[PATCH v3 3/4] libcamera: internal: Add MediaPipeline helper

Dan Scally dan.scally at ideasonboard.com
Thu Oct 24 11:20:41 CEST 2024


So coming back to this after reading patch 4

On 23/10/2024 23:31, Dan Scally wrote:
> Hi Kieran, thanks for the patch
>
> On 09/10/2024 00:13, Kieran Bingham wrote:
>> Provide a MediaPipeline class to help identifing and managing pipelines across
>> a MediaDevice graph.
>>
>> Reviewed-by: Umang Jain <umang.jain at ideasonboard.com>
>> Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
>>
>> ---
>> v2:
>>
>> - use srcPads to clearly identify which pads are managed
>> - Only report enabling links when a change is made
>> - fix header includes
>> - Fix includes
>> - Remove period at end of briefs
>> - Document function parameters
>> - expand documentation throughout
>> - Fix debug log capitalisation
>> - reduce scope of single use 'ret'
>>
>> v3:
>> - Add doxygen documentation for the format parameter of configure()
>> - Add 'format' identifier to configure parameter
>>
>>   include/libcamera/internal/media_pipeline.h |  59 ++++
>>   include/libcamera/internal/meson.build      |   1 +
>>   src/libcamera/media_pipeline.cpp            | 311 ++++++++++++++++++++
>>   src/libcamera/meson.build                   |   1 +
>>   4 files changed, 372 insertions(+)
>>   create mode 100644 include/libcamera/internal/media_pipeline.h
>>   create mode 100644 src/libcamera/media_pipeline.cpp
>>
>> diff --git a/include/libcamera/internal/media_pipeline.h 
>> b/include/libcamera/internal/media_pipeline.h
>> new file mode 100644
>> index 000000000000..ee773b892719
>> --- /dev/null
>> +++ b/include/libcamera/internal/media_pipeline.h
>> @@ -0,0 +1,59 @@
>> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
>> +/*
>> + * Copyright (C) 2024, Ideas on Board Oy
>> + *
>> + * Media pipeline handler
> I think I would mildly prefer not to refer to something not derived from class PipelineHandler 
> with the phrase "pipeline handler" but it's not a big deal
>> + */
>> +
>> +#pragma once
>> +
>> +#include <list>
>> +#include <string>
>> +#include <vector>
>> +
>> +namespace libcamera {
>> +
>> +class CameraSensor;
>> +class MediaEntity;
>> +class MediaLink;
>> +class MediaPad;
>> +struct V4L2SubdeviceFormat;
>> +
>> +class MediaPipeline
>> +{
>> +public:
>> +    int init(MediaEntity *source, std::string sink);
>> +    int initLinks();
>> +    int configure(CameraSensor *sensor, V4L2SubdeviceFormat *format);
>> +
>> +private:
>> +    struct Entity {
>> +        /* The media entity, always valid. */
>> +        MediaEntity *entity;
>> +        /*
>> +         * Whether or not the entity is a subdev that supports the
>> +         * routing API.
>> +         */
>> +        bool supportsRouting;
>> +        /*
>> +         * The local sink pad connected to the upstream entity, null for
>> +         * the camera sensor at the beginning of the pipeline.
>> +         */
>> +        const MediaPad *sink;
>> +        /*
>> +         * The local source pad connected to the downstream entity, null
>> +         * for the video node at the end of the pipeline.
>> +         */
>> +        const MediaPad *source;
>> +        /*
>> +         * The link on the source pad, to the downstream entity, null
>> +         * for the video node at the end of the pipeline.
