[PATCH v9 2/5] libcamera: geometry: Add two-point Rectangle constructor

Laurent Pinchart laurent.pinchart at ideasonboard.com
Tue Oct 1 20:08:42 CEST 2024


On Mon, Sep 30, 2024 at 09:59:10PM +0200, Jacopo Mondi wrote:
> From: Yudhistira Erlandinata <yerlandinata at chromium.org>
> 
> Add a constructor to the Rectangle class that accepts two points.
> 
> The constructed Rectangle spans all the space between the two given
> points.
> 
> Signed-off-by: Yudhistira Erlandinata <yerlandinata at chromium.org>
> Co-developed-by: Harvey Yang <chenghaoyang at chromium.org>
> Reviewed-by: Jacopo Mondi <jacopo.mondi at ideasonboard.com>
> Signed-off-by: Jacopo Mondi <jacopo.mondi at ideasonboard.com>
> ---
>  include/libcamera/geometry.h |  7 +++++
>  src/libcamera/geometry.cpp   | 58 ++++++++++++++++++++++++++++++++++++
>  test/geometry.cpp            | 14 +++++++++
>  3 files changed, 79 insertions(+)
> 
> diff --git a/include/libcamera/geometry.h b/include/libcamera/geometry.h
> index 3e6f0f5d7fab..2cc25f1facd9 100644
> --- a/include/libcamera/geometry.h
> +++ b/include/libcamera/geometry.h
> @@ -262,6 +262,13 @@ public:
>  	{
>  	}
>  
> +	constexpr Rectangle(const Point &point1, const Point &point2)
> +		: Rectangle(std::min(point1.x, point2.x), std::min(point1.y, point2.y),
> +			    std::max(point1.x, point2.x) - std::min(point1.x, point2.x),
> +			    std::max(point1.y, point2.y) - std::min(point1.y, point2.y))
> +	{
> +	}
> +
>  	int x;
>  	int y;
>  	unsigned int width;
> diff --git a/src/libcamera/geometry.cpp b/src/libcamera/geometry.cpp
> index 6eb432e5d803..5e5e72e15d67 100644
> --- a/src/libcamera/geometry.cpp
> +++ b/src/libcamera/geometry.cpp
> @@ -715,6 +715,64 @@ std::ostream &operator<<(std::ostream &out, const SizeRange &sr)
>   * \param[in] size The desired Rectangle size
>   */
>  
> +/**
> + * \fn Rectangle::Rectangle(const Point &point1, const Point &point2)
> + * \brief Construct a Rectangle with the two given points
> + * \param[in] point1 One of corners of the rectangle
> + * \param[in] point2 The opposite diagonal corner point of \a point1
> + *
> + * Contruct a rectangle that spans the space between two given points. The
> + * position of the two given points is not relevant for the rectangle's
> + * contruction.
> + *
> + * \verbatim
> +
> +  p1 = point1
> +  p2 = point2
> +
> +          ^
> +          |
> +          |      ----------------p2
> +          |     |                 |
> +          |     |                 |
> +          |     p1----------------
> +          |
> +          o------------------------------->
> +         (0,0)
> +
> +          ^
> +          |
> +          |     p1----------------
> +          |     |                 |
> +          |     |                 |
> +          |      ----------------p2
> +          |
> +          o------------------------------->
> +         (0,0)
> +
> +          ^
> +          |
> +          |      ----------------p1
> +          |     |                 |
> +          |     |                 |
> +          |     p2----------------
> +          |
> +          o------------------------------->
> +         (0,0)
> +
> +          ^
> +          |
> +          |     p2----------------
> +          |     |                 |
> +          |     |                 |
> +          |      ----------------p1
> +          |
> +          o------------------------------->
> +         (0,0)
> +
> +   \endverbatim
> + */

Following the comment on 1/5, I think this is also unnecessarily
complicated.

/**
 * \fn Rectangle::Rectangle(const Point &point1, const Point &point2)
 * \brief Construct a Rectangle from two opposite corners
 * \param[in] point1 One of the corners of the rectangle
 * \param[in] point2 The corner opposite to \a point1
 */

> +
>  /**
>   * \var Rectangle::x
>   * \brief The horizontal coordinate of the rectangle's top-left corner
> diff --git a/test/geometry.cpp b/test/geometry.cpp
> index 64169206ad16..5760fa3c885a 100644
> --- a/test/geometry.cpp
> +++ b/test/geometry.cpp
> @@ -481,6 +481,20 @@ protected:
>  			return TestFail;
>  		}
>  
> +		Point topLeft(3, 3);
> +		Point bottomRight(30, 30);
> +		Point topRight(30, 3);
> +		Point bottomLeft(3, 30);
> +		Rectangle rect1(topLeft, bottomRight);
> +		Rectangle rect2(topRight, bottomLeft);
> +		Rectangle rect3(bottomRight, topLeft);
> +		Rectangle rect4(bottomLeft, topRight);
> +
> +		if (rect1 != rect2 || rect1 != rect3 || rect1 != rect4) {
> +			cout << "Point-to-point construction failed" << endl;
> +			return TestFail;
> +		}
> +
>  		return TestPass;
>  	}
>  };

-- 
Regards,

Laurent Pinchart


More information about the libcamera-devel mailing list