[PATCH/RFC 21/32] libcamera: camera_sensor: Sort factories by priority
Stefan Klug
stefan.klug at ideasonboard.com
Wed Mar 6 18:08:53 CET 2024
Hi Laurent,
On Fri, Mar 01, 2024 at 11:21:10PM +0200, Laurent Pinchart wrote:
> In order to support a default implementation for camera sensors when no
> better implementation matches, libcamera needs to try "specialized"
> implementations first and pick the default last. Make this possible by
> adding a priority value for factories. Newly registered factories are
> inserted in the factories list sorted by descending priority, and the
> default factory uses a negative priority to be inserted as the last
> element.
>
> This mechanism may be a bit overkill in the sense that there is no
> expected use cases for priorities other than trying the default last,
> but the implementation is simple and easy to understand.
>
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
> include/libcamera/internal/camera_sensor.h | 18 +++++++---
> src/libcamera/sensor/camera_sensor.cpp | 34 +++++++++++++++++--
> src/libcamera/sensor/camera_sensor_legacy.cpp | 2 +-
> 3 files changed, 45 insertions(+), 9 deletions(-)
>
> diff --git a/include/libcamera/internal/camera_sensor.h b/include/libcamera/internal/camera_sensor.h
> index d37e66773195..59785ff62019 100644
> --- a/include/libcamera/internal/camera_sensor.h
> +++ b/include/libcamera/internal/camera_sensor.h
> @@ -79,11 +79,13 @@ public:
> class CameraSensorFactoryBase
> {
> public:
> - CameraSensorFactoryBase();
> + CameraSensorFactoryBase(int priority);
> virtual ~CameraSensorFactoryBase() = default;
>
> static std::unique_ptr<CameraSensor> create(MediaEntity *entity);
>
> + int priority() const { return priority_; }
> +
> private:
> LIBCAMERA_DISABLE_COPY_AND_MOVE(CameraSensorFactoryBase)
>
> @@ -93,14 +95,16 @@ private:
>
> virtual std::variant<std::unique_ptr<CameraSensor>, int>
> match(MediaEntity *entity) const = 0;
> +
> + int priority_;
> };
>
> template<typename _CameraSensor>
> class CameraSensorFactory final : public CameraSensorFactoryBase
> {
> public:
> - CameraSensorFactory()
> - : CameraSensorFactoryBase()
> + CameraSensorFactory(int priority = 0)
Why the default value? Wouldn't it be clearer to require a priority.
This would prevent and accidential registration without thinking about that value and
running into unexpected runtime issue.
> + : CameraSensorFactoryBase(priority)
> {
> }
>
> @@ -112,7 +116,11 @@ private:
> }
> };
>
> -#define REGISTER_CAMERA_SENSOR(sensor) \
> - static CameraSensorFactory<sensor> global_##sensor##Factory{};
> +#ifndef __DOXYGEN__
> +#define REGISTER_CAMERA_SENSOR(sensor, ...) \
> + static CameraSensorFactory<sensor> global_##sensor##Factory{ __VA_ARGS__ };
> +#else
> +#define REGISTER_CAMERA_SENSOR(sensor, priority)
> +#endif
>
> } /* namespace libcamera */
> diff --git a/src/libcamera/sensor/camera_sensor.cpp b/src/libcamera/sensor/camera_sensor.cpp
> index 7abbe2c76596..e7b526c2f050 100644
> --- a/src/libcamera/sensor/camera_sensor.cpp
> +++ b/src/libcamera/sensor/camera_sensor.cpp
> @@ -348,11 +348,13 @@ CameraSensor::~CameraSensor() = default;
>
> /**
> * \brief Construct a camera sensor factory base
> + * \param[in] priority Priority order for factory selection
> *
> * Creating an instance of the factory base registers it with the global list of
> * factories, accessible through the factories() function.
