[libcamera-devel] [PATCH v4 5/7] android: post_processor: Make post processing async

Laurent Pinchart laurent.pinchart at ideasonboard.com
Wed Oct 13 12:18:19 CEST 2021


Hi Umang,

On Wed, Oct 13, 2021 at 03:14:21PM +0530, Umang Jain wrote:
> On 10/13/21 5:27 AM, Laurent Pinchart wrote:
> > Hi Umang,
> >
> > Thank you for the patch.
> >
> > s/async/asynchronous/ in the subject line.
> >
> > On Mon, Oct 11, 2021 at 01:05:03PM +0530, Umang Jain wrote:
> >> Introduce a dedicated worker class derived from libcamera::Thread.
> >> The worker class maintains a queue for post-processing requests
> >> and waits for a post-processing request to become available.
> >> It will process them as per FIFO before de-queuing it from the
> >> queue.
> >>
> >> To get access to the source and destination buffers in the worker
> >> thread, we also need to save a pointer to them in the
> >> Camera3RequestDescriptor.
> >>
> >> This patch also implements a flush() for the PostProcessorWorker
> >> class which is responsible to purge post-processing requests
> >> queued up while a camera is stopping/flushing.
> >>
> >> The libcamera request completion handler CameraDevice::requestComplete()
> >> assumes that the request that has just completed is at the front of the
> >> queue. Now that the post-processor runs asynchronously, this isn't true
> >> anymore, a request being post-processed will stay in the queue and a new
> >> libcamera request may complete. Remove that assumption, and use the
> >> request cookie to obtain the Camera3RequestDescriptor.
> >>
> >> Signed-off-by: Umang Jain <umang.jain at ideasonboard.com>
> >> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> >> ---
> >>   src/android/camera_device.cpp |  25 +-------
> >>   src/android/camera_device.h   |   3 +
> >>   src/android/camera_stream.cpp | 108 +++++++++++++++++++++++++++++++---
> >>   src/android/camera_stream.h   |  39 +++++++++++-
> >>   4 files changed, 144 insertions(+), 31 deletions(-)
> >>
> >> diff --git a/src/android/camera_device.cpp b/src/android/camera_device.cpp
> >> index eba370ea..61b902ad 100644
> >> --- a/src/android/camera_device.cpp
> >> +++ b/src/android/camera_device.cpp
> >> @@ -239,6 +239,7 @@ Camera3RequestDescriptor::Camera3RequestDescriptor(
> >>   	/* Clone the controls associated with the camera3 request. */
> >>   	settings_ = CameraMetadata(camera3Request->settings);
> >>   
> >> +	dest_.reset();
> >
> > dest_ is a std::unique_ptr<>, its constructor will do the right thing,
> > you don't need to initialize it here.
> >
> >>   	/*
> >>   	 * Create the CaptureRequest, stored as a unique_ptr<> to tie its
> >>   	 * lifetime to the descriptor.
> >> @@ -1094,28 +1095,8 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
> >>   
> >>   void CameraDevice::requestComplete(Request *request)
> >>   {
> >> -	Camera3RequestDescriptor *descriptor;
> >> -	{
> >> -		MutexLocker descriptorsLock(descriptorsMutex_);
> >> -		ASSERT(!descriptors_.empty());
> >> -		descriptor = descriptors_.front().get();
> >> -	}
> >> -
> >> -	if (descriptor->request_->cookie() != request->cookie()) {
> >> -		/*
> >> -		 * \todo Clarify if the Camera has to be closed on
> >> -		 * ERROR_DEVICE and possibly demote the Fatal to simple
> >> -		 * Error.
> >> -		 */
> >> -		notifyError(0, nullptr, CAMERA3_MSG_ERROR_DEVICE);
> >> -		LOG(HAL, Fatal)
> >> -			<< "Out-of-order completion for request "
> >> -			<< utils::hex(request->cookie());
> >> -
> >> -		MutexLocker descriptorsLock(descriptorsMutex_);
> >> -		descriptors_.pop();
> >> -		return;
> >> -	}
> >> +	Camera3RequestDescriptor *descriptor =
> >> +		reinterpret_cast<Camera3RequestDescriptor *>(request->cookie());
> >>   
> >>   	/*
> >>   	 * Prepare the capture result for the Android camera stack.
> >> diff --git a/src/android/camera_device.h b/src/android/camera_device.h
> >> index eee97516..725a0618 100644
> >> --- a/src/android/camera_device.h
> >> +++ b/src/android/camera_device.h
> >> @@ -59,6 +59,9 @@ struct Camera3RequestDescriptor {
> >>   	std::unique_ptr<CameraMetadata> resultMetadata_;
> >>   	libcamera::FrameBuffer *internalBuffer_;
> >>   
> >> +	std::unique_ptr<CameraBuffer> dest_;
> >> +	const libcamera::FrameBuffer *src_;
> > As mentioned in the review of the previous patch, you can have more than
> > one post-processed stream per request, so this won't be enough.
> 
> Do we actually know if we have such requests coming from, that require 
> multiple post-processed streams?
> 
> Or is the answer, "We might, from the CTS framework" ?

