[PATCH] libcamera: software_isp: Add saturation control

Kieran Bingham kieran.bingham at ideasonboard.com
Sat Apr 12 20:30:11 CEST 2025


Quoting Milan Zamazal (2025-04-07 09:58:02)
> Saturation control is added on top of the colour correction matrix.  A
> way of saturation adjustment that can be fully integrated into the
> colour correction matrix is used.  The control is available only if Ccm
> algorithm is enabled.
> 
> The control uses 0.0-2.0 value range, with 1.0 being unmodified
> saturation, 0.0 full desaturation and 2.0 quite saturated.
> 
> The matrix for saturation adjustment is taken from
> https://www.graficaobscura.com/matrix/index.html.  The colour correction
> matrix is applied before gamma and the given matrix is suitable for such
> a case.  Alternatively, the transformation used in libcamera rpi ccm.cpp
> could be used.
> 
> Signed-off-by: Milan Zamazal <mzamazal at redhat.com>
> ---
>  src/ipa/simple/algorithms/ccm.cpp | 57 +++++++++++++++++++++++++++++--
>  src/ipa/simple/algorithms/ccm.h   | 11 ++++++
>  src/ipa/simple/ipa_context.h      |  4 +++
>  3 files changed, 69 insertions(+), 3 deletions(-)
> 
> diff --git a/src/ipa/simple/algorithms/ccm.cpp b/src/ipa/simple/algorithms/ccm.cpp
> index d5ba928d..2700a247 100644
> --- a/src/ipa/simple/algorithms/ccm.cpp
> +++ b/src/ipa/simple/algorithms/ccm.cpp
> @@ -3,7 +3,7 @@
>   * Copyright (C) 2024, Ideas On Board
>   * Copyright (C) 2024-2025, Red Hat Inc.
>   *
> - * Color correction matrix
> + * Color correction matrix + saturation
>   */
>  
>  #include "ccm.h"
> @@ -13,6 +13,8 @@
>  
>  #include <libcamera/control_ids.h>
>  
> +#include "libcamera/internal/matrix.h"
> +
>  namespace {
>  
>  constexpr unsigned int kTemperatureThreshold = 100;
> @@ -35,28 +37,73 @@ int Ccm::init([[maybe_unused]] IPAContext &context, const YamlObject &tuningData
>         }
>  
>         context.ccmEnabled = true;
> +       context.ctrlMap[&controls::Saturation] = ControlInfo(0.0f, 2.0f, 1.0f);
> +
> +       return 0;
> +}
> +
> +int Ccm::configure(IPAContext &context,
> +                  [[maybe_unused]] const IPAConfigInfo &configInfo)
> +{
> +       context.activeState.knobs.saturation = std::optional<double>();
>  
>         return 0;
>  }
>  
> +void Ccm::queueRequest(typename Module::Context &context,
> +                      [[maybe_unused]] const uint32_t frame,
> +                      [[maybe_unused]] typename Module::FrameContext &frameContext,
> +                      const ControlList &controls)
> +{
> +       const auto &saturation = controls.get(controls::Saturation);
> +       if (saturation.has_value()) {
> +               context.activeState.knobs.saturation = saturation;
> +               LOG(IPASoftCcm, Debug) << "Setting saturation to " << saturation.value();
> +       }
> +}
> +
> +void Ccm::updateSaturation(Matrix<float, 3, 3> &ccm, float saturation)
> +{
> +       /*
> +        * See https://www.graficaobscura.com/matrix/index.html.

Looks like it would be easy to add a brightness control too after this.

> +        * This is applied before gamma thus a matrix for linear RGB must be used.
> +        * The saturation range is 0..2, with 1 being an unchanged saturation and 0
> +        * no saturation (monochrome).
> +        */
> +       constexpr float r = 0.3086;
> +       constexpr float g = 0.6094;
> +       constexpr float b = 0.0820;

it would be interesting to dig into where these numbers are derived
from exactly ...

https://dsp.stackexchange.com/questions/27599/how-is-the-luminance-vector-calculated-for-these-linear-matrix-transforms
seems to report others have looked, but I don't see a direct answer yet
(but I won't dig deep) ...

And the referenced article is quite helpful.

As this is the 'luminance' vector - I wonder if writing it as 
	RGB<float> luminance = { 0.3086, 0.6094, 0.0820 };

makes sense...

> +       const float s1 = 1.0 - saturation;
> +       ccm = ccm * Matrix<float, 3, 3>{ { s1 * r + saturation, s1 * g, s1 * b,
> +                                          s1 * r, s1 * g + saturation, s1 * b,
> +                                          s1 * r, s1 * g, s1 * b + saturation } };

but that would become much more terse ... so I'm not sure it's worth it
here? Or would it then be more explicitly readable like the
applySaturation in RPi?