> */
> -CameraSensorFactoryBase::CameraSensorFactoryBase()
> +CameraSensorFactoryBase::CameraSensorFactoryBase(int priority)
> + : priority_(priority)
> {
> registerFactory(this);
> }
> @@ -361,6 +363,12 @@ CameraSensorFactoryBase::CameraSensorFactoryBase()
> * \brief Create an instance of the CameraSensor corresponding to a media entity
> * \param[in] entity The media entity on the source end of the sensor
> *
> + * When multiple factories match the same \a entity, this function selects the
> + * matching factory with the highest priority as specified to the
> + * REGISTER_CAMERA_SENSOR() macro at factory registration time. If multiple
> + * matching factories have the same highest priority value, which factory gets
> + * selected is undefined and may vary between runs.
That doesn't feel good. Shouldn't we error out if multiple factories have the same priority?
As far as I understand the system all factories are registered inside libcamera, so all priorities
are under our control. Maybe a bit academical but who knows how many factories the future brings :-)
Cheers,
Stefan
> + *
> * \return A unique pointer to a new instance of the CameraSensor subclass
> * matching the entity, or a null pointer if no such factory exists
> */
> @@ -387,8 +395,17 @@ std::unique_ptr<CameraSensor> CameraSensorFactoryBase::create(MediaEntity *entit
> return nullptr;
> }
>
> +/**
> + * \fn CameraSensorFactoryBase::priority()
> + * \brief Retrieve the priority value for the factory
> + * \return The priority value for the factory
> + */
> +
> /**
> * \brief Retrieve the list of all camera sensor factories
> + *
> + * The factories are sorted in decreasing priority order.
> + *
> * \return The list of camera sensor factories
> */
> std::vector<CameraSensorFactoryBase *> &CameraSensorFactoryBase::factories()
> @@ -411,7 +428,12 @@ void CameraSensorFactoryBase::registerFactory(CameraSensorFactoryBase *factory)
> std::vector<CameraSensorFactoryBase *> &factories =
> CameraSensorFactoryBase::factories();
>
> - factories.push_back(factory);
> + auto pos = std::upper_bound(factories.begin(), factories.end(), factory,
> + [](const CameraSensorFactoryBase *value,
> + const CameraSensorFactoryBase *elem) {
> + return value->priority() > elem->priority();
> + });
> + factories.insert(pos, factory);
> }
>
> /**
> @@ -437,9 +459,10 @@ void CameraSensorFactoryBase::registerFactory(CameraSensorFactoryBase *factory)
> */
>
> /**
> - * \def REGISTER_CAMERA_SENSOR(sensor)
> + * \def REGISTER_CAMERA_SENSOR(sensor, priority)
> * \brief Register a camera sensor type to the sensor factory
> * \param[in] sensor Class name of the CameraSensor derived class to register
> + * \param[in] priority Priority order for factory selection
> *
> * Register a CameraSensor subclass with the factory and make it available to
> * try and match sensors. The subclass needs to implement a static match
> @@ -457,6 +480,11 @@ void CameraSensorFactoryBase::registerFactory(CameraSensorFactoryBase *factory)
> * creation succeeded ;
> * - A non-zero error code if the entity matched and the creation failed ; or
> * - A zero error code if the entity didn't match.
> + *
> + * When multiple factories can support the same MediaEntity (as in the match()
> + * function of multiple factories returning true for the same entity), the \a
> + * priority argument selects which factory will be used. See
> + * CameraSensorFactoryBase::create() for more information.
> */
>
> } /* namespace libcamera */
> diff --git a/src/libcamera/sensor/camera_sensor_legacy.cpp b/src/libcamera/sensor/camera_sensor_legacy.cpp
> index 34677339241c..f9f889a125d0 100644
> --- a/src/libcamera/sensor/camera_sensor_legacy.cpp
> +++ b/src/libcamera/sensor/camera_sensor_legacy.cpp
> @@ -1010,6 +1010,6 @@ std::string CameraSensorLegacy::logPrefix() const
> return "'" + entity_->name() + "'";
> }
>
> -REGISTER_CAMERA_SENSOR(CameraSensorLegacy)
> +REGISTER_CAMERA_SENSOR(CameraSensorLegacy, -100)
>
> } /* namespace libcamera */
> --
> Regards,
>
> Laurent Pinchart
>
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