[libcamera-devel] [PATCH v5 1/4] libcamera: V4L2Device: Remove the controls order assumption in updateControls()
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Mon Apr 26 00:23:48 CEST 2021
Hi Hiro,
Thank you for the patch.
On Fri, Apr 23, 2021 at 06:36:50PM +0900, Hirokazu Honda wrote:
> The original updateControls() has the assumption that ctrls and
> v4l2Ctrls lists are in the same order. It is dependent on the
> caller implementation though. This changes updateControls()
> implementation so that it works without the assumption.
>
> Signed-off-by: Hirokazu Honda <hiroh at chromium.org>
> ---
> src/libcamera/v4l2_device.cpp | 27 ++++++++-------------------
> 1 file changed, 8 insertions(+), 19 deletions(-)
>
> diff --git a/src/libcamera/v4l2_device.cpp b/src/libcamera/v4l2_device.cpp
> index decd19ef..ce2860c4 100644
> --- a/src/libcamera/v4l2_device.cpp
> +++ b/src/libcamera/v4l2_device.cpp
> @@ -179,12 +179,6 @@ ControlList V4L2Device::getControls(const std::vector<uint32_t> &ids)
>
> ControlList ctrls{ controls_ };
>
> - /*
> - * Start by filling the ControlList. This can't be combined with filling
> - * v4l2Ctrls, as updateControls() relies on both containers having the
> - * same order, and the control list is based on a map, which is not
> - * sorted by insertion order.
> - */
> for (uint32_t id : ids) {
> const auto iter = controls_.find(id);
> if (iter == controls_.end()) {
> @@ -525,19 +519,14 @@ void V4L2Device::updateControls(ControlList *ctrls,
> const struct v4l2_ext_control *v4l2Ctrls,
> unsigned int count)
> {
> - unsigned int i = 0;
> - for (auto &ctrl : *ctrls) {
> - if (i == count)
> - break;
> + for (unsigned int i = 0; i < count; i++) {
> + const struct v4l2_ext_control &v4l2Ctrl = v4l2Ctrls[i];
> + const unsigned int id = v4l2Ctrl.id;
The main reason why we had a local id variable is because using
ctrl.first is not very readable. With this patch, we could use
v4l2Ctrl.id to replace id below. No need to change this though, a local
variable is fine.
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>
> - const struct v4l2_ext_control *v4l2Ctrl = &v4l2Ctrls[i];
> - unsigned int id = ctrl.first;
> - ControlValue &value = ctrl.second;
> -
> - const auto iter = controls_.find(id);
> - switch (iter->first->type()) {
> + ControlValue value = ctrls->get(id);
> + switch (value.type()) {
> case ControlTypeInteger64:
> - value.set<int64_t>(v4l2Ctrl->value64);
> + value.set<int64_t>(v4l2Ctrl.value64);
> break;
>
> case ControlTypeByte:
> @@ -552,11 +541,11 @@ void V4L2Device::updateControls(ControlList *ctrls,
> * \todo To be changed when support for string controls
> * will be added.
> */
> - value.set<int32_t>(v4l2Ctrl->value);
> + value.set<int32_t>(v4l2Ctrl.value);
> break;
> }
>
> - i++;
> + ctrls->set(id, value);
> }
> }
>
--
Regards,
Laurent Pinchart
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