It can happen, for instance with both one YUV downscaled stream produced
in software and a JPEG stream in the same request.

> > I'd recomment first refactoring the Camera3RequestDescriptor class and
> > add an internal
> >
> > 	struct Stream {
> > 		camera3_stream_buffer_t buffer;
> > 		std::unique_ptr<libcamera::FrameBuffer> frameBuffer;
> > 	};
> >
> > with the buffers_ and frameBuffers members replaced with
> >
> > 	std::vector<Stream> streams_;
> >
> > Then you can extend the Stream structure in this patch to add the
> > necessary fields.
> 
> Makes sense.
> 
> > Thinking some more about it, src_ is likely not needed, as it's a
> > pointer to the FrameBuffer already stored in struct Stream. What you'll
> > need will be the ability to find the Stream instance corresponding to a
> > given libcamera stream, so maybe a map would be better than a vector.
> 
> Yes, we should be able to associate it from the start otherwise we will 
> need to introduce needless iterations on finding it just queuing it to 
> post-processor.
> 
> > It also seems like the PostProcessorWorker should move from processing
> > requests to processing streams, as there's one PostProcessorWorker for
> > each CameraStream. Maybe the struct Stream should contain a pointer to
> > its Camera3RequestDescriptor, that way you could pass the
> > Camera3RequestDescriptor::Stream pointer to CameraStream::process() and
> > to the post-processors, and then find the corresponding
> > Camera3RequestDescriptor in the completion handler.
> 
> One potential issue here post-processing streams might require to know 
> the statuses of other (post-processing) streams too, belonging to the 
> same request? Because we need to complete the request only after all 
> streams have finished post-processing,

You need to keep track of the pending post-processing calls in the
descriptor, with a list of streams being post-processed, or possibly
just a counter. Make sure to pay attention to race conditions and
locking.

