[libcamera-devel] [PATCH v9 3/4] cam: sdl_sink: Add SDL sink with initial YUYV support

Laurent Pinchart laurent.pinchart at ideasonboard.com
Sun May 22 12:36:28 CEST 2022


On Fri, May 20, 2022 at 08:01:05PM +0100, Eric Curtin wrote:
> This adds more portability to existing cam sinks. You can pass a
> YUYV camera buffer and SDL will handle the pixel buffer conversion
> to the display. This allows cam reference implementation to display
> images on VMs, Mac M1, Raspberry Pi, etc. This also enables cam
> reference implementation, to run as a desktop application in Wayland or
> X11. SDL also has support for Android and ChromeOS which has not been
> tested. Also tested on simpledrm Raspberry Pi 4 framebuffer
> successfully where existing kms sink did not work. Can also be used as
> kmsdrm sink. Only supports one camera stream at present.
> 
> Signed-off-by: Eric Curtin <ecurtin at redhat.com>
> Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> Reviewed-by: Kieran Bingham <kieran.bingham at ideasonboard.com>
> Tested-by: Jacopo Mondi <jacopo at jmondi.org>
> ---
>  src/cam/camera_session.cpp   |   8 ++
>  src/cam/main.cpp             |   4 +
>  src/cam/main.h               |   1 +
>  src/cam/meson.build          |  12 +++
>  src/cam/sdl_sink.cpp         | 194 +++++++++++++++++++++++++++++++++++
>  src/cam/sdl_sink.h           |  49 +++++++++
>  src/cam/sdl_texture.cpp      |  37 +++++++
>  src/cam/sdl_texture.h        |  29 ++++++
>  src/cam/sdl_texture_yuyv.cpp |  20 ++++
>  src/cam/sdl_texture_yuyv.h   |  17 +++
>  10 files changed, 371 insertions(+)
>  create mode 100644 src/cam/sdl_sink.cpp
>  create mode 100644 src/cam/sdl_sink.h
>  create mode 100644 src/cam/sdl_texture.cpp
>  create mode 100644 src/cam/sdl_texture.h
>  create mode 100644 src/cam/sdl_texture_yuyv.cpp
>  create mode 100644 src/cam/sdl_texture_yuyv.h
> 
> diff --git a/src/cam/camera_session.cpp b/src/cam/camera_session.cpp
> index efffafbf..336ae471 100644
> --- a/src/cam/camera_session.cpp
> +++ b/src/cam/camera_session.cpp
> @@ -20,6 +20,9 @@
>  #include "kms_sink.h"
>  #endif
>  #include "main.h"
> +#ifdef HAVE_SDL
> +#include "sdl_sink.h"
> +#endif
>  #include "stream_options.h"
>  
>  using namespace libcamera;
> @@ -186,6 +189,11 @@ int CameraSession::start()
>  		sink_ = std::make_unique<KMSSink>(options_[OptDisplay].toString());
>  #endif
>  
> +#ifdef HAVE_SDL
> +	if (options_.isSet(OptSDL))
> +		sink_ = std::make_unique<SDLSink>();
> +#endif
> +
>  	if (options_.isSet(OptFile)) {
>  		if (!options_[OptFile].toString().empty())
>  			sink_ = std::make_unique<FileSink>(streamNames_,
> diff --git a/src/cam/main.cpp b/src/cam/main.cpp
> index c7f664b9..962262a8 100644
> --- a/src/cam/main.cpp
> +++ b/src/cam/main.cpp
> @@ -147,6 +147,10 @@ int CamApp::parseOptions(int argc, char *argv[])
>  			 "The default file name is 'frame-#.bin'.",
>  			 "file", ArgumentOptional, "filename", false,
>  			 OptCamera);
> +#ifdef HAVE_SDL
> +	parser.addOption(OptSDL, OptionNone, "Display viewfinder through SDL",
> +			 "sdl", ArgumentNone, "", false, OptCamera);
> +#endif
>  	parser.addOption(OptStream, &streamKeyValue,
>  			 "Set configuration of a camera stream", "stream", true,
>  			 OptCamera);
> diff --git a/src/cam/main.h b/src/cam/main.h
> index 62f7bbc9..507a184f 100644
> --- a/src/cam/main.h
> +++ b/src/cam/main.h
> @@ -17,6 +17,7 @@ enum {
>  	OptList = 'l',
>  	OptListProperties = 'p',
>  	OptMonitor = 'm',
> +	OptSDL = 'S',
>  	OptStream = 's',
>  	OptListControls = 256,
>  	OptStrictFormats = 257,
> diff --git a/src/cam/meson.build b/src/cam/meson.build
> index 5bab8c9e..7d714152 100644
> --- a/src/cam/meson.build
> +++ b/src/cam/meson.build
> @@ -32,12 +32,24 @@ if libdrm.found()
>      ])
>  endif
>  
> +libsdl2 = dependency('SDL2', required : false)
> +
> +if libsdl2.found()
> +    cam_cpp_args += ['-DHAVE_SDL']
> +    cam_sources += files([
> +        'sdl_sink.cpp',
> +        'sdl_texture.cpp',
> +        'sdl_texture_yuyv.cpp'
> +    ])
> +endif
> +
>  cam  = executable('cam', cam_sources,
>                    dependencies : [
>                        libatomic,
>                        libcamera_public,
>                        libdrm,
>                        libevent,
> +                      libsdl2,
>                    ],
>                    cpp_args : cam_cpp_args,
>                    install : true)
> diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp
> new file mode 100644
> index 00000000..65430efb
> --- /dev/null
> +++ b/src/cam/sdl_sink.cpp
> @@ -0,0 +1,194 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2022, Ideas on Board Oy
> + *
> + * sdl_sink.h - SDL Sink
> + */
> +
> +#include "sdl_sink.h"
> +
> +#include <assert.h>
> +#include <fcntl.h>
> +#include <iomanip>
> +#include <iostream>
> +#include <signal.h>
> +#include <sstream>
> +#include <string.h>
> +#include <unistd.h>
> +
> +#include <libcamera/camera.h>
> +#include <libcamera/formats.h>
> +
> +#include "event_loop.h"
> +#include "image.h"
> +#include "sdl_texture_yuyv.h"
> +
> +using namespace libcamera;
> +
> +using namespace std::chrono_literals;
> +
> +SDLSink::SDLSink()
> +	: window_(nullptr), renderer_(nullptr), rect_({}),
> +	  init_(false)
> +{
> +}
> +
> +SDLSink::~SDLSink()
> +{
> +	stop();
> +}
> +
> +int SDLSink::configure(const libcamera::CameraConfiguration &config)
> +{
> +	const int ret = FrameSink::configure(config);

