[PATCH] libcamera: controls: Add overwriteExisting parameter to ControlList::merge
Stefan Klug
stefan.klug at ideasonboard.com
Mon Mar 4 16:43:28 CET 2024
Hi Umang,
thanks for your review. I'll post a updated patch soon.
Cheers,
Stefan
Am 04.03.24 um 05:48 schrieb Umang Jain:
> Hi Stefan,
>
> Thank you for the patch.
>
> On 29/02/24 10:27 pm, Stefan Klug wrote:
>> This is useful in many cases although not included in the stl.
>>
>> A typical usecase would be:
>> ContolList controls = getDefaults()
>> controls.merge(someSpecialValues, true)
>> ...
>>
>>
>> Signed-off-by: Stefan Klug <stefan.klug at ideasonboard.com>
>> ---
>>
>> Hey,
>>
>> this is my first email patch - hurray :-)
>
> Great !
>> Cheers,
>> Stefan
>>
>> include/libcamera/controls.h | 2 +-
>> src/libcamera/controls.cpp | 9 ++++++---
>> 2 files changed, 7 insertions(+), 4 deletions(-)
>>
>> diff --git a/include/libcamera/controls.h b/include/libcamera/controls.h
>> index cf942055..0bf778d8 100644
>> --- a/include/libcamera/controls.h
>> +++ b/include/libcamera/controls.h
>> @@ -368,7 +368,7 @@ public:
>> std::size_t size() const { return controls_.size(); }
>> void clear() { controls_.clear(); }
>> - void merge(const ControlList &source);
>> + void merge(const ControlList &source, bool overwriteExisting =
>> false);
>> bool contains(unsigned int id) const;
>> diff --git a/src/libcamera/controls.cpp b/src/libcamera/controls.cpp
>> index b808116c..8ef29a96 100644
>> --- a/src/libcamera/controls.cpp
>> +++ b/src/libcamera/controls.cpp
>> @@ -910,10 +910,13 @@ ControlList::ControlList(const ControlInfoMap
>> &infoMap,
>> /**
>> * \brief Merge the \a source into the ControlList
>> * \param[in] source The ControlList to merge into this object
>> + * \param[in] overwriteExisting Control if existing elements in *this
>> shall be
>> + * overwritten
>> *
>> * Merging two control lists copies elements from the \a source and
>> inserts
>> * them in *this. If the \a source contains elements whose key is
>> already
>> - * present in *this, then those elements are not overwritten.
>> + * present in *this, then those elements are only overwritten if
>> + * overwriteExisting is true.
>
> s/overwriteExisting/\a overwriteExisting/
>> *
>> * Only control lists created from the same ControlIdMap or
>> ControlInfoMap may
>> * be merged. Attempting to do otherwise results in undefined
>> behaviour.
>> @@ -921,7 +924,7 @@ ControlList::ControlList(const ControlInfoMap
>> &infoMap,
>> * \todo Reimplement or implement an overloaded version which
>> internally uses
>> * std::unordered_map::merge() and accepts a non-const argument.
>> */
>> -void ControlList::merge(const ControlList &source)
>> +void ControlList::merge(const ControlList &source, bool
>> overwriteExisting)
>> {
>> /**
>> * \todo ASSERT that the current and source ControlList are derived
>> @@ -936,7 +939,7 @@ void ControlList::merge(const ControlList &source)
>> */
>> for (const auto &ctrl : source) {
>> - if (contains(ctrl.first)) {
>> + if (!overwriteExisting && contains(ctrl.first)) {
>
> Looks good to me.
>
> Stefan, can a small unit test can cover this as well? I see,
>
> /*
> * Create a new list with a new control and merge it
> with the
> * existing one, verifying that the existing controls
> * values don't get overwritten.
> */
>
> in test/controls/control_list.cpp, so probably worth adding this new
> behaviour as well, to that test.
>> const ControlId *id = idmap_->at(ctrl.first);
>> LOG(Controls, Warning)
>> << "Control " << id->name() << " not overwritten";
>
--
Regards,
Stefan Klug
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