> Currently if we only maintain one queue, that can end up with 
> post-processing requests of streams from multiple successive requests. 
> Need to think a bit but surely, we might need to containerize this 
> further I think (container for streams of one request + container for 
> post-processing requests). We have the latter, but I think we also need 
> to have a former but avaibility to check container.empty(). Error 
> handling paths also might can get tricky in such a scenario. Let's see.
> 
> >> +
> >>   	camera3_capture_result_t captureResult_ = {};
> >>   	Status status_ = Status::Pending;
> >>   };
> >> diff --git a/src/android/camera_stream.cpp b/src/android/camera_stream.cpp
> >> index cec07269..818ef948 100644
> >> --- a/src/android/camera_stream.cpp
> >> +++ b/src/android/camera_stream.cpp
> >> @@ -94,10 +94,12 @@ int CameraStream::configure()
> >>   		if (ret)
> >>   			return ret;
> >>   
> >> +		worker_ = std::make_unique<PostProcessorWorker>(postProcessor_.get());
> >>   		postProcessor_->processComplete.connect(
> >>   			this, [&](Camera3RequestDescriptor *request, PostProcessor::Status status) {
> >>   				cameraDevice_->streamProcessingComplete(this, request, status);
> >>   			});
> >> +		worker_->start();
> >>   	}
> >>   
> >>   	if (type_ == Type::Internal) {
> >> @@ -167,19 +169,26 @@ void CameraStream::process(const FrameBuffer &source,
> >>   	if (!postProcessor_)
> >>   		return;
> >>   
> >> -	/*
> >> -	 * \todo Buffer mapping and processing should be moved to a
> >> -	 * separate thread.
> >> -	 */
> >>   	const StreamConfiguration &output = configuration();
> >> -	CameraBuffer dest(*camera3Dest.buffer, output.pixelFormat, output.size,
> >> -			  PROT_READ | PROT_WRITE);
> >> -	if (!dest.isValid()) {
> >> +	request->dest_ = std::make_unique<CameraBuffer>(
> >> +		*camera3Dest.buffer, output.pixelFormat, output.size, PROT_READ | PROT_WRITE);
> >> +	if (!request->dest_->isValid()) {
> >>   		LOG(HAL, Error) << "Failed to create destination buffer";
> >>   		return;
> >>   	}
> >>   
> >> -	postProcessor_->process(source, &dest, request);
> >> +	request->src_ = &source;
> >> +
> >> +	/* Push the postProcessor request to the worker queue. */
> >> +	worker_->queueRequest(request);
> >> +}
> >> +
> >> +void CameraStream::flush()
> >> +{
> >> +	if (!postProcessor_)
> >> +		return;
> >> +
> >> +	worker_->flush();
> >>   }
> >>   
> >>   FrameBuffer *CameraStream::getBuffer()
> >> @@ -209,3 +218,86 @@ void CameraStream::putBuffer(FrameBuffer *buffer)
> >>   
> >>   	buffers_.push_back(buffer);
> >>   }
> >> +
> >> +CameraStream::PostProcessorWorker::PostProcessorWorker(PostProcessor *postProcessor)
> >> +	: postProcessor_(postProcessor)
> >> +{
> >> +}
> >> +
> >> +CameraStream::PostProcessorWorker::~PostProcessorWorker()
> >> +{
> >> +	{
> >> +		libcamera::MutexLocker lock(mutex_);
> >> +		state_ = State::Stopped;
> >> +	}
> >> +
> >> +	cv_.notify_one();
> >> +	wait();
> >> +}
> >> +
> >> +void CameraStream::PostProcessorWorker::start()
> >> +{
> >> +	{
> >> +		libcamera::MutexLocker lock(mutex_);
> >> +		state_ = State::Running;
> >> +	}
> >> +
> >> +	Thread::start();
> >> +}
> >> +
> >> +void CameraStream::PostProcessorWorker::queueRequest(Camera3RequestDescriptor *request)
> >> +{
> >> +	{
> >> +		MutexLocker lock(mutex_);
> >> +		ASSERT(state_ == State::Running);
> >> +		requests_.push(request);
> >> +	}
> >> +	cv_.notify_one();
> >> +}
> >> +
> >> +void CameraStream::PostProcessorWorker::run()
