[libcamera-devel] [PATCH 4/5] libcamera: object: Document danger of deleting object from other thread
Niklas Söderlund
niklas.soderlund at ragnatech.se
Wed Nov 27 16:10:36 CET 2019
Hi Laurent,
Thanks for your work.
On 2019-11-27 10:49:08 +0200, Laurent Pinchart wrote:
> Object instances receive messages dispatched from the event loop of the
> thread they belong to. Deleting an object from a different thread is
> thus dangerous, unless the caller ensures that no message delivery is in
> progress. Document this in the Object class documentation.
>
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
> ---
> src/libcamera/object.cpp | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/libcamera/object.cpp b/src/libcamera/object.cpp
> index 1f787271f782..e76faf48b8ed 100644
> --- a/src/libcamera/object.cpp
> +++ b/src/libcamera/object.cpp
> @@ -40,6 +40,10 @@ LOG_DEFINE_CATEGORY(Object)
> * implementing easy message passing between threads by inheriting from the
> * Object class.
> *
> + * Deleting an object from a thread other than the one the object is bound to is
> + * unsafe, unless the caller ensures that the object isn't processing any
> + * message concurrently.
> + *
> * Object slots connected to signals will also run in the context of the
> * object's thread, regardless of whether the signal is emitted in the same or
> * in another thread.
> --
> Regards,
>
> Laurent Pinchart
>
> _______________________________________________
> libcamera-devel mailing list
> libcamera-devel at lists.libcamera.org
> https://lists.libcamera.org/listinfo/libcamera-devel
--
Regards,
Niklas Söderlund
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