[libcamera-devel] [PATCH v2 17/17] v4l2: v4l2_camera_proxy: Fix buffer flags related to queueing
Paul Elder
paul.elder at ideasonboard.com
Tue Jun 23 08:37:10 CEST 2020
On Sat, Jun 20, 2020 at 05:33:14AM +0300, Laurent Pinchart wrote:
> Hi Paul,
>
> Thank you for the patch.
>
> On Fri, Jun 19, 2020 at 02:41:23PM +0900, Paul Elder wrote:
> > Fix buffer flags related to queueing and dequeueing:
> > - don't allow a buffer with the same index that is already in the queue
> > to be enqueued again
> > - don't set the done flag on dequeueing
>
> Why ? V4L2_BUF_FLAG_DONE is never set anymore, that doesn't seem right.
It is. It's set in V4L2CameraProxy::updateBuffers(), in the first patch
that added the compatibility layer.
> > - set the mapped flag on enqueueing
>
> Why ? Isn't it valid to queued an unmapped buffer ?
That's what I thought too. Anyway looks like it complies fine without it
so I'll get rid of it.
> > - set the flags in V4L2CameraProxy's internal buffers, and not just in
> > the buffers returned from qbuf
>
> It's really tempting to bundle multiple changes in the last patch, right
Well they're related and small soo... :p
> ? :-) It would be nice to split this, especially given that for the
> second and third fixes a rationale should be given in the commit message
> (assuming the fixes are correct).
I'll expand the rationale then.
> > Signed-off-by: Paul Elder <paul.elder at ideasonboard.com>
> >
> > ---
> > New in v2
> > - split from "Fix v4l2-compliance streaming tests"
> > ---
> > src/v4l2/v4l2_camera_proxy.cpp | 9 +++++++--
> > 1 file changed, 7 insertions(+), 2 deletions(-)
> >
> > diff --git a/src/v4l2/v4l2_camera_proxy.cpp b/src/v4l2/v4l2_camera_proxy.cpp
> > index 2eb2fcc..3e5fb7c 100644
> > --- a/src/v4l2/v4l2_camera_proxy.cpp
> > +++ b/src/v4l2/v4l2_camera_proxy.cpp
> > @@ -221,7 +221,6 @@ void V4L2CameraProxy::updateBuffers()
> > buf.timestamp.tv_usec = fmd.timestamp % 1000000;
> > buf.sequence = fmd.sequence;
> >
> > - buf.flags |= V4L2_BUF_FLAG_DONE;
> > break;
> > case FrameMetadata::FrameError:
> > buf.flags |= V4L2_BUF_FLAG_ERROR;
> > @@ -569,6 +568,9 @@ int V4L2CameraProxy::vidioc_qbuf(V4L2CameraFile *cf, struct v4l2_buffer *arg)
> > if (arg->index >= bufferCount_)
> > return -EINVAL;
> >
> > + if (buffers_[arg->index].flags & V4L2_BUF_FLAG_QUEUED)
> > + return -EINVAL;
> > +
> > int ret = lock(cf);
> > if (ret < 0)
> > return ret;
> > @@ -582,9 +584,12 @@ int V4L2CameraProxy::vidioc_qbuf(V4L2CameraFile *cf, struct v4l2_buffer *arg)
> > if (ret < 0)
> > return ret;
> >
> > - arg->flags |= V4L2_BUF_FLAG_QUEUED;
> > + arg->flags |= V4L2_BUF_FLAG_QUEUED | V4L2_BUF_FLAG_MAPPED;
> > arg->flags &= ~V4L2_BUF_FLAG_DONE;
> >
> > + buffers_[arg->index].flags |= V4L2_BUF_FLAG_QUEUED | V4L2_BUF_FLAG_MAPPED;
> > + buffers_[arg->index].flags &= ~V4L2_BUF_FLAG_DONE;
>
> Maybe
>
> buffers_[arg->index].flags |= V4L2_BUF_FLAG_QUEUED | V4L2_BUF_FLAG_MAPPED;
> buffers_[arg->index].flags &= ~V4L2_BUF_FLAG_DONE;
> arg->flags = buffers_[arg->index].flags;
>
> to avoid duplicating the logic ?
>
> > +
> > return ret;
> > }
> >
Thanks,
Paul
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