> >> +{
> >> +	MutexLocker locker(mutex_);
> >> +
> >> +	while (1) {
> >> +		cv_.wait(locker, [&] {
> >> +			return state_ != State::Running || !requests_.empty();
> >> +		});
> >> +
> >> +		if (state_ != State::Running)
> >> +			break;
> >> +
> >> +		Camera3RequestDescriptor *descriptor = requests_.front();
> >> +		requests_.pop();
> >> +		locker.unlock();
> >> +
> >> +		postProcessor_->process(*descriptor->src_, descriptor->dest_.get(),
> >> +					descriptor);
> >> +
> >> +		locker.lock();
> >> +	}
> >> +
> >> +	if (state_ == State::Flushing) {
> >> +		while (!requests_.empty()) {
> >> +			postProcessor_->processComplete.emit(requests_.front(),
> >> +							     PostProcessor::Status::Error);
> >> +			requests_.pop();
> >> +		}
> >> +		state_ = State::Stopped;
> >> +		locker.unlock();
> >> +		cv_.notify_one();
> >> +	}
> >> +}
> >> +
> >> +void CameraStream::PostProcessorWorker::flush()
> >> +{
> >> +	libcamera::MutexLocker lock(mutex_);
> >> +	state_ = State::Flushing;
> >> +	lock.unlock();
> >> +	cv_.notify_one();
> >> +
> >> +	lock.lock();
> >> +	cv_.wait(lock, [&] {
> >> +		return state_ == State::Stopped;
> >> +	});
> >> +}
> >> diff --git a/src/android/camera_stream.h b/src/android/camera_stream.h
> >> index a0c5f166..e410f35d 100644
> >> --- a/src/android/camera_stream.h
> >> +++ b/src/android/camera_stream.h
> >> @@ -7,21 +7,26 @@
> >>   #ifndef __ANDROID_CAMERA_STREAM_H__
> >>   #define __ANDROID_CAMERA_STREAM_H__
> >>   
> >> +#include <condition_variable>
> >>   #include <memory>
> >>   #include <mutex>
> >> +#include <queue>
> >>   #include <vector>
> >>   
> >>   #include <hardware/camera3.h>
> >>   
> >> +#include <libcamera/base/thread.h>
> >> +
> >>   #include <libcamera/camera.h>
> >>   #include <libcamera/framebuffer.h>
> >>   #include <libcamera/framebuffer_allocator.h>
> >>   #include <libcamera/geometry.h>
> >>   #include <libcamera/pixel_format.h>
> >>   
> >> +#include "post_processor.h"
> >> +
> >>   class CameraDevice;
> >>   class CameraMetadata;
> >> -class PostProcessor;
> >>   
> >>   struct Camera3RequestDescriptor;
> >>   
> >> @@ -125,8 +130,38 @@ public:
> >>   		     Camera3RequestDescriptor *request);
> >>   	libcamera::FrameBuffer *getBuffer();
> >>   	void putBuffer(libcamera::FrameBuffer *buffer);
> >> +	void flush();
> >>   
> >>   private:
> >> +	class PostProcessorWorker : public libcamera::Thread
> >> +	{
> >> +	public:
> >> +		enum class State {
> >> +			Stopped,
> >> +			Running,
> >> +			Flushing,
> >> +		};
> >> +
> >> +		PostProcessorWorker(PostProcessor *postProcessor);
> >> +		~PostProcessorWorker();
> >> +
> >> +		void start();
> >> +		void queueRequest(Camera3RequestDescriptor *request);
> >> +		void flush();
> >> +
> >> +	protected:
> >> +		void run() override;
> >> +
> >> +	private:
> >> +		PostProcessor *postProcessor_;
> >> +
> >> +		libcamera::Mutex mutex_;
> >> +		std::condition_variable cv_;
> >> +
> >> +		std::queue<Camera3RequestDescriptor *> requests_;
> >> +		State state_;
> >> +	};
> >> +
> >>   	int waitFence(int fence);
> >>   
> >>   	CameraDevice *const cameraDevice_;
> >> @@ -143,6 +178,8 @@ private:
> >>   	 */
> >>   	std::unique_ptr<std::mutex> mutex_;
> >>   	std::unique_ptr<PostProcessor> postProcessor_;
> >> +
> >> +	std::unique_ptr<PostProcessorWorker> worker_;
> >>   };
> >>   
> >>   #endif /* __ANDROID_CAMERA_STREAM__ */

-- 
Regards,

Laurent Pinchart


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