[libcamera-devel] [PATCH v4 5/7] android: post_processor: Make post processing async

Umang Jain umang.jain at ideasonboard.com
Wed Oct 13 11:44:21 CEST 2021


Hi Laurent,

Thank you for your thoughts

On 10/13/21 5:27 AM, Laurent Pinchart wrote:
> Hi Umang,
>
> Thank you for the patch.
>
> s/async/asynchronous/ in the subject line.
>
> On Mon, Oct 11, 2021 at 01:05:03PM +0530, Umang Jain wrote:
>> Introduce a dedicated worker class derived from libcamera::Thread.
>> The worker class maintains a queue for post-processing requests
>> and waits for a post-processing request to become available.
>> It will process them as per FIFO before de-queuing it from the
>> queue.
>>
>> To get access to the source and destination buffers in the worker
>> thread, we also need to save a pointer to them in the
>> Camera3RequestDescriptor.
>>
>> This patch also implements a flush() for the PostProcessorWorker
>> class which is responsible to purge post-processing requests
>> queued up while a camera is stopping/flushing.
>>
>> The libcamera request completion handler CameraDevice::requestComplete()
>> assumes that the request that has just completed is at the front of the
>> queue. Now that the post-processor runs asynchronously, this isn't true
>> anymore, a request being post-processed will stay in the queue and a new
>> libcamera request may complete. Remove that assumption, and use the
>> request cookie to obtain the Camera3RequestDescriptor.
>>
>> Signed-off-by: Umang Jain <umang.jain at ideasonboard.com>
>> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
>> ---
>>   src/android/camera_device.cpp |  25 +-------
>>   src/android/camera_device.h   |   3 +
>>   src/android/camera_stream.cpp | 108 +++++++++++++++++++++++++++++++---
>>   src/android/camera_stream.h   |  39 +++++++++++-
>>   4 files changed, 144 insertions(+), 31 deletions(-)
>>
>> diff --git a/src/android/camera_device.cpp b/src/android/camera_device.cpp
>> index eba370ea..61b902ad 100644
>> --- a/src/android/camera_device.cpp
>> +++ b/src/android/camera_device.cpp
>> @@ -239,6 +239,7 @@ Camera3RequestDescriptor::Camera3RequestDescriptor(
>>   	/* Clone the controls associated with the camera3 request. */
>>   	settings_ = CameraMetadata(camera3Request->settings);
>>   
>> +	dest_.reset();
> dest_ is a std::unique_ptr<>, its constructor will do the right thing,
> you don't need to initialize it here.
>
>>   	/*
>>   	 * Create the CaptureRequest, stored as a unique_ptr<> to tie its
>>   	 * lifetime to the descriptor.
>> @@ -1094,28 +1095,8 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
>>   
>>   void CameraDevice::requestComplete(Request *request)
>>   {
>> -	Camera3RequestDescriptor *descriptor;
>> -	{
>> -		MutexLocker descriptorsLock(descriptorsMutex_);
>> -		ASSERT(!descriptors_.empty());
>> -		descriptor = descriptors_.front().get();
>> -	}
>> -
>> -	if (descriptor->request_->cookie() != request->cookie()) {
>> -		/*
>> -		 * \todo Clarify if the Camera has to be closed on
>> -		 * ERROR_DEVICE and possibly demote the Fatal to simple
>> -		 * Error.
>> -		 */
>> -		notifyError(0, nullptr, CAMERA3_MSG_ERROR_DEVICE);
>> -		LOG(HAL, Fatal)
>> -			<< "Out-of-order completion for request "
>> -			<< utils::hex(request->cookie());
>> -
>> -		MutexLocker descriptorsLock(descriptorsMutex_);
>> -		descriptors_.pop();
>> -		return;
>> -	}
>> +	Camera3RequestDescriptor *descriptor =
>> +		reinterpret_cast<Camera3RequestDescriptor *>(request->cookie());
>>   
>>   	/*
>>   	 * Prepare the capture result for the Android camera stack.
>> diff --git a/src/android/camera_device.h b/src/android/camera_device.h
>> index eee97516..725a0618 100644
>> --- a/src/android/camera_device.h
>> +++ b/src/android/camera_device.h
>> @@ -59,6 +59,9 @@ struct Camera3RequestDescriptor {
>>   	std::unique_ptr<CameraMetadata> resultMetadata_;
>>   	libcamera::FrameBuffer *internalBuffer_;
>>   
>> +	std::unique_ptr<CameraBuffer> dest_;
>> +	const libcamera::FrameBuffer *src_;
> As mentioned in the review of the previous patch, you can have more than
> one post-processed stream per request, so this won't be enough.


Do we actually know if we have such requests coming from, that require 
multiple post-processed streams?

Or is the answer, "We might, from the CTS framework" ?

