[libcamera-devel] [PATCH v3 3/3] libcamera: camera: add state machine to control access from applications

Niklas Söderlund niklas.soderlund at ragnatech.se
Thu Feb 28 19:51:26 CET 2019


There is a need to better control the order of operations an application
performs on a camera for it to function correctly. Add a basic state
machine to ensure applications perform operations on the camera in good
order.

Internal to the Camera states are added; Available, Acquired,
Configured, Prepared and Running. Each state represents a higher state
of configuration of the camera ultimately leading to the highest state
where the camera is capturing frames. Each state supports a subset of
operations the application may perform.

Signed-off-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
---
 include/libcamera/camera.h |  18 ++-
 src/libcamera/camera.cpp   | 266 +++++++++++++++++++++++++++++++------
 2 files changed, 238 insertions(+), 46 deletions(-)

diff --git a/include/libcamera/camera.h b/include/libcamera/camera.h
index 9c8ae01ed5c607f1..e5212cf05d221279 100644
--- a/include/libcamera/camera.h
+++ b/include/libcamera/camera.h
@@ -39,7 +39,7 @@ public:
 	Signal<Camera *> disconnected;
 
 	int acquire();
-	void release();
+	int release();
 
 	const std::set<Stream *> &streams() const;
 	std::map<Stream *, StreamConfiguration>
@@ -47,7 +47,7 @@ public:
 	int configureStreams(std::map<Stream *, StreamConfiguration> &config);
 
 	int allocateBuffers();
-	void freeBuffers();
+	int freeBuffers();
 
 	Request *createRequest();
 	int queueRequest(Request *request);
@@ -56,20 +56,30 @@ public:
 	int stop();
 
 private:
+	enum State {
+		CameraAvailable,
+		CameraAcquired,
+		CameraConfigured,
+		CameraPrepared,
+		CameraRunning,
+	};
+
 	Camera(PipelineHandler *pipe, const std::string &name);
 	~Camera();
 
+	bool stateBetween(State low, State high) const;
+	bool stateIs(State state) const;
+
 	friend class PipelineHandler;
 	void disconnect();
-	int exclusiveAccess();
 
 	std::shared_ptr<PipelineHandler> pipe_;
 	std::string name_;
 	std::set<Stream *> streams_;
 	std::set<Stream *> activeStreams_;
 
-	bool acquired_;
 	bool disconnected_;
+	State state_;
 };
 
 } /* namespace libcamera */
diff --git a/src/libcamera/camera.cpp b/src/libcamera/camera.cpp
index 84b97b5c2ce94ecf..0b06c0d838b356f3 100644
--- a/src/libcamera/camera.cpp
+++ b/src/libcamera/camera.cpp
@@ -11,6 +11,7 @@
 
 #include "log.h"
 #include "pipeline_handler.h"
+#include "utils.h"
 
