[PATCH 2/4] libipa: FCQueue: Make sure FrameContext#0 is initialized
Stefan Klug
stefan.klug at ideasonboard.com
Mon Oct 28 11:16:23 CET 2024
Hi Jacopo,
Thank you for the patch.
On Wed, Oct 16, 2024 at 07:03:43PM +0200, Jacopo Mondi wrote:
> Some IPA modules, like the RkISP1 one, call FCQueue::get(0) at
> IPA::start() time, before any frame context has been allocated with
> FCQueue::alloc() called at queueRequest() time.
>
> The FCQueue implementation aims to detect when a FrameContext is get()
> before it is alloc()-ated, Warns about it, and initializes the
> FrameContext before returning it.
>
> In case of frame#0, a get() preceding an alloc() call is not detected
> as the "frame == frameContext.frame" test returns success, as
> FrameContexts are zeroed by default.
>
> As a result, the first returned FrameContext is not initialized.
>
> Explicitly test for frame#0 to make sure the FrameContext is initialized
> if get(0) is called before alloc(0). To avoid re-initializing a frame
> context, in case alloc() has been called correctly before get(),
> introduce an "initialised" state variable that tracks the FrameContext
> initialisation state.
>
> Signed-off-by: Jacopo Mondi <jacopo.mondi at ideasonboard.com>
> ---
> src/ipa/libipa/fc_queue.h | 21 ++++++++++++++++++++-
> 1 file changed, 20 insertions(+), 1 deletion(-)
>
> diff --git a/src/ipa/libipa/fc_queue.h b/src/ipa/libipa/fc_queue.h
> index b1e8bc1485d4..bfcce5a81356 100644
> --- a/src/ipa/libipa/fc_queue.h
> +++ b/src/ipa/libipa/fc_queue.h
> @@ -26,11 +26,13 @@ protected:
> virtual void init(const uint32_t frameNum)
> {
> frame = frameNum;
> + initialised = true;
If I got it right, this only applies to the first initialization and not
when the frame context gets reused for another frame.
I believe we need to implement start controls anyways. I had a prototype
for that in:
c67de53b882e ("pipeline: rkisp1: Apply initial controls")
If I'm not mistaken we could do the the explicit alloc of the context
for frame 0 there.
> }
>
> private:
> template<typename T> friend class FCQueue;
> uint32_t frame;
> + bool initialised = false;
> };
>
> template<typename FrameContext>
> @@ -44,8 +46,10 @@ public:
>
> void clear()
> {
> - for (FrameContext &ctx : contexts_)
> + for (FrameContext &ctx : contexts_) {
> + ctx.initialised = false;
> ctx.frame = 0;
> + }
> }
>
> FrameContext &alloc(const uint32_t frame)
> @@ -89,6 +93,21 @@ public:
> << " has been overwritten by "
> << frameContext.frame;
>
> + if (frame == 0 && !frameContext.initialised) {
> + /*
> + * If the IPA calls get() at start() time it will get an
> + * un-intialized FrameContext as the below "frame ==
> + * frameContext.frame" check will return success because
> + * FrameContexts are zeroed at creation time.
> + *
> + * Make sure the FrameContext gets initialised if get()
> + * is called before alloc() by the IPA for frame#0.
> + */
> + frameContext.init(frame);
Wouldn't it be more consistent if we warn in the get(0) case as for the
other cases and ensure alloc get's called for frame 0?
Cheers,
Stefan
> +
> + return frameContext;
> + }
> +
> if (frame == frameContext.frame)
> return frameContext;
>
> --
> 2.47.0
>
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