>> +         */
>> +        MediaLink *sourceLink;
>> +    };
I think I'd make the comments a bit clearer that it might be a subdevice entity at the end (though 
source and sourceLink will still be null)
>> +
>> +    std::vector<const MediaPad *> routedSourcePads(MediaPad *sink);
>> +    std::list<Entity> entities_;
>> +};
>> +
>> +} /* namespace libcamera */
>> diff --git a/include/libcamera/internal/meson.build b/include/libcamera/internal/meson.build
>> index 1c5eef9cab80..60a35d3e0357 100644
>> --- a/include/libcamera/internal/meson.build
>> +++ b/include/libcamera/internal/meson.build
>> @@ -30,6 +30,7 @@ libcamera_internal_headers = files([
>>       'mapped_framebuffer.h',
>>       'media_device.h',
>>       'media_object.h',
>> +    'media_pipeline.h',
>>       'pipeline_handler.h',
>>       'process.h',
>>       'pub_key.h',
>> diff --git a/src/libcamera/media_pipeline.cpp b/src/libcamera/media_pipeline.cpp
>> new file mode 100644
>> index 000000000000..ec78b78e2f75
>> --- /dev/null
>> +++ b/src/libcamera/media_pipeline.cpp
>> @@ -0,0 +1,311 @@
>> +/* SPDX-License-Identifier: LGPL-2.1-or-later */
>> +/*
>> + * Copyright (C) 2024, Ideas on Board Oy
>> + *
>> + * Media pipeline support
>> + */
>> +
>> +#include "libcamera/internal/media_pipeline.h"
>> +
>> +#include <algorithm>
>> +#include <errno.h>
>> +#include <memory>
>> +#include <queue>
>> +#include <tuple>
>> +#include <unordered_map>
>> +#include <unordered_set>
>> +
>> +#include <linux/media.h>
>> +
>> +#include <libcamera/base/log.h>
>> +
>> +#include "libcamera/internal/camera_sensor.h"
>> +#include "libcamera/internal/media_device.h"
>> +#include "libcamera/internal/media_object.h"
>> +#include "libcamera/internal/v4l2_subdevice.h"
>> +
>> +/**
>> + * \file media_pipeline.h
>> + * \brief Provide a representation of a pipeline of devices using the Media
>> + * Controller
>> + */
>> +
>> +namespace libcamera {
>> +
>> +LOG_DEFINE_CATEGORY(MediaPipeline)
>> +
>> +/**
>> + * \class MediaPipeline
>> + * \brief The MediaPipeline represents a set of entities that together form a
>> + * data path for stream data
>> + *
>> + * A MediaPipeline instance is constructed from a sink and a source between
>> + * two entities in a media graph.
>> + */
>> +
>> +/**
>> + * \brief Retrieve all source pads connected to a sink pad through active routes
>> + * \param[in] sink The sink pad to examine
>> + *
>> + * Examine the entity using the V4L2 Subdevice Routing API to collect all the
>> + * source pads which are connected with an active route to the sink pad.
>> + *
>> + * \return A vector of source MediaPads
>> + */
>> +std::vector<const MediaPad *> MediaPipeline::routedSourcePads(MediaPad *sink)
>> +{
>> +    MediaEntity *entity = sink->entity();
>> +    std::unique_ptr<V4L2Subdevice> subdev =
>> +        std::make_unique<V4L2Subdevice>(entity);
>> +
>> +    int ret = subdev->open();
>> +    if (ret < 0)
>> +        return {};
>> +
>> +    V4L2Subdevice::Routing routing = {};
>> +    ret = subdev->getRouting(&routing, V4L2Subdevice::ActiveFormat);
>> +    if (ret < 0)
>> +        return {};
>> +
>> +    std::vector<const MediaPad *> pads;
>> +
>> +    for (const V4L2Subdevice::Route &route : routing) {
>> +        if (sink->index() != route.sink.pad ||
>> +            !(route.flags & V4L2_SUBDEV_ROUTE_FL_ACTIVE))
>> +            continue;
>> +
>> +        const MediaPad *pad = entity->getPadByIndex(route.source.pad);
>> +        if (!pad) {
>> +            LOG(MediaPipeline, Warning)
>> +                << "Entity " << entity->name()
>> +                << " has invalid route source pad "
>> +                << route.source.pad;
>> +        }
>> +
>> +        pads.push_back(pad);
>
> Couldn't this result in a nullptr being pushed into the vector, and then dereferenced in ::init()? 
> I doubt it's actually possible as presumably the kernel wouldn't return such invalid data, but still.
>
>> +    }
>> +
>> +    return pads;
>> +}
>> +
>> +/**
>> + * \brief Find the path from source to sink
>> + * \param[in] source The source entity to start from
>> + * \param[in] sink The sink entity name to search for
>> + *
>> + * Starting from a source entity, determine the shortest path to the target
>> + * described by sink.
>> + *
>> + * If sink can not be found, or a route from source to sink can not be achieved,
>> + * an error of -ENOLINK will be returned.
