[libcamera-devel] [PATCH v3 7/8] android: camera_device: Add buffers for each stream to Requests
Kieran Bingham
kieran.bingham at ideasonboard.com
Fri Jul 3 15:24:40 CEST 2020
Hi Jacopo,
On 03/07/2020 14:24, Jacopo Mondi wrote:
> Hi Kieran,
>
> On Fri, Jul 03, 2020 at 01:39:18PM +0100, Kieran Bingham wrote:
>> Construct a FrameBuffer for every buffer given in the camera3Request
>> and add it to the libcamera Request on the appropriate stream.
>>
>> The correct stream is obtained from the private data of the camera3_stream
>> associated with the camera3_buffer.
>>
>> Comments regarding supporting only one buffer are now removed.
>>
>> Signed-off-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
>> Reviewed-by: Niklas Söderlund <niklas.soderlund at ragnatech.se>
>> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>> ---
>> src/android/camera_device.cpp | 42 ++++++++++++++++-------------------
>> 1 file changed, 19 insertions(+), 23 deletions(-)
>>
>> diff --git a/src/android/camera_device.cpp b/src/android/camera_device.cpp
>> index 28334751a26e..3d21e59af258 100644
>> --- a/src/android/camera_device.cpp
>> +++ b/src/android/camera_device.cpp
>> @@ -991,6 +991,7 @@ int CameraDevice::configureStreams(camera3_stream_configuration_t *stream_list)
>>
>> /* Maintain internal state of all stream mappings. */
>> streams_[i].index = streamIndex++;
>> + stream->priv = static_cast<void *>(&streams_[i]);
>> }
>>
>> switch (config_->validate()) {
>> @@ -1049,9 +1050,6 @@ FrameBuffer *CameraDevice::createFrameBuffer(const buffer_handle_t camera3buffer
>>
>> int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Request)
>> {
>> - StreamConfiguration *streamConfiguration = &config_->at(0);
>> - Stream *stream = streamConfiguration->stream();
>> -
>> if (camera3Request->num_output_buffers != 1) {
>> LOG(HAL, Error) << "Invalid number of output buffers: "
>> << camera3Request->num_output_buffers;
>> @@ -1089,30 +1087,32 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
>> camera_->createRequest(reinterpret_cast<uint64_t>(descriptor));
>>
>> for (unsigned int i = 0; i < descriptor->numBuffers; ++i) {
>> + CameraStream *cameraStream = static_cast<CameraStream *>(camera3Buffers[i].stream->priv);
>> +
>> /*
>> * Keep track of which stream the request belongs to and store
>> * the native buffer handles.
>> - *
>> - * \todo Currently we only support one capture buffer. Copy
>> - * all of them to be ready once we'll support more.
>> */
>> descriptor->buffers[i].stream = camera3Buffers[i].stream;
>> descriptor->buffers[i].buffer = camera3Buffers[i].buffer;
>> - }
>>
>> - /*
>> - * Create a libcamera buffer using the dmabuf descriptors of the first
>> - * and (currently) only supported request buffer.
>> - */
>> - FrameBuffer *buffer = createFrameBuffer(*camera3Buffers[0].buffer);
>> - if (!buffer) {
>> - LOG(HAL, Error) << "Failed to create buffer";
>> - delete request;
>> - delete descriptor;
>> - return -ENOMEM;
>> - }
>> + /*
>> + * Create a libcamera buffer using the dmabuf descriptors of the
>> + * first and (currently) only supported request buffer.
>> + */
>> + FrameBuffer *buffer = createFrameBuffer(*camera3Buffers[0].buffer);
>> + if (!buffer) {
>> + LOG(HAL, Error) << "Failed to create buffer";
>> + delete request;
>> + delete descriptor;
>> + return -ENOMEM;
>> + }
>>
>> - request->addBuffer(stream, buffer);
>> + StreamConfiguration *streamConfiguration = &config_->at(cameraStream->index);
>> + Stream *stream = streamConfiguration->stream();
>> +
>> + request->addBuffer(stream, buffer);
>
> As we support multiple streams/buffers now, they should be handled in
> CameraDevice::requestComplete(), as of now only the first frame buffer
> is correctly deleted.
Indeed,
>
>> + }
>>
>> int ret = camera_->queueRequest(request);
>> if (ret) {
>
> Looking at the error path here, should we free the just allocated
> FrameBuffers if queueing a request fails ?
>
> Would it make sense to track all the allocated FrameBuffers as part of
> the Camera3RequestDescriptor, and free all of them here and at the end
> of requestComplete() ?
We do certainly need to delete them all, but in requestComplete, we have
all the FrameBuffers as part of the request, so I don't think we need to
track them in the Camera3RequestDescriptor, unless that's the best place
to keep them until we know they have been queued succesfully.
I'll try to take a look.
--
Kieran
>> @@ -1146,10 +1146,6 @@ void CameraDevice::requestComplete(Request *request)
>> captureResult.frame_number = descriptor->frameNumber;
>> captureResult.num_output_buffers = descriptor->numBuffers;
>> for (unsigned int i = 0; i < descriptor->numBuffers; ++i) {
>> - /*
>> - * \todo Currently we only support one capture buffer. Prepare
>> - * all of them to be ready once we'll support more.
>> - */
>> descriptor->buffers[i].acquire_fence = -1;
>> descriptor->buffers[i].release_fence = -1;
>> descriptor->buffers[i].status = status;
>> --
>> 2.25.1
>>
>> _______________________________________________
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>> libcamera-devel at lists.libcamera.org
>> https://lists.libcamera.org/listinfo/libcamera-devel
--
Regards
--
Kieran
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