[PATCH 2/2] apps: common: dng_writer: Fix RAW10 and RAW12 packing on BE machines
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Fri Jun 28 23:35:35 CEST 2024
The 16-bit padded raw 10 and raw 12 formats are stored in memory in
little endian order, regardless of the machine's endianness. Read pixel
data as uint8_t values and hardcode bit shifting to little endian to fix
scanline packing.
Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
---
src/apps/common/dng_writer.cpp | 24 ++++++++++++------------
1 file changed, 12 insertions(+), 12 deletions(-)
diff --git a/src/apps/common/dng_writer.cpp b/src/apps/common/dng_writer.cpp
index 50db5eb33c83..355433b08d68 100644
--- a/src/apps/common/dng_writer.cpp
+++ b/src/apps/common/dng_writer.cpp
@@ -139,29 +139,29 @@ void packScanlineRaw8(void *output, const void *input, unsigned int width)
void packScanlineRaw10(void *output, const void *input, unsigned int width)
{
- const uint16_t *in = static_cast<const uint16_t *>(input);
+ const uint8_t *in = static_cast<const uint8_t *>(input);
uint8_t *out = static_cast<uint8_t *>(output);
for (unsigned int i = 0; i < width; i += 4) {
- *out++ = (in[0] & 0x3fc) >> 2;
- *out++ = (in[0] & 0x003) << 6 | (in[1] & 0x3f0) >> 4;
- *out++ = (in[1] & 0x00f) << 4 | (in[2] & 0x3c0) >> 6;
- *out++ = (in[2] & 0x03f) << 2 | (in[3] & 0x300) >> 8;
- *out++ = (in[3] & 0x0ff);
- in += 4;
+ *out++ = in[1] << 6 | in[0] >> 2;
+ *out++ = in[0] << 6 | (in[3] & 0x03) << 4 | in[2] >> 4;
+ *out++ = in[2] << 4 | (in[5] & 0x03) << 2 | in[4] >> 6;
+ *out++ = in[4] << 2 | (in[7] & 0x03) << 0;
+ *out++ = in[6];
+ in += 8;
}
}
void packScanlineRaw12(void *output, const void *input, unsigned int width)
{
- const uint16_t *in = static_cast<const uint16_t *>(input);
+ const uint8_t *in = static_cast<const uint8_t *>(input);
uint8_t *out = static_cast<uint8_t *>(output);
for (unsigned int i = 0; i < width; i += 2) {
- *out++ = (in[0] & 0xff0) >> 4;
- *out++ = (in[0] & 0x00f) << 4 | (in[1] & 0xf00) >> 8;
- *out++ = (in[1] & 0x0ff);
- in += 2;
+ *out++ = in[1] << 4 | in[0] >> 4;
+ *out++ = in[0] << 4 | (in[3] & 0x0f);
+ *out++ = in[2];
+ in += 4;
}
}
--
Regards,
Laurent Pinchart
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