[libcamera-devel] [PATCH v9 3/4] cam: sdl_sink: Add SDL sink with initial YUYV support

Eric Curtin ecurtin at redhat.com
Fri May 20 21:01:05 CEST 2022


This adds more portability to existing cam sinks. You can pass a
YUYV camera buffer and SDL will handle the pixel buffer conversion
to the display. This allows cam reference implementation to display
images on VMs, Mac M1, Raspberry Pi, etc. This also enables cam
reference implementation, to run as a desktop application in Wayland or
X11. SDL also has support for Android and ChromeOS which has not been
tested. Also tested on simpledrm Raspberry Pi 4 framebuffer
successfully where existing kms sink did not work. Can also be used as
kmsdrm sink. Only supports one camera stream at present.

Signed-off-by: Eric Curtin <ecurtin at redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
Tested-by: Jacopo Mondi <jacopo at jmondi.org>
---
 src/cam/camera_session.cpp   |   8 ++
 src/cam/main.cpp             |   4 +
 src/cam/main.h               |   1 +
 src/cam/meson.build          |  12 +++
 src/cam/sdl_sink.cpp         | 194 +++++++++++++++++++++++++++++++++++
 src/cam/sdl_sink.h           |  49 +++++++++
 src/cam/sdl_texture.cpp      |  37 +++++++
 src/cam/sdl_texture.h        |  29 ++++++
 src/cam/sdl_texture_yuyv.cpp |  20 ++++
 src/cam/sdl_texture_yuyv.h   |  17 +++
 10 files changed, 371 insertions(+)
 create mode 100644 src/cam/sdl_sink.cpp
 create mode 100644 src/cam/sdl_sink.h
 create mode 100644 src/cam/sdl_texture.cpp
 create mode 100644 src/cam/sdl_texture.h
 create mode 100644 src/cam/sdl_texture_yuyv.cpp
 create mode 100644 src/cam/sdl_texture_yuyv.h

diff --git a/src/cam/camera_session.cpp b/src/cam/camera_session.cpp
index efffafbf..336ae471 100644
--- a/src/cam/camera_session.cpp
+++ b/src/cam/camera_session.cpp
@@ -20,6 +20,9 @@
 #include "kms_sink.h"
 #endif
 #include "main.h"
+#ifdef HAVE_SDL
+#include "sdl_sink.h"
+#endif
 #include "stream_options.h"
 
 using namespace libcamera;
@@ -186,6 +189,11 @@ int CameraSession::start()
 		sink_ = std::make_unique<KMSSink>(options_[OptDisplay].toString());
 #endif
 
+#ifdef HAVE_SDL
+	if (options_.isSet(OptSDL))
+		sink_ = std::make_unique<SDLSink>();
+#endif
+
 	if (options_.isSet(OptFile)) {
 		if (!options_[OptFile].toString().empty())
 			sink_ = std::make_unique<FileSink>(streamNames_,
diff --git a/src/cam/main.cpp b/src/cam/main.cpp
index c7f664b9..962262a8 100644
--- a/src/cam/main.cpp
+++ b/src/cam/main.cpp
@@ -147,6 +147,10 @@ int CamApp::parseOptions(int argc, char *argv[])
 			 "The default file name is 'frame-#.bin'.",
 			 "file", ArgumentOptional, "filename", false,
 			 OptCamera);
+#ifdef HAVE_SDL
+	parser.addOption(OptSDL, OptionNone, "Display viewfinder through SDL",
+			 "sdl", ArgumentNone, "", false, OptCamera);
+#endif
 	parser.addOption(OptStream, &streamKeyValue,
 			 "Set configuration of a camera stream", "stream", true,
 			 OptCamera);
diff --git a/src/cam/main.h b/src/cam/main.h
index 62f7bbc9..507a184f 100644
--- a/src/cam/main.h
+++ b/src/cam/main.h
@@ -17,6 +17,7 @@ enum {
 	OptList = 'l',
 	OptListProperties = 'p',
 	OptMonitor = 'm',
+	OptSDL = 'S',
 	OptStream = 's',
 	OptListControls = 256,
 	OptStrictFormats = 257,
diff --git a/src/cam/meson.build b/src/cam/meson.build
index 5bab8c9e..7d714152 100644
--- a/src/cam/meson.build
+++ b/src/cam/meson.build
@@ -32,12 +32,24 @@ if libdrm.found()
     ])
 endif
 
