[RFC PATCH v1 5/5] apps: cam: sdl_sink: Support `{RGB,BGR}888`
Barnabás Pőcze
barnabas.pocze at ideasonboard.com
Tue Apr 22 11:38:41 CEST 2025
2025. 04. 21. 17:51 keltezéssel, Barnabás Pőcze írta:
> These two formats map to `SDL_PIXELFORMAT_{RGB,BGR}24`, respectively;
> use the generic `SDLTexture1Plane` to handle them.
>
> Signed-off-by: Barnabás Pőcze <barnabas.pocze at ideasonboard.com>
> ---
> src/apps/cam/sdl_sink.cpp | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/src/apps/cam/sdl_sink.cpp b/src/apps/cam/sdl_sink.cpp
> index b295675dc..51c8cfb52 100644
> --- a/src/apps/cam/sdl_sink.cpp
> +++ b/src/apps/cam/sdl_sink.cpp
> @@ -77,6 +77,12 @@ int SDLSink::configure(const libcamera::CameraConfiguration &config)
> case libcamera::formats::YUYV:
> texture_ = std::make_unique<SDLTexture1Plane>(rect_, SDL_PIXELFORMAT_YUY2, cfg.stride);
> break;
> + case libcamera::formats::RGB888:
> + texture_ = std::make_unique<SDLTexture1Plane>(rect_, SDL_PIXELFORMAT_RGB24, cfg.stride);
> + break;
> + case libcamera::formats::BGR888:
> + texture_ = std::make_unique<SDLTexture1Plane>(rect_, SDL_PIXELFORMAT_BGR24, cfg.stride);
> + break;
Oops... the mapping to SDL formats should be the other way around.
Regards,
Barnabás Pőcze
> default:
> std::cerr << "Unsupported pixel format "
> << cfg.pixelFormat.toString() << std::endl;
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