>
> I'd recomment first refactoring the Camera3RequestDescriptor class and
> add an internal
>
> 	struct Stream {
> 		camera3_stream_buffer_t buffer;
> 		std::unique_ptr<libcamera::FrameBuffer> frameBuffer;
> 	};
>
> with the buffers_ and frameBuffers members replaced with
>
> 	std::vector<Stream> streams_;
>
> Then you can extend the Stream structure in this patch to add the
> necessary fields.


Makes sense.

>
> Thinking some more about it, src_ is likely not needed, as it's a
> pointer to the FrameBuffer already stored in struct Stream. What you'll
> need will be the ability to find the Stream instance corresponding to a
> given libcamera stream, so maybe a map would be better than a vector.

Yes, we should be able to associate it from the start otherwise we will 
need to introduce needless iterations on finding it just queuing it to 
post-processor.


>
> It also seems like the PostProcessorWorker should move from processing
> requests to processing streams, as there's one PostProcessorWorker for
> each CameraStream. Maybe the struct Stream should contain a pointer to
> its Camera3RequestDescriptor, that way you could pass the
> Camera3RequestDescriptor::Stream pointer to CameraStream::process() and
> to the post-processors, and then find the corresponding
> Camera3RequestDescriptor in the completion handler.


One potential issue here post-processing streams might require to know 
the statuses of other (post-processing) streams too, belonging to the 
same request? Because we need to complete the request only after all 
streams have finished post-processing,

Currently if we only maintain one queue, that can end up with 
post-processing requests of streams from multiple successive requests. 
Need to think a bit but surely, we might need to containerize this 
further I think (container for streams of one request + container for 
post-processing requests). We have the latter, but I think we also need 
to have a former but avaibility to check container.empty(). Error 
handling paths also might can get tricky in such a scenario. Let's see.