+libsdl2 = dependency('SDL2', required : false)
+
+if libsdl2.found()
+    cam_cpp_args += ['-DHAVE_SDL']
+    cam_sources += files([
+        'sdl_sink.cpp',
+        'sdl_texture.cpp',
+        'sdl_texture_yuyv.cpp'
+    ])
+endif
+
 cam  = executable('cam', cam_sources,
                   dependencies : [
                       libatomic,
                       libcamera_public,
                       libdrm,
                       libevent,
+                      libsdl2,
                   ],
                   cpp_args : cam_cpp_args,
                   install : true)
diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp
new file mode 100644
index 00000000..65430efb
--- /dev/null
+++ b/src/cam/sdl_sink.cpp
@@ -0,0 +1,194 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_sink.h - SDL Sink
+ */
+
+#include "sdl_sink.h"
+
+#include <assert.h>
+#include <fcntl.h>
+#include <iomanip>
+#include <iostream>
+#include <signal.h>
+#include <sstream>
+#include <string.h>
+#include <unistd.h>
+
+#include <libcamera/camera.h>
+#include <libcamera/formats.h>
+
+#include "event_loop.h"
+#include "image.h"
+#include "sdl_texture_yuyv.h"
+
+using namespace libcamera;
+
+using namespace std::chrono_literals;
+
+SDLSink::SDLSink()
+	: window_(nullptr), renderer_(nullptr), rect_({}),
+	  init_(false)
+{
+}
+
+SDLSink::~SDLSink()
+{
+	stop();
+}
+
+int SDLSink::configure(const libcamera::CameraConfiguration &config)
+{
+	const int ret = FrameSink::configure(config);
+	if (ret < 0)
+		return ret;
+
+	if (config.size() > 1) {
+		std::cerr
+			<< "SDL sink only supports one camera stream at present, streaming first camera stream"
+			<< std::endl;
+	} else if (config.empty()) {
+		std::cerr << "Require at least one camera stream to process"
+			  << std::endl;
+		return -EINVAL;
+	}
+
+	const libcamera::StreamConfiguration &cfg = config.at(0);
+	rect_.w = cfg.size.width;
+	rect_.h = cfg.size.height;
+
+	switch (cfg.pixelFormat) {
+	case libcamera::formats::YUYV:
+		texture_ = std::make_unique<SDLTextureYUYV>(rect_);
+		break;
+	default:
+		std::cerr << "Unsupported pixel format "
+			  << cfg.pixelFormat.toString() << std::endl;
+		return -EINVAL;
+	};
+
+	return 0;
+}
+
+int SDLSink::start()
+{
+	int ret = SDL_Init(SDL_INIT_VIDEO);
+	if (ret) {
+		std::cerr << "Failed to initialize SDL: " << SDL_GetError()
+			  << std::endl;
+		return ret;
+	}
+
+	init_ = true;
+	window_ = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
+				   SDL_WINDOWPOS_UNDEFINED, rect_.w,
+				   rect_.h,
+				   SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
+	if (!window_) {
+		std::cerr << "Failed to create SDL window: " << SDL_GetError()
+			  << std::endl;
+		return -EINVAL;
+	}
+
+	renderer_ = SDL_CreateRenderer(window_, -1, 0);
+	if (!renderer_) {
+		std::cerr << "Failed to create SDL renderer: " << SDL_GetError()
+			  << std::endl;
+		return -EINVAL;
+	}
+
+	ret = SDL_RenderSetLogicalSize(renderer_, rect_.w, rect_.h);
+	if (ret) { /* Not critical to set, don't return in this case, set for scaling purposes */
+		std::cerr << "Failed to set SDL render logical size: "
+			  << SDL_GetError() << std::endl;
+	}
+
+	ret = texture_->create(renderer_);
+	if (ret) {
+		return ret;
+	}
+
+	/* \todo Make the event cancellable to support stop/start cycles. */
+	EventLoop::instance()->addTimerEvent(
+		10ms, std::bind(&SDLSink::processSDLEvents, this));
+
+	return 0;
+}
+
+int SDLSink::stop()
+{
+	if (texture_) {
+		texture_.reset();
+	}
+
+	if (renderer_) {
+		SDL_DestroyRenderer(renderer_);
+		renderer_ = nullptr;
+	}
+
+	if (window_) {
+		SDL_DestroyWindow(window_);
+		window_ = nullptr;
+	}
+
+	if (init_) {
+		SDL_Quit();
+		init_ = false;
+	}
+
+	return FrameSink::stop();
+}
+
+void SDLSink::mapBuffer(FrameBuffer *buffer)
+{
+	std::unique_ptr<Image> image =
+		Image::fromFrameBuffer(buffer, Image::MapMode::ReadOnly);
+	assert(image != nullptr);
+
+	mappedBuffers_[buffer] = std::move(image);
+}
+
+bool SDLSink::processRequest(Request *request)
+{
+	for (auto [stream, buffer] : request->buffers()) {
+		renderBuffer(buffer);
+		break; /* to be expanded to launch SDL window per buffer */
+	}
+
+	return true;
+}
+
+/*
+ * Process SDL events, required for things like window resize and quit button
+ */
+void SDLSink::processSDLEvents()
+{
+	for (SDL_Event e; SDL_PollEvent(&e);) {
+		if (e.type == SDL_QUIT) {
+			/* Click close icon then quit */