 /**
  * \file camera.h
@@ -42,6 +43,9 @@ LOG_DECLARE_CATEGORY(Camera)
  * \class Camera
  * \brief Camera device
  *
+ * \todo Add documentation for camera start timings. What exactly does the
+ * camera expect the pipeline handler to do when start() is called?
+ *
  * The Camera class models a camera capable of producing one or more image
  * streams from a single image source. It provides the main interface to
  * configuring and controlling the device, and capturing image streams. It is
@@ -52,6 +56,78 @@ LOG_DECLARE_CATEGORY(Camera)
  * created with the create() function which returns a shared pointer. The
  * Camera constructors and destructor are private, to prevent instances from
  * being constructed and destroyed manually.
+ *
+ * \section camera_operation Operating the Camera
+ *
+ * An application needs to perform a sequence of operations on a camera before
+ * it is ready to process requests. The camera needs to be acquired, configured
+ * and resources allocated or imported to prepare the camera for capture. Once
+ * started the camera can process requests until it is stopped. When an
+ * application is done with a camera all resources allocated needs to be freed
+ * and the camera released.
+ *
+ * An application may start and stop a camera multiple times as long as it is
+ * not released. The camera may also be reconfigured provided that all
+ * resources allocated are freed prior to the reconfiguration.
+ *
+ * \subsection Camera States
+ *
+ * To help manage the sequence of operations needed to control the camera a set
+ * of states are defined. Each state describes which operations may be performed
+ * on the camera. Operations not listed in the state diagram are allowed in all
+ * states.
+ *
+ * \dot
+ * digraph camera_state_machine {
+ *   node [shape = doublecircle ]; Available;
+ *   node [shape = circle ]; Acquired;
+ *   node [shape = circle ]; Configured;
+ *   node [shape = circle ]; Prepared;
+ *   node [shape = circle ]; Running;
+ *
+ *   Available -> Available [label = "release()"];
+ *   Available -> Acquired [label = "acquire()"];
+ *
+ *   Acquired -> Available [label = "release()"];
+ *   Acquired -> Configured [label = "configureStreams()"];
+ *
+ *   Configured -> Available [label = "release()"];
+ *   Configured -> Configured [label = "configureStreams()"];
+ *   Configured -> Prepared [label = "allocateBuffers()"];
+ *
+ *   Prepared -> Configured [label = "freeBuffers()"];
+ *   Prepared -> Prepared [label = "createRequest()"];
+ *   Prepared -> Running [label = "start()"];
+ *
+ *   Running -> Prepared [label = "stop()"];
+ *   Running -> Running [label = "createRequest(), queueRequest()"];
+ * }
+ * \enddot
+ *
+ * \subsubsection Available
+ * The base state of a camera, an application can inspect the properties of the
+ * camera to determine if it wishes to use it. If an application wishes to use
+ * a camera it should acquire() it to proceed to the Acquired state.
+ *
+ * \subsubsection Acquired
+ * In the acquired state an application has exclusive access to the camera and
+ * may modify the camera's parameters to configure it and proceed to the
+ * Configured state.
+ *
+ * \subsubsection Configured
+ * The camera is configured and ready for the application to prepare it with
+ * resources. The camera may be reconfigured multiple times until resources
+ * are provided and the state progresses to Prepared.
+ *
+ * \subsubsection Prepared
+ * The camera has been configured and provided with resources and is ready to be
+ * started. The application may free the camera's resources to get back to the
+ * Configured state or start it to progress to the Running state.
+ *
+ * \subsubsection Running
+ * The camera is running and ready to process requests queued by the
+ * application. The camera remains in this state until it is stopped and moved
+ * to the Prepared state.
  */
 
 /**
@@ -116,17 +192,55 @@ const std::string &Camera::name() const
  */
 
 Camera::Camera(PipelineHandler *pipe, const std::string &name)
-	: pipe_(pipe->shared_from_this()), name_(name), acquired_(false),
-	  disconnected_(false)
+	: pipe_(pipe->shared_from_this()), name_(name), disconnected_(false),
+	  state_(CameraAvailable)
 {
 }
 
 Camera::~Camera()
 {
-	if (acquired_)
+	if (!stateIs(CameraAvailable))
 		LOG(Camera, Error) << "Removing camera while still in use";
 }
 
+static const char *const camera_state_name[] = {
+	"Available",
+	"Acquired",
+	"Configured",
+	"Prepared",
+	"Running",
+};
+
+bool Camera::stateBetween(State low, State high) const
+{
+	if (state_ >= low && state_ <= high)
+		return true;
+
+	ASSERT(static_cast<unsigned int>(low) < ARRAY_SIZE(camera_state_name) &&
+	       static_cast<unsigned int>(high) < ARRAY_SIZE(camera_state_name));
+
+	LOG(Camera, Debug) << "Camera in " << camera_state_name[state_]
+			   << " state trying operation requiring state between "
+			   << camera_state_name[low] << " and "
+			   << camera_state_name[high];
+
+	return false;
+}
+
+bool Camera::stateIs(State state) const
+{
+	if (state_ == state)
+		return true;
+
+	ASSERT(static_cast<unsigned int>(state) < ARRAY_SIZE(camera_state_name));
+
+	LOG(Camera, Debug) << "Camera in " << camera_state_name[state_]
+			   << " state trying operation requiring state "
+			   << camera_state_name[state];
+
+	return false;
+}
+
 /**
  * \brief Notify camera disconnection
  *
@@ -135,11 +249,24 @@ Camera::~Camera()
  * instance notifies the application by emitting the #disconnected signal, and
  * ensures that all new calls to the application-facing Camera API return an
  * error immediately.
+ *
+ * \todo: Deal with pending requests if the camera is disconnected in a
+ * running state.
+ * \todo: Update comment about Running state when importing buffers as well as
+ * allocating them are supported.
  */
 void Camera::disconnect()
 {
 	LOG(Camera, Debug) << "Disconnecting camera " << name_;
 
