[PATCH v3 3/4] libcamera: controls: Add support for querying direction information
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Fri Dec 6 14:12:59 CET 2024
Hi Paul,
Thank you for the patch.
On Fri, Nov 29, 2024 at 06:19:15PM +0900, Paul Elder wrote:
> Add support to ControlId for querying direction information. This allows
> applications to query whether a ControlId is meant for being set in
> controls or to be returned in metadata or both. This also has a side
> effect of properly encoding this information, as previously it was only
> mentioned losely and inconsistently in the control id definition.
>
> Signed-off-by: Paul Elder <paul.elder at ideasonboard.com>
>
> ---
> Changes in v3:
> - make direction parameter to ControlId and Control consutrctors
> mandatory
> - this entails expanding the control serializer/deserializer for
> V4L2Device and ControlSerializer to properly handle the direction
> - also the constructor parameters have to be reordered, compared to
> the last vesrion at least
>
> Changes in v2:
> - simplify code
> ---
> include/libcamera/controls.h | 19 ++++++++++--
> include/libcamera/ipa/ipa_controls.h | 3 +-
> src/libcamera/control_ids.cpp.in | 4 +--
> src/libcamera/control_serializer.cpp | 11 ++++++-
> src/libcamera/controls.cpp | 45 ++++++++++++++++++++++++++--
> src/libcamera/v4l2_device.cpp | 10 ++++++-
> 6 files changed, 82 insertions(+), 10 deletions(-)
>
> diff --git a/include/libcamera/controls.h b/include/libcamera/controls.h
> index 3cfe2de5973c..13bb914badbf 100644
> --- a/include/libcamera/controls.h
> +++ b/include/libcamera/controls.h
> @@ -17,6 +17,7 @@
> #include <vector>
>
> #include <libcamera/base/class.h>
> +#include <libcamera/base/flags.h>
> #include <libcamera/base/span.h>
>
> #include <libcamera/geometry.h>
> @@ -235,14 +236,24 @@ private:
> class ControlId
> {
> public:
> + enum class Direction {
> + In = (1 << 0),
> + Out = (1 << 1),
> + };
> +
> + using DirectionFlags = Flags<Direction>;
> +
> ControlId(unsigned int id, const std::string &name, const std::string &vendor,
> - ControlType type, std::size_t size = 0,
> + ControlType type, DirectionFlags direction,
> + std::size_t size = 0,
> const std::map<std::string, int32_t> &enumStrMap = {});
>
> unsigned int id() const { return id_; }
> const std::string &name() const { return name_; }
> const std::string &vendor() const { return vendor_; }
> ControlType type() const { return type_; }
> + bool isInput() const { return !!(direction_ & Direction::In); }
> + bool isOutput() const { return !!(direction_ & Direction::Out); }
> bool isArray() const { return size_ > 0; }
> std::size_t size() const { return size_; }
> const std::map<int32_t, std::string> &enumerators() const { return reverseMap_; }
> @@ -254,11 +265,14 @@ private:
> std::string name_;
> std::string vendor_;
> ControlType type_;
> + DirectionFlags direction_;
> std::size_t size_;
> std::map<std::string, int32_t> enumStrMap_;
> std::map<int32_t, std::string> reverseMap_;
> };
>
> +LIBCAMERA_FLAGS_ENABLE_OPERATORS(ControlId::Direction)
> +
> static inline bool operator==(unsigned int lhs, const ControlId &rhs)
> {
> return lhs == rhs.id();
> @@ -286,9 +300,10 @@ public:
> using type = T;
>
> Control(unsigned int id, const char *name, const char *vendor,
> + ControlId::DirectionFlags direction,
> const std::map<std::string, int32_t> &enumStrMap = {})
> : ControlId(id, name, vendor, details::control_type<std::remove_cv_t<T>>::value,
> - details::control_type<std::remove_cv_t<T>>::size, enumStrMap)
> + direction, details::control_type<std::remove_cv_t<T>>::size, enumStrMap)
> {
> }
>
> diff --git a/include/libcamera/ipa/ipa_controls.h b/include/libcamera/ipa/ipa_controls.h
> index 5fd13394fcef..980668c86bcc 100644
> --- a/include/libcamera/ipa/ipa_controls.h
> +++ b/include/libcamera/ipa/ipa_controls.h
> @@ -46,7 +46,8 @@ struct ipa_control_info_entry {
> uint32_t id;
> uint32_t type;
> uint32_t offset;
> - uint32_t padding[1];
> + uint8_t direction;
> + uint8_t padding[3];
> };
>
> #ifdef __cplusplus
> diff --git a/src/libcamera/control_ids.cpp.in b/src/libcamera/control_ids.cpp.in
> index afe9e2c96610..65668d486dbc 100644
> --- a/src/libcamera/control_ids.cpp.in
> +++ b/src/libcamera/control_ids.cpp.in
> @@ -89,9 +89,9 @@ extern const std::map<std::string, {{ctrl.type}}> {{ctrl.name}}NameValueMap = {
> { "{{enum.name}}", {{enum.name}} },
> {%- endfor %}
> };
> -extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.name}}NameValueMap);
> +extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.direction}}, {{ctrl.name}}NameValueMap);
> {% else -%}
> -extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}");
> +extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.direction}});
> {% endif -%}
> {%- endfor %}
>
> diff --git a/src/libcamera/control_serializer.cpp b/src/libcamera/control_serializer.cpp
> index 0a5e8220a0ff..0804c178f0d4 100644
> --- a/src/libcamera/control_serializer.cpp
> +++ b/src/libcamera/control_serializer.cpp
> @@ -281,6 +281,9 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
> entry.id = id->id();
> entry.type = id->type();
> entry.offset = values.offset();
> + entry.direction =
> + (id->isInput() ? static_cast<uint8_t>(ControlId::Direction::In) : 0) |
> + (id->isOutput() ? static_cast<uint8_t>(ControlId::Direction::Out) : 0);
> entries.write(&entry);
>
> store(info, values);
> @@ -493,12 +496,18 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
>
> /* If we're using a local id map, populate it. */
> if (localIdMap) {
> + ControlId::DirectionFlags flags;
> + if (entry->direction & static_cast<uint8_t>(ControlId::Direction::In))
> + flags |= ControlId::Direction::In;
> + if (entry->direction & static_cast<uint8_t>(ControlId::Direction::Out))
> + flags |= ControlId::Direction::Out;
> /**
> * \todo Find a way to preserve the control name for
> * debugging purpose.
