[libcamera-devel] [PATCH 4/5] libcamera: object: Document danger of deleting object from other thread
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Wed Nov 27 09:49:08 CET 2019
Object instances receive messages dispatched from the event loop of the
thread they belong to. Deleting an object from a different thread is
thus dangerous, unless the caller ensures that no message delivery is in
progress. Document this in the Object class documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
---
src/libcamera/object.cpp | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
index 1f787271f782..e76faf48b8ed 100644
--- a/src/libcamera/object.cpp
+++ b/src/libcamera/object.cpp
@@ -40,6 +40,10 @@ LOG_DEFINE_CATEGORY(Object)
* implementing easy message passing between threads by inheriting from the
* Object class.
*
+ * Deleting an object from a thread other than the one the object is bound to is
+ * unsafe, unless the caller ensures that the object isn't processing any
+ * message concurrently.
+ *
* Object slots connected to signals will also run in the context of the
* object's thread, regardless of whether the signal is emitted in the same or
* in another thread.
--
Regards,
Laurent Pinchart
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