>> + *
>> + * When successful, the MediaPipeline will internally store the representation
>> + * of entities and links to describe the path between the two entities.
>> + *
>> + * It is expected that the Source entity is a sensor represented by the
>> + * CameraSensor class.
> Is it worth validating with the entity function? Up to you.
>> + *
>> + * \return 0 on success, a negative errno otherwise
>> + */
>> +int MediaPipeline::init(MediaEntity *source, std::string sink)
>> +{
>> +    /*
>> +     * Find the shortest path between from the source and the
>> +     * target entity.
>> +     */
>> +    std::unordered_set<MediaEntity *> visited;
>> +    std::queue<std::tuple<MediaEntity *, MediaPad *>> queue;
>> +
>> +    /* Remember at each entity where we came from. */
>> +    std::unordered_map<MediaEntity *, Entity> parents;
>> +    MediaEntity *entity = nullptr;
>> +    MediaEntity *target = nullptr;
>> +    MediaPad *sinkPad;
>> +
>> +    queue.push({ source, nullptr });
>> +
>> +    while (!queue.empty()) {
>> +        std::tie(entity, sinkPad) = queue.front();
>> +        queue.pop();
>> +
>> +        /* Found the target device. */
>> +        if (entity->name() == sink) {
>> +            LOG(MediaPipeline, Debug)
>> +                << "Found pipeline target " << entity->name();
>> +            target = entity;
>> +            break;
>> +        }
>> +
>> +        visited.insert(entity);
>> +
>> +        /*
>> +         * Add direct downstream entities to the search queue. If the
>> +         * current entity supports the subdev internal routing API,
>> +         * restrict the search to downstream entities reachable through
>> +         * active routes.
>> +         */
>> +
>> +        std::vector<const MediaPad *> srcPads;
>> +        bool supportsRouting = false;
>> +
>> +        if (sinkPad) {
>> +            srcPads = routedSourcePads(sinkPad);
>> +            if (!srcPads.empty())
>> +                supportsRouting = true;
>> +        }
>> +
>> +        if (srcPads.empty()) {
>> +            for (const MediaPad *pad : entity->pads()) {
>> +                if (!(pad->flags() & MEDIA_PAD_FL_SOURCE))
>> +                    continue;
>> +                srcPads.push_back(pad);
>> +            }
>> +        }
>> +
>> +        for (const MediaPad *srcPad : srcPads) {
>> +            for (MediaLink *link : srcPad->links()) {
>> +                MediaEntity *next = link->sink()->entity();
>> +                if (visited.find(next) == visited.end()) {
>> +                    queue.push({ next, link->sink() });
>> +
>> +                    Entity e{ entity, supportsRouting, sinkPad,
>> +                          srcPad, link };
>> +                    parents.insert({ next, e });
>> +                }
>> +            }
>> +        }
>> +    }
>> +
>> +    if (!target) {
>> +        LOG(MediaPipeline, Error) << "Failed to connect " << source->name();
>> +        return -ENOLINK;
>> +    }
>> +
>> +    /*
>> +     * With the parents, we can follow back our way from the capture device
>> +     * to the sensor. Store all the entities in the pipeline, from the
>> +     * camera sensor to the video node, in entities_.
>> +     */


And same here perhaps - there might not be a video node at the end of the pipeline.