> */
> controlIds_.emplace_back(std::make_unique<ControlId>(entry->id,
> - "", "local", type));
> + "", "local", type,
> + flags));
> (*localIdMap)[entry->id] = controlIds_.back().get();
> }
>
> diff --git a/src/libcamera/controls.cpp b/src/libcamera/controls.cpp
> index 2efecf0fc52b..23b71fac8e84 100644
> --- a/src/libcamera/controls.cpp
> +++ b/src/libcamera/controls.cpp
> @@ -396,15 +396,16 @@ void ControlValue::reserve(ControlType type, bool isArray, std::size_t numElemen
> * \param[in] name The control name
> * \param[in] vendor The vendor name
> * \param[in] type The control data type
> + * \param[in] direction The direction of the control, if it can be used in Controls or Metadata
> * \param[in] size The size of the array control, or 0 if scalar control
> * \param[in] enumStrMap The map from enum names to values (optional)
> */
> ControlId::ControlId(unsigned int id, const std::string &name,
> const std::string &vendor, ControlType type,
> - std::size_t size,
> + DirectionFlags direction, std::size_t size,
> const std::map<std::string, int32_t> &enumStrMap)
> - : id_(id), name_(name), vendor_(vendor), type_(type), size_(size),
> - enumStrMap_(enumStrMap)
> + : id_(id), name_(name), vendor_(vendor), type_(type),
> + direction_(direction), size_(size), enumStrMap_(enumStrMap)
> {
> for (const auto &pair : enumStrMap_)
> reverseMap_[pair.second] = pair.first;
> @@ -434,6 +435,26 @@ ControlId::ControlId(unsigned int id, const std::string &name,
> * \return The control data type
> */
>
> +/**
> + * \fn bool ControlId::isInput() const
> + * \brief Determine if the control is available to be used as an input control
> + *
> + * Controls can be used either as input in controls, or as output in metadata.
> + * This function checks if the control is allowed to be used as the former.
> + *
> + * \return True if the control can be used as an input control, false otherwise
> + */
> +
> +/**
> + * \fn bool ControlId::isOutput() const
> + * \brief Determine if the control is available to be used in output metadata
> + *
> + * Controls can be used either as input in controls, or as output in metadata.
> + * This function checks if the control is allowed to be used as the latter.
> + *
> + * \return True if the control can be returned in output metadata, false otherwise
> + */
> +
> /**
> * \fn bool ControlId::isArray() const
> * \brief Determine if the control is an array control
> @@ -471,6 +492,22 @@ ControlId::ControlId(unsigned int id, const std::string &name,
> * \return True if \a lhs.id() is equal to \a rhs, false otherwise
> */
>
> +/**
> + * \enum ControlId::Direction
> + * \brief The direction the control is capable of being passed from/to
> + *
> + * \var ControlId::Direction::In
> + * \brief The control can be passed as input in controls
> + *
> + * \var ControlId::Direction::Out
> + * \brief The control can be returned as output in metadata
> + */
> +
> +/**
> + * \typedef ControlId::DirectionFlags
> + * \brief A wrapper for ControlId::Direction so that it can be used as flags
> + */
> +
> /**
> * \class Control
> * \brief Describe a control and its intrinsic properties
> @@ -504,6 +541,8 @@ ControlId::ControlId(unsigned int id, const std::string &name,
> * \param[in] id The control numerical ID
> * \param[in] name The control name
> * \param[in] vendor The vendor name
> + * \param[in] direction The direction of the control, if it can be used in
> + * Controls or Metadata
> * \param[in] enumStrMap The map from enum names to values (optional)
> *
> * The control data type is automatically deduced from the template type T.
> diff --git a/src/libcamera/v4l2_device.cpp b/src/libcamera/v4l2_device.cpp
> index 7d21cf15fec1..4634ccc392b6 100644
> --- a/src/libcamera/v4l2_device.cpp
> +++ b/src/libcamera/v4l2_device.cpp
> @@ -520,7 +520,15 @@ std::unique_ptr<ControlId> V4L2Device::v4l2ControlId(const v4l2_query_ext_ctrl &
> const std::string name(static_cast<const char *>(ctrl.name), len);
> const ControlType type = v4l2CtrlType(ctrl.type);
>
> - return std::make_unique<ControlId>(ctrl.id, name, "v4l2", type);
> + ControlId::DirectionFlags flags;
> + if (ctrl.flags & V4L2_CTRL_FLAG_READ_ONLY)
> + flags |= ControlId::Direction::Out;
> + else if (ctrl.flags & V4L2_CTRL_FLAG_WRITE_ONLY)
> + flags |= ControlId::Direction::In;
> + else
> + flags |= ControlId::Direction::In | ControlId::Direction::Out;
You could replace |= with =. Not sure it makes a difference.
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> +
> + return std::make_unique<ControlId>(ctrl.id, name, "v4l2", type, flags);
> }
>
> /**
--
Regards,
Laurent Pinchart
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