+	/*
+	 * If the camera was running when the hardware was removed force the
+	 * state to Prepared to allow applications to call freeBuffers() and
+	 * release() before deleting the camera.
+	 */
+	if (state_ == CameraRunning)
+		state_ = CameraPrepared;
+
 	disconnected_ = true;
 	disconnected.emit(this);
 }
@@ -155,16 +282,24 @@ void Camera::disconnect()
  * Once exclusive access isn't needed anymore, the device should be released
  * with a call to the release() function.
  *
+ * This function effects the state of the camera, see \ref camera_operation.
+ *
  * \todo Implement exclusive access across processes.
  *
  * \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EBUSY The camera is not free and can't be acquired by the caller
  */
 int Camera::acquire()
 {
-	if (acquired_)
+	if (disconnected_)
+		return -ENODEV;
+
+	if (!stateIs(CameraAvailable))
 		return -EBUSY;
 
-	acquired_ = true;
+	state_ = CameraAcquired;
+
 	return 0;
 }
 
@@ -173,10 +308,20 @@ int Camera::acquire()
  *
  * Releasing the camera device allows other users to acquire exclusive access
  * with the acquire() function.
+ *
+ * This function effects the state of the camera, see \ref camera_operation.
+ *
+ * \return 0 on success or a negative error code otherwise
+ * \retval -EBUSY The camera is running and can't be released
  */
-void Camera::release()
+int Camera::release()
 {
-	acquired_ = false;
+	if (!stateBetween(CameraAvailable, CameraConfigured))
+		return -EBUSY;
+
+	state_ = CameraAvailable;
+
+	return 0;
 }
 
 /**
@@ -235,18 +380,22 @@ Camera::streamConfiguration(std::set<Stream *> &streams)
  * Exclusive access to the camera shall be ensured by a call to acquire() prior
  * to calling this function, otherwise an -EACCES error will be returned.
  *
+ * This function effects the state of the camera, see \ref camera_operation.
+ *
  * \return 0 on success or a negative error code otherwise
- * \retval -ENODEV The camera is not connected to any hardware
- * \retval -EACCES The user has not acquired exclusive access to the camera
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not in a state where it can be configured
  * \retval -EINVAL The configuration is not valid
  */
 int Camera::configureStreams(std::map<Stream *, StreamConfiguration> &config)
 {
 	int ret;
 
-	ret = exclusiveAccess();
-	if (ret)
-		return ret;
+	if (disconnected_)
+		return -ENODEV;
+
+	if (!stateBetween(CameraAvailable, CameraConfigured))
+		return -EACCES;
 
 	if (!config.size()) {
 		LOG(Camera, Error)
@@ -273,20 +422,28 @@ int Camera::configureStreams(std::map<Stream *, StreamConfiguration> &config)
 		stream->bufferPool().createBuffers(cfg.bufferCount);
 	}
 
+	state_ = CameraConfigured;
+
 	return 0;
 }
 
 /**
  * \brief Allocate buffers for all configured streams
+ *
+ * This function effects the state of the camera, see \ref camera_operation.
+ *
  * \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not in a state where buffers can be allocated
+ * \retval -EINVAL The configuration is not valid
  */
 int Camera::allocateBuffers()
 {
-	int ret;
+	if (disconnected_)
+		return -ENODEV;
 