>> +    entities_.push_front({ entity, false, sinkPad, nullptr, nullptr });
>> +
>> +    for (auto it = parents.find(entity); it != parents.end();
>> +         it = parents.find(entity)) {
>> +        const Entity &e = it->second;
>> +        entities_.push_front(e);
>> +        entity = e.entity;
>> +    }
>> +
>> +    LOG(MediaPipeline, Info)
>> +        << "Found pipeline: "
>> +        << utils::join(entities_, " -> ",
>> +                   [](const Entity &e) {
>> +                       std::string s = "[";
>> +                       if (e.sink)
>> +                           s += std::to_string(e.sink->index()) + "|";
>> +                       s += e.entity->name();
>> +                       if (e.source)
>> +                           s += "|" + std::to_string(e.source->index());
>> +                       s += "]";
>> +                       return s;
>> +                   });
>
> That's a bit untidy...maybe something liiiiike:
>
>
> std::ostringstream s;
>
>
> s << "[";
>
> e.sink && s << e.sink->index() << "|";
>
> s << e.entity.name();
>
> e.source && s << "|" << e.source->index();
>
> s << "]"
>
>
> return s.str()
>
>
> Or maybe we just need a proper std::string.format() utility until c++ 20
>
>
>> +
>> +    return 0;
>> +}
>> +
>> +/**
>> + * \brief Initialise and enable all links through the MediaPipeline
>> + * \return 0 on success, or a negative errno otherwise
>> + */
>> +int MediaPipeline::initLinks()
>> +{
>> +    MediaLink *sinkLink = nullptr;
>> +    for (Entity &e : entities_) {
>> +        /* Sensor entities have no connected sink. */
>> +        if (!sinkLink) {
>> +            sinkLink = e.sourceLink;
>> +            continue;
>> +        }
>> +
>> +        if (!(sinkLink->flags() & MEDIA_LNK_FL_ENABLED)) {
>> +            LOG(MediaPipeline, Debug) << "Enabling : " << *sinkLink;
>> +
>> +            int ret = sinkLink->setEnabled(true);
>> +            if (ret < 0)
>> +                return ret;
>> +        }
>> +
>> +        sinkLink = e.sourceLink;
>> +    }
>> +
>> +    return 0;
>> +}
>> +
>> +/**
>> + * \brief Configure the entities of this MediaPipeline
>> + * \param[in] sensor The configured CameraSensor to propogate
>> + * \param[inout] format The format to propogate through the pipeline
>> + *
>> + * Propagate formats through each of the entities of the Pipeline, validating
>> + * that each one was not adjusted by the driver from the desired format.
>> + *
>> + * The format is updated with the final accepted format of the last entity of
>> + * the pipeline.
>> + *
>> + * \return 0 on success or a negative errno otherwise
>> + */
>> +int MediaPipeline::configure(CameraSensor *sensor, V4L2SubdeviceFormat *format)
>> +{
>> +    int ret;
>> +
>> +    for (const Entity &e : entities_) {
>> +        /* The sensor is configured through the CameraSensor */
>> +        if (!e.sourceLink)
>> +            break;
>> +
>> +        MediaLink *link = e.sourceLink;
>> +        MediaPad *source = link->source();
>> +        MediaPad *sink = link->sink();
>> +
>> +        /* 'format' already contains the sensor configuration */
>> +        if (source->entity() != sensor->entity()) {
>> +            /* todo: Add MediaDevice cache to reduce FD pressure */
> s/todo:/\todo/
>> +            V4L2Subdevice subdev(source->entity());
>> +            ret = subdev.open();
>> +            if (ret)
>> +                return ret;
>> +
>> +            ret = subdev.getFormat(source->index(), format);
>> +            if (ret < 0)
>> +                return ret;
>> +        }
>> +
>> +        V4L2SubdeviceFormat sourceFormat = *format;
>> +        /* todo: Add MediaDevice cache to reduce FD pressure */
>> +        V4L2Subdevice subdev(sink->entity());
>> +        ret = subdev.open();
>> +        if (ret)
>> +            return ret;
>> +
>> +        ret = subdev.setFormat(sink->index(), format);
>> +        if (ret < 0)
>> +            return ret;
>> +
>> +        if (format->code != sourceFormat.code ||
>> +            format->size != sourceFormat.size) {
>> +            LOG(MediaPipeline, Debug)
>> +                << "Source '" << *source
>> +                << " produces " << sourceFormat
>> +                << ", sink '" << *sink
>> +                << " requires " << format;
>> +            return -EINVAL;
>> +        }
>> +
>> +        LOG(MediaPipeline, Debug)
>> +            << "Link " << *link << " configured with format "
>> +            << format;
>> +    }
>> +
>> +    return 0;
>> +}
>> +
>> +} /* namespace libcamera */
>> diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build
>> index aa9ab0291854..2c0f8603b231 100644
>> --- a/src/libcamera/meson.build
>> +++ b/src/libcamera/meson.build
>> @@ -41,6 +41,7 @@ libcamera_internal_sources = files([
>>       'mapped_framebuffer.cpp',
>>       'media_device.cpp',
>>       'media_object.cpp',
>> +    'media_pipeline.cpp',
>>       'pipeline_handler.cpp',
>>       'process.cpp',
>>       'pub_key.cpp',


More information about the libcamera-devel mailing list