[libcamera-devel] [PATCH] Revert "libcamera: V4L2Device: Remove the controls order assumption in updateControls()"

Hirokazu Honda hiroh at chromium.org
Tue May 25 11:04:50 CEST 2021


Hi Laurent, thanks for reverting.

On Tue, May 25, 2021 at 6:03 PM Jacopo Mondi <jacopo at jmondi.org> wrote:

> Hi Laurent,
>
> On Tue, May 25, 2021 at 11:55:28AM +0300, Laurent Pinchart wrote:
> > This reverts commit 34bee5e84ecba01e0ded5cacbc46c277c5a0edba.
> >
> > The commit introduced a breakage in the master branch, reported by
> > linux-surface users already. Let's revert it while discussing the
> > propert fix.
>
> I see a potential fix on the list but for now let's unblock users fast
> Acked-by: Jacopo Mondi <jacopo at jmondi.org>
>
>
Acked-by: Hirokazu Honda <hiroh at chromium.org>

Thanks a lot,
-Hiro

> Thanks
>    j
>
> >
> > Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> > ---
> >  src/libcamera/v4l2_device.cpp | 26 +++++++++++++++++++-------
> >  1 file changed, 19 insertions(+), 7 deletions(-)
> >
> > diff --git a/src/libcamera/v4l2_device.cpp
> b/src/libcamera/v4l2_device.cpp
> > index 7f7e5b8fdf09..caafbc2d16bb 100644
> > --- a/src/libcamera/v4l2_device.cpp
> > +++ b/src/libcamera/v4l2_device.cpp
> > @@ -244,6 +244,12 @@ ControlList V4L2Device::getControls(const
> std::vector<uint32_t> &ids)
> >
> >       ControlList ctrls{ controls_ };
> >
> > +     /*
> > +      * Start by filling the ControlList. This can't be combined with
> filling
> > +      * v4l2Ctrls, as updateControls() relies on both containers having
> the
> > +      * same order, and the control list is based on a map, which is not
> > +      * sorted by insertion order.
> > +      */
> >       for (uint32_t id : ids) {
> >               const auto iter = controls_.find(id);
> >               if (iter == controls_.end()) {
> > @@ -617,13 +623,19 @@ void V4L2Device::updateControlInfo()
> >  void V4L2Device::updateControls(ControlList *ctrls,
> >                               Span<const v4l2_ext_control> v4l2Ctrls)
> >  {
> > -     for (const v4l2_ext_control &v4l2Ctrl : v4l2Ctrls) {
> > -             const unsigned int id = v4l2Ctrl.id;
> > +     unsigned int i = 0;
> > +     for (auto &ctrl : *ctrls) {
> > +             if (i == v4l2Ctrls.size())
> > +                     break;
> >
> > -             ControlValue value = ctrls->get(id);
> > -             switch (value.type()) {
> > +             const struct v4l2_ext_control *v4l2Ctrl = &v4l2Ctrls[i];
> > +             unsigned int id = ctrl.first;
> > +             ControlValue &value = ctrl.second;
> > +
> > +             const auto iter = controls_.find(id);
> > +             switch (iter->first->type()) {
> >               case ControlTypeInteger64:
> > -                     value.set<int64_t>(v4l2Ctrl.value64);
> > +                     value.set<int64_t>(v4l2Ctrl->value64);
> >                       break;
> >
> >               case ControlTypeByte:
> > @@ -638,11 +650,11 @@ void V4L2Device::updateControls(ControlList *ctrls,
> >                        * \todo To be changed when support for string
> controls
> >                        * will be added.
> >                        */
> > -                     value.set<int32_t>(v4l2Ctrl.value);
> > +                     value.set<int32_t>(v4l2Ctrl->value);
> >                       break;
> >               }
> >
> > -             ctrls->set(id, value);
> > +             i++;
> >       }
> >  }
> >
> > --
> > Regards,
> >
> > Laurent Pinchart
> >
>
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