-	ret = exclusiveAccess();
-	if (ret)
-		return ret;
+	if (!stateIs(CameraConfigured))
+		return -EACCES;
 
 	if (activeStreams_.empty()) {
 		LOG(Camera, Error)
@@ -295,7 +452,7 @@ int Camera::allocateBuffers()
 	}
 
 	for (Stream *stream : activeStreams_) {
-		ret = pipe_->allocateBuffers(this, stream);
+		int ret = pipe_->allocateBuffers(this, stream);
 		if (ret) {
 			LOG(Camera, Error) << "Failed to allocate buffers";
 			freeBuffers();
@@ -303,14 +460,24 @@ int Camera::allocateBuffers()
 		}
 	}
 
+	state_ = CameraPrepared;
+
 	return 0;
 }
 
 /**
  * \brief Release all buffers from allocated pools in each stream
+ *
+ * This function effects the state of the camera, see \ref camera_operation.
+ *
+ * \return 0 on success or a negative error code otherwise
+ * \retval -EACCES The camera is not in a state where buffers can be freed
  */
-void Camera::freeBuffers()
+int Camera::freeBuffers()
 {
+	if (!stateIs(CameraPrepared))
+		return -EACCES;
+
 	for (Stream *stream : activeStreams_) {
 		if (!stream->bufferPool().count())
 			continue;
@@ -318,6 +485,10 @@ void Camera::freeBuffers()
 		pipe_->freeBuffers(this, stream);
 		stream->bufferPool().destroyBuffers();
 	}
+
+	state_ = CameraConfigured;
+
+	return 0;
 }
 
 /**
@@ -333,7 +504,7 @@ void Camera::freeBuffers()
  */
 Request *Camera::createRequest()
 {
-	if (exclusiveAccess())
+	if (disconnected_ || !stateBetween(CameraPrepared, CameraRunning))
 		return nullptr;
 
 	return new Request(this);
@@ -351,16 +522,18 @@ Request *Camera::createRequest()
  * automatically after it completes.
  *
  * \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not running so requests can't be queued
  */
 int Camera::queueRequest(Request *request)
 {
-	int ret;
+	if (disconnected_)
+		return -ENODEV;
 
-	ret = exclusiveAccess();
-	if (ret)
-		return ret;
+	if (!stateIs(CameraRunning))
+		return -EACCES;
 
-	ret = request->prepare();
+	int ret = request->prepare();
 	if (ret) {
 		LOG(Camera, Error) << "Failed to prepare request";
 		return ret;
@@ -376,17 +549,29 @@ int Camera::queueRequest(Request *request)
  * can queue requests to the camera to process and return to the application
  * until the capture session is terminated with \a stop().
  *
+ * This function effects the state of the camera, see \ref camera_operation.
+ *
  * \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not in a state where it can be started
  */
 int Camera::start()
 {
-	int ret = exclusiveAccess();
-	if (ret)
-		return ret;
+	if (disconnected_)
+		return -ENODEV;
+
+	if (!stateIs(CameraPrepared))
+		return -EACCES;
 
 	LOG(Camera, Debug) << "Starting capture";
 
-	return pipe_->start(this);
+	int ret = pipe_->start(this);
+	if (ret)
+		return ret;
+
+	state_ = CameraRunning;
+
+	return 0;
 }
 
 /**
@@ -395,30 +580,27 @@ int Camera::start()
  * This method stops capturing and processing requests immediately. All pending
  * requests are cancelled and complete synchronously in an error state.
  *
+ * This function effects the state of the camera, see \ref camera_operation.
+ *
  * \return 0 on success or a negative error code otherwise
+ * \retval -ENODEV The camera has been disconnected from the system
+ * \retval -EACCES The camera is not running so can't be stopped
  */
 int Camera::stop()
 {
-	int ret = exclusiveAccess();
-	if (ret)
-		return ret;
+	if (disconnected_)
+		return -ENODEV;
+
+	if (!stateIs(CameraRunning))
+		return -EACCES;
 
 	LOG(Camera, Debug) << "Stopping capture";
 
+	state_ = CameraPrepared;
+
 	pipe_->stop(this);
 
 	return 0;
 }
 
-int Camera::exclusiveAccess()
-{
-	if (disconnected_)
-		return -ENODEV;
-
-	if (!acquired_)
-		return -EACCES;
-
-	return 0;
-}
-
 } /* namespace libcamera */
-- 
2.20.1



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