctrl.name}}NameValueMap = {
> >       { "{{enum.name}}", {{enum.name}} },
> >  {%- endfor %}
> >  };
> > -extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.name}}NameValueMap);
> > +extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.direction}}, {{ctrl.name}}NameValueMap);
> >  {% else -%}
> > -extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}");
> > +extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.direction}});
> >  {% endif -%}
> >  {%- endfor %}
> >  
> > diff --git a/src/libcamera/controls.cpp b/src/libcamera/controls.cpp
> > index 2efecf0fc52b..f221a7e621ab 100644
> > --- a/src/libcamera/controls.cpp
> > +++ b/src/libcamera/controls.cpp
> > @@ -397,14 +397,15 @@ void ControlValue::reserve(ControlType type, bool isArray, std::size_t numElemen
> >   * \param[in] vendor The vendor name
> >   * \param[in] type The control data type
> >   * \param[in] size The size of the array control, or 0 if scalar control
> > + * \param[in] direction The direction of the control, if it can be used in Controls or Metadata
> >   * \param[in] enumStrMap The map from enum names to values (optional)
> >   */
> >  ControlId::ControlId(unsigned int id, const std::string &name,
> >                    const std::string &vendor, ControlType type,
> > -                  std::size_t size,
> > +                  std::size_t size, DirectionFlags direction,
> >                    const std::map<std::string, int32_t> &enumStrMap)
> >       : id_(id), name_(name), vendor_(vendor), type_(type), size_(size),
> > -       enumStrMap_(enumStrMap)
> > +       direction_(direction), enumStrMap_(enumStrMap)
> >  {
> >       for (const auto &pair : enumStrMap_)
> >               reverseMap_[pair.second] = pair.first;
> > @@ -440,6 +441,26 @@ ControlId::ControlId(unsigned int id, const std::string &name,
> >   * \return True if the control is an array control, false otherwise
> >   */
> >  
> > +/**
> > + * \fn bool ControlId::isInput() const
> > + * \brief Determine if the control is available to be used as an input control
> > + *
> > + * Controls can be used either as input as a control, or as output in metadata.
> 
> Maybe "as input in controls" to match the "in metadata" ?
> 
> > + * This function checks if the control is allowed to be used as the former.
> > + *
> > + * \return True if the control can be used as an input control, false otherwise
> > + */
> > +
> > +/**
> > + * \fn bool ControlId::isOutput() const
> > + * \brief Determine if the control is available to be used in output metadata
> > + *
> > + * Controls can be used either as input as a control, or as output in metadata.
> > + * This function checks if the control is allowed to be used as the latter.
> > + *
> > + * \return True if the control can be returned in output metadata, false otherwise
> > + */
> > +
> >  /**
> >   * \fn std::size_t ControlId::size() const
> >   * \brief Retrieve the size of the control if it is an array control
> > @@ -471,6 +492,22 @@ ControlId::ControlId(unsigned int id, const std::string &name,
> >   * \return True if \a lhs.id() is equal to \a rhs, false otherwise
> >   */
> >  
> > +/**
> > + * \enum ControlId::Direction
> > + * \brief The direction that a control of the ControlId is capable of being passed from/to
> 
> This sounds a bit weird.
> 
> > + *
> > + * \var ControlId::Direction::In
> > + * \brief The control can be passed as input in controls
> > + *
> > + * \var ControlId::Direction::Out
> > + * \brief The control can be returned as output in metadata
> > + */
> > +
> > +/**
> > + * \typedef ControlId::DirectionFlags
> > + * \brief A wrapper for ControlId::Direction so that it can be used as flags
> > + */
> > +
> >  /**
> >   * \class Control
> >   * \brief Describe a control and its intrinsic properties
> > @@ -504,6 +541,8 @@ ControlId::ControlId(unsigned int id, const std::string &name,
> >   * \param[in] id The control numerical ID
> >   * \param[in] name The control name
> >   * \param[in] vendor The vendor name
> > + * \param[in] direction The direction of the control, if it can be used in
> > + * Controls or Metadata
> >   * \param[in] enumStrMap The map from enum names to values (optional)
> >   *
> >   * The control data type is automatically deduced from the template type T.
> 
> -- 
> Regards,
> 
> Laurent Pinchart


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