	

> +}
> +
>  void Ccm::prepare(IPAContext &context, const uint32_t frame,
>                   IPAFrameContext &frameContext, [[maybe_unused]] DebayerParams *params)
>  {
> +       auto &saturation = context.activeState.knobs.saturation;
> +
>         const unsigned int ct = context.activeState.awb.temperatureK;
>  
> -       /* Change CCM only on bigger temperature changes. */
> +       /* Change CCM only on saturation or bigger temperature changes. */
>         if (frame > 0 &&
> -           utils::abs_diff(ct, lastCt_) < kTemperatureThreshold) {
> +           utils::abs_diff(ct, lastCt_) < kTemperatureThreshold &&
> +           saturation == lastSaturation_) {
>                 frameContext.ccm.ccm = context.activeState.ccm.ccm;
>                 context.activeState.ccm.changed = false;
>                 return;
>         }
>  
>         lastCt_ = ct;
> +       lastSaturation_ = saturation;
>         Matrix<float, 3, 3> ccm = ccm_.getInterpolated(ct);
> +       if (saturation)
> +               updateSaturation(ccm, saturation.value());
>  
>         context.activeState.ccm.ccm = ccm;
>         frameContext.ccm.ccm = ccm;
> +       frameContext.saturation = saturation;
>         context.activeState.ccm.changed = true;
>  }
>  
> @@ -67,6 +114,10 @@ void Ccm::process([[maybe_unused]] IPAContext &context,
>                   ControlList &metadata)
>  {
>         metadata.set(controls::ColourCorrectionMatrix, frameContext.ccm.ccm.data());
> +
> +       const auto &saturation = frameContext.saturation;
> +       if (saturation)
> +               metadata.set(controls::Saturation, saturation.value());

This matches what we currently do for Contrast, but I wonder if we
should report a metadata of '1.0' for both Contrast and Saturation if
they aren't set ... as that's what the 'state' is/should be ?

Anyway, I wouldn't block this patch on that - as it would be on top for
both controls...

Tested-by: Kieran Bingham <kieran.bingham at ideasonboard.com>

Though, while it's functional - looking at the resulting image in
camshark, I think I would expect a saturation of 0.0 to be 'greyscale' -
with all pixels having roughly the same r=g=b - and I don't think that's
the case ... It looks like there's definitely a bias against green. It
looks like R=B, but G is always slightly less by at least ~20% ? ...
leaving the image looking slightly tinted purple.

That could be because I'm running an untuned/identity matrix for CCM
perhaps? or is it because white balance needs to be taken into account ?

But G = (RB-20%) doesn't sound like white balance to me at the moment...

>  }
>  
>  REGISTER_IPA_ALGORITHM(Ccm, "Ccm")
> diff --git a/src/ipa/simple/algorithms/ccm.h b/src/ipa/simple/algorithms/ccm.h
> index f4e2b85b..2c5d2170 100644
> --- a/src/ipa/simple/algorithms/ccm.h
> +++ b/src/ipa/simple/algorithms/ccm.h
> @@ -7,6 +7,8 @@
>  
>  #pragma once
>  
> +#include <optional>
> +
>  #include "libcamera/internal/matrix.h"
>  
>  #include <libipa/interpolator.h>
> @@ -24,6 +26,12 @@ public:
>         ~Ccm() = default;
>  
>         int init(IPAContext &context, const YamlObject &tuningData) override;
> +       int configure(IPAContext &context,
> +                     const IPAConfigInfo &configInfo) override;
> +       void queueRequest(typename Module::Context &context,
> +                         const uint32_t frame,
> +                         typename Module::FrameContext &frameContext,
> +                         const ControlList &controls) override;
>         void prepare(IPAContext &context,
>                      const uint32_t frame,
>                      IPAFrameContext &frameContext,
> @@ -34,7 +42,10 @@ public:
>                      ControlList &metadata) override;
>  
>  private:
> +       void updateSaturation(Matrix<float, 3, 3> &ccm, float saturation);
> +
>         unsigned int lastCt_;
> +       std::optional<float> lastSaturation_;
>         Interpolator<Matrix<float, 3, 3>> ccm_;
>  };
>  
> diff --git a/src/ipa/simple/ipa_context.h b/src/ipa/simple/ipa_context.h
> index 88cc6c35..56792981 100644
> --- a/src/ipa/simple/ipa_context.h
> +++ b/src/ipa/simple/ipa_context.h
> @@ -63,6 +63,7 @@ struct IPAActiveState {
>         struct {
>                 /* 0..2 range, 1.0 = normal */
>                 std::optional<double> contrast;
> +               std::optional<double> saturation;
>         } knobs;
>  };
>  
> @@ -75,11 +76,14 @@ struct IPAFrameContext : public FrameContext {
>                 int32_t exposure;
>                 double gain;
>         } sensor;
> +
>         struct {
>                 double red;
>                 double blue;
>         } gains;
> +
>         std::optional<double> contrast;
> +       std::optional<double> saturation;
>  };
>  
>  struct IPAContext {
> -- 
> 2.49.0
>


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