+			EventLoop::instance()->exit(0);
+		}
+	}
+}
+
+void SDLSink::renderBuffer(FrameBuffer *buffer)
+{
+	Image *image = mappedBuffers_[buffer].get();
+
+	/* \todo Implement support for multi-planar formats. */
+	const FrameMetadata::Plane &meta =
+		buffer->metadata().planes()[0];
+
+	Span<uint8_t> data = image->data(0);
+	if (meta.bytesused > data.size())
+		std::cerr << "payload size " << meta.bytesused
+			  << " larger than plane size " << data.size()
+			  << std::endl;
+
+	texture_->update(data);
+
+	SDL_RenderClear(renderer_);
+	SDL_RenderCopy(renderer_, texture_->get(), nullptr, nullptr);
+	SDL_RenderPresent(renderer_);
+}
diff --git a/src/cam/sdl_sink.h b/src/cam/sdl_sink.h
new file mode 100644
index 00000000..83171cca
--- /dev/null
+++ b/src/cam/sdl_sink.h
@@ -0,0 +1,49 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_sink.h - SDL Sink
+ */
+
+#pragma once
+
+#include <map>
+#include <memory>
+
+#include <libcamera/stream.h>
+
+#include <SDL2/SDL.h>
+
+#include "frame_sink.h"
+
+class Image;
+class SDLTexture;
+
+class SDLSink : public FrameSink
+{
+public:
+	SDLSink();
+	~SDLSink();
+
+	int configure(const libcamera::CameraConfiguration &config) override;
+	int start() override;
+	int stop() override;
+	void mapBuffer(libcamera::FrameBuffer *buffer) override;
+
+	bool processRequest(libcamera::Request *request) override;
+
+private:
+	void renderBuffer(libcamera::FrameBuffer *buffer);
+	void processSDLEvents();
+
+	std::map<libcamera::FrameBuffer *, std::unique_ptr<Image>>
+		mappedBuffers_;
+
+	std::unique_ptr<SDLTexture> texture_;
+
+	SDL_Window *window_;
+	SDL_Renderer *renderer_;
+	SDL_Rect rect_;
+	SDL_PixelFormatEnum pixelFormat_;
+	bool init_;
+};
diff --git a/src/cam/sdl_texture.cpp b/src/cam/sdl_texture.cpp
new file mode 100644
index 00000000..ac355a97
--- /dev/null
+++ b/src/cam/sdl_texture.cpp
@@ -0,0 +1,37 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture.cpp - SDL Texture
+ */
+
+#include "sdl_texture.h"
+
+#include <iostream>
+
+SDLTexture::SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
+		       const int pitch)
+	: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), pitch_(pitch)
+{
+}
+
+SDLTexture::~SDLTexture()
+{
+	if (ptr_) {
+		SDL_DestroyTexture(ptr_);
+	}
+}
+
+int SDLTexture::create(SDL_Renderer *renderer_)
+{
+	ptr_ = SDL_CreateTexture(renderer_, pixelFormat_,
+				 SDL_TEXTUREACCESS_STREAMING, rect_.w,
+				 rect_.h);
+	if (!ptr_) {
+		std::cerr << "Failed to create SDL texture: " << SDL_GetError()
+			  << std::endl;
+		return -ENOMEM;
+	}
+
+	return 0;
+}
diff --git a/src/cam/sdl_texture.h b/src/cam/sdl_texture.h
new file mode 100644
index 00000000..b04eece0
--- /dev/null
+++ b/src/cam/sdl_texture.h
@@ -0,0 +1,29 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture.h - SDL Texture
+ */
+
+#pragma once
+
+#include <SDL2/SDL.h>
+
+#include "image.h"
+
+class SDLTexture
+{
+public:
+	SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
+		   const int pitch);
+	virtual ~SDLTexture();
+	int create(SDL_Renderer *renderer_);
+	virtual void update(const libcamera::Span<uint8_t> &data) = 0;
+	SDL_Texture *get() const { return ptr_; }
+
+protected:
+	SDL_Texture *ptr_;
+	const SDL_Rect &rect_;
+	SDL_PixelFormatEnum pixelFormat_;
+	const int pitch_;
+};
diff --git a/src/cam/sdl_texture_yuyv.cpp b/src/cam/sdl_texture_yuyv.cpp
new file mode 100644
index 00000000..a219097b
--- /dev/null
+++ b/src/cam/sdl_texture_yuyv.cpp
@@ -0,0 +1,20 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture_yuyv.cpp - SDL Texture YUYV
+ */
+
+#include "sdl_texture_yuyv.h"
+
+using namespace libcamera;
+
+SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &sdlRect)
+	: SDLTexture(sdlRect, SDL_PIXELFORMAT_YUY2, 4 * ((sdlRect.w + 1) / 2))
+{
+}
+
+void SDLTextureYUYV::update(const Span<uint8_t> &data)
+{
+	SDL_UpdateTexture(ptr_, &rect_, data.data(), pitch_);
+}
diff --git a/src/cam/sdl_texture_yuyv.h b/src/cam/sdl_texture_yuyv.h
new file mode 100644
index 00000000..38c51c74
--- /dev/null
+++ b/src/cam/sdl_texture_yuyv.h
@@ -0,0 +1,17 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_texture_yuyv.h - SDL Texture YUYV
+ */
+
+#pragma once
+
+#include "sdl_texture.h"
+
+class SDLTextureYUYV : public SDLTexture
+{
+public:
+	SDLTextureYUYV(const SDL_Rect &sdlRect);
+	void update(const libcamera::Span<uint8_t> &data) override;
+};
-- 
2.35.3



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