[libcamera-devel] [PATCH 1/2] cam: sdl_sink: Fix compilation with SDL2 <2.0.16
Eric Curtin
ecurtin at redhat.com
Mon Aug 8 21:21:59 CEST 2022
On Mon, 8 Aug 2022 at 16:56, Laurent Pinchart
<laurent.pinchart at ideasonboard.com> wrote:
>
> The SDL_UpdateNVTexture() function, used for NV12 texture support, has
> been introduced in SDL2 2.0.16. Compiling against older SDL versions
> fails with
>
> ../src/cam/sdl_texture_yuv.cpp: In member function ‘virtual void SDLTextureNV12::update(const std::vector<libcamera::Span<const unsigned char> >&)’:
> ../src/cam/sdl_texture_yuv.cpp:19:2: error: ‘SDL_UpdateNVTexture’ was not declared in this scope; did you mean ‘SDL_UpdateYUVTexture’?
> 19 | SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_,
> | ^~~~~~~~~~~~~~~~~~~
> | SDL_UpdateYUVTexture
>
> Fix it with conditional compilation based on the SDL version.
>
> Fixes: 7b8df9fe6b3e ("cam: sdl_sink: Add NV12 texture support")
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
LGTM.
Reviewed-by: Eric Curtin <ecurtin at redhat.com>
> ---
> src/cam/sdl_sink.cpp | 2 ++
> src/cam/sdl_texture_yuv.cpp | 2 ++
> src/cam/sdl_texture_yuv.h | 2 ++
> 3 files changed, 6 insertions(+)
>
> diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp
> index 5f2583721419..ee177227dbca 100644
> --- a/src/cam/sdl_sink.cpp
> +++ b/src/cam/sdl_sink.cpp
> @@ -67,9 +67,11 @@ int SDLSink::configure(const libcamera::CameraConfiguration &config)
> texture_ = std::make_unique<SDLTextureMJPG>(rect_);
> break;
> #endif
> +#if SDL_VERSION_ATLEAST(2, 0, 16)
> case libcamera::formats::NV12:
> texture_ = std::make_unique<SDLTextureNV12>(rect_, cfg.stride);
> break;
> +#endif
> case libcamera::formats::YUYV:
> texture_ = std::make_unique<SDLTextureYUYV>(rect_, cfg.stride);
> break;
> diff --git a/src/cam/sdl_texture_yuv.cpp b/src/cam/sdl_texture_yuv.cpp
> index 431e836d2d2c..aa424559abd7 100644
> --- a/src/cam/sdl_texture_yuv.cpp
> +++ b/src/cam/sdl_texture_yuv.cpp
> @@ -9,6 +9,7 @@
>
> using namespace libcamera;
>
> +#if SDL_VERSION_ATLEAST(2, 0, 16)
> SDLTextureNV12::SDLTextureNV12(const SDL_Rect &rect, unsigned int stride)
> : SDLTexture(rect, SDL_PIXELFORMAT_NV12, stride)
> {
> @@ -19,6 +20,7 @@ void SDLTextureNV12::update(const std::vector<libcamera::Span<const uint8_t>> &d
> SDL_UpdateNVTexture(ptr_, &rect_, data[0].data(), pitch_,
> data[1].data(), pitch_);
> }
> +#endif
>
> SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect, unsigned int stride)
> : SDLTexture(rect, SDL_PIXELFORMAT_YUY2, stride)
> diff --git a/src/cam/sdl_texture_yuv.h b/src/cam/sdl_texture_yuv.h
> index 633ab510259b..310e4e5046f4 100644
> --- a/src/cam/sdl_texture_yuv.h
> +++ b/src/cam/sdl_texture_yuv.h
> @@ -9,12 +9,14 @@
>
> #include "sdl_texture.h"
>
> +#if SDL_VERSION_ATLEAST(2, 0, 16)
> class SDLTextureNV12 : public SDLTexture
> {
> public:
> SDLTextureNV12(const SDL_Rect &rect, unsigned int stride);
> void update(const std::vector<libcamera::Span<const uint8_t>> &data) override;
> };
> +#endif
>
> class SDLTextureYUYV : public SDLTexture
> {
> --
> Regards,
>
> Laurent Pinchart
>
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