>
>> +
>>   	camera3_capture_result_t captureResult_ = {};
>>   	Status status_ = Status::Pending;
>>   };
>> diff --git a/src/android/camera_stream.cpp b/src/android/camera_stream.cpp
>> index cec07269..818ef948 100644
>> --- a/src/android/camera_stream.cpp
>> +++ b/src/android/camera_stream.cpp
>> @@ -94,10 +94,12 @@ int CameraStream::configure()
>>   		if (ret)
>>   			return ret;
>>   
>> +		worker_ = std::make_unique<PostProcessorWorker>(postProcessor_.get());
>>   		postProcessor_->processComplete.connect(
>>   			this, [&](Camera3RequestDescriptor *request, PostProcessor::Status status) {
>>   				cameraDevice_->streamProcessingComplete(this, request, status);
>>   			});
>> +		worker_->start();
>>   	}
>>   
>>   	if (type_ == Type::Internal) {
>> @@ -167,19 +169,26 @@ void CameraStream::process(const FrameBuffer &source,
>>   	if (!postProcessor_)
>>   		return;
>>   
>> -	/*
>> -	 * \todo Buffer mapping and processing should be moved to a
>> -	 * separate thread.
>> -	 */
>>   	const StreamConfiguration &output = configuration();
>> -	CameraBuffer dest(*camera3Dest.buffer, output.pixelFormat, output.size,
>> -			  PROT_READ | PROT_WRITE);
>> -	if (!dest.isValid()) {
>> +	request->dest_ = std::make_unique<CameraBuffer>(
>> +		*camera3Dest.buffer, output.pixelFormat, output.size, PROT_READ | PROT_WRITE);
>> +	if (!request->dest_->isValid()) {
>>   		LOG(HAL, Error) << "Failed to create destination buffer";
>>   		return;
>>   	}
>>   
>> -	postProcessor_->process(source, &dest, request);
>> +	request->src_ = &source;
>> +
>> +	/* Push the postProcessor request to the worker queue. */
>> +	worker_->queueRequest(request);
>> +}
>> +
>> +void CameraStream::flush()
>> +{
>> +	if (!postProcessor_)
>> +		return;
>> +
>> +	worker_->flush();
>>   }
>>   
>>   FrameBuffer *CameraStream::getBuffer()
>> @@ -209,3 +218,86 @@ void CameraStream::putBuffer(FrameBuffer *buffer)
>>   
>>   	buffers_.push_back(buffer);
>>   }
>> +
>> +CameraStream::PostProcessorWorker::PostProcessorWorker(PostProcessor *postProcessor)
>> +	: postProcessor_(postProcessor)
>> +{
>> +}
>> +
>> +CameraStream::PostProcessorWorker::~PostProcessorWorker()
>> +{
>> +	{
>> +		libcamera::MutexLocker lock(mutex_);
>> +		state_ = State::Stopped;
>> +	}
>> +
>> +	cv_.notify_one();
>> +	wait();
>> +}
>> +
>> +void CameraStream::PostProcessorWorker::start()
>> +{
>> +	{
>> +		libcamera::MutexLocker lock(mutex_);
>> +		state_ = State::Running;
>> +	}
>> +
>> +	Thread::start();
>> +}
>> +
>> +void CameraStream::PostProcessorWorker::queueRequest(Camera3RequestDescriptor *request)
>> +{
>> +	{
>> +		MutexLocker lock(mutex_);
>> +		ASSERT(state_ == State::Running);
>> +		requests_.push(request);
>> +	}
>> +	cv_.notify_one();
>> +}
>> +
>> +void CameraStream::PostProcessorWorker::run()
>> +{
>> +	MutexLocker locker(mutex_);
>> +
>> +	while (1) {
>> +		cv_.wait(locker, [&] {
>> +			return state_ != State::Running || !requests_.empty();
>> +		});
>> +
>> +		if (state_ != State::Running)
>> +			break;
>> +
>> +		Camera3RequestDescriptor *descriptor = requests_.front();
>> +		requests_.pop();
>> +		locker.unlock();
>> +
>> +		postProcessor_->process(*descriptor->src_, descriptor->dest_.get(),
>> +					descriptor);
>> +
>> +		locker.lock();
>> +	}
>> +
>> +	if (state_ == State::Flushing) {
>> +		while (!requests_.empty()) {
>> +			postProcessor_->processComplete.emit(requests_.front(),
>> +							     PostProcessor::Status::Error);
>> +			requests_.pop();
>> +		}
>> +		state_ = State::Stopped;
>> +		locker.unlock();
>> +		cv_.notify_one();
>> +	}
>> +}
>> +
>> +void CameraStream::PostProcessorWorker::flush()
>> +{
>> +	libcamera::MutexLocker lock(mutex_);
>> +	state_ = State::Flushing;
>> +	lock.unlock();
>> +	cv_.notify_one();
>> +
>> +	lock.lock();
>> +	cv_.wait(lock, [&] {
>> +		return state_ == State::Stopped;
>> +	});
>> +}
>> diff --git a/src/android/camera_stream.h b/src/android/camera_stream.h
>> index a0c5f166..e410f35d 100644
>> --- a/src/android/camera_stream.h
>> +++ b/src/android/camera_stream.h
>> @@ -7,21 +7,26 @@
>>   #ifndef __ANDROID_CAMERA_STREAM_H__
>>   #define __ANDROID_CAMERA_STREAM_H__
>>   
>> +#include <condition_variable>
>>   #include <memory>
>>   #include <mutex>
>> +#include <queue>
>>   #include <vector>
>>   
>>   #include <hardware/camera3.h>
>>   
>> +#include <libcamera/base/thread.h>
>> +
>>   #include <libcamera/camera.h>
>>   #include <libcamera/framebuffer.h>
>>   #include <libcamera/framebuffer_allocator.h>
>>   #include <libcamera/geometry.h>
>>   #include <libcamera/pixel_format.h>
>>   
>> +#include "post_processor.h"
>> +
>>   class CameraDevice;
>>   class CameraMetadata;
>> -class PostProcessor;
>>   
>>   struct Camera3RequestDescriptor;
>>   
>> @@ -125,8 +130,38 @@ public:
>>   		     Camera3RequestDescriptor *request);
>>   	libcamera::FrameBuffer *getBuffer();
>>   	void putBuffer(libcamera::FrameBuffer *buffer);
>> +	void flush();
>>   
>>   private:
>> +	class PostProcessorWorker : public libcamera::Thread
>> +	{
>> +	public:
>> +		enum class State {
>> +			Stopped,
>> +			Running,
>> +			Flushing,
>> +		};
>> +
>> +		PostProcessorWorker(PostProcessor *postProcessor);
>> +		~PostProcessorWorker();
>> +
>> +		void start();
>> +		void queueRequest(Camera3RequestDescriptor *request);
>> +		void flush();
>> +
>> +	protected:
>> +		void run() override;
>> +
>> +	private:
>> +		PostProcessor *postProcessor_;
>> +
>> +		libcamera::Mutex mutex_;
>> +		std::condition_variable cv_;
>> +
>> +		std::queue<Camera3RequestDescriptor *> requests_;
>> +		State state_;
>> +	};
>> +
>>   	int waitFence(int fence);
>>   
>>   	CameraDevice *const cameraDevice_;
>> @@ -143,6 +178,8 @@ private:
>>   	 */
>>   	std::unique_ptr<std::mutex> mutex_;
>>   	std::unique_ptr<PostProcessor> postProcessor_;
>> +
>> +	std::unique_ptr<PostProcessorWorker> worker_;
>>   };
>>   
>>   #endif /* __ANDROID_CAMERA_STREAM__ */


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