No need to make ret const.

> +	if (ret < 0)
> +		return ret;
> +
> +	if (config.size() > 1) {
> +		std::cerr
> +			<< "SDL sink only supports one camera stream at present, streaming first camera stream"
> +			<< std::endl;
> +	} else if (config.empty()) {
> +		std::cerr << "Require at least one camera stream to process"
> +			  << std::endl;
> +		return -EINVAL;
> +	}
> +
> +	const libcamera::StreamConfiguration &cfg = config.at(0);
> +	rect_.w = cfg.size.width;
> +	rect_.h = cfg.size.height;
> +
> +	switch (cfg.pixelFormat) {
> +	case libcamera::formats::YUYV:
> +		texture_ = std::make_unique<SDLTextureYUYV>(rect_);
> +		break;
> +	default:
> +		std::cerr << "Unsupported pixel format "
> +			  << cfg.pixelFormat.toString() << std::endl;
> +		return -EINVAL;
> +	};
> +
> +	return 0;
> +}
> +
> +int SDLSink::start()
> +{
> +	int ret = SDL_Init(SDL_INIT_VIDEO);
> +	if (ret) {
> +		std::cerr << "Failed to initialize SDL: " << SDL_GetError()
> +			  << std::endl;
> +		return ret;
> +	}
> +
> +	init_ = true;
> +	window_ = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
> +				   SDL_WINDOWPOS_UNDEFINED, rect_.w,
> +				   rect_.h,
> +				   SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
> +	if (!window_) {
> +		std::cerr << "Failed to create SDL window: " << SDL_GetError()
> +			  << std::endl;
> +		return -EINVAL;
> +	}
> +
> +	renderer_ = SDL_CreateRenderer(window_, -1, 0);
> +	if (!renderer_) {
> +		std::cerr << "Failed to create SDL renderer: " << SDL_GetError()
> +			  << std::endl;
> +		return -EINVAL;
> +	}
> +
> +	ret = SDL_RenderSetLogicalSize(renderer_, rect_.w, rect_.h);
> +	if (ret) { /* Not critical to set, don't return in this case, set for scaling purposes */
> +		std::cerr << "Failed to set SDL render logical size: "
> +			  << SDL_GetError() << std::endl;
> +	}

	/*
	 * Not critical to set, don't return in this case, set for scaling
	 * purposes.
	 */
	if (ret)
		std::cerr << "Failed to set SDL render logical size: "
			  << SDL_GetError() << std::endl;

> +
> +	ret = texture_->create(renderer_);
> +	if (ret) {
> +		return ret;
> +	}
> +
> +	/* \todo Make the event cancellable to support stop/start cycles. */
> +	EventLoop::instance()->addTimerEvent(
> +		10ms, std::bind(&SDLSink::processSDLEvents, this));
> +
> +	return 0;
> +}
> +
> +int SDLSink::stop()
> +{
> +	if (texture_) {
> +		texture_.reset();
> +	}

This can be written as

	texture_.reset();

or

	texture_ = nullptr;

> +
> +	if (renderer_) {
> +		SDL_DestroyRenderer(renderer_);
> +		renderer_ = nullptr;
> +	}
> +
> +	if (window_) {
> +		SDL_DestroyWindow(window_);
> +		window_ = nullptr;
> +	}
> +
> +	if (init_) {
> +		SDL_Quit();
> +		init_ = false;
> +	}
> +
> +	return FrameSink::stop();
> +}
> +
> +void SDLSink::mapBuffer(FrameBuffer *buffer)
> +{
> +	std::unique_ptr<Image> image =
> +		Image::fromFrameBuffer(buffer, Image::MapMode::ReadOnly);
> +	assert(image != nullptr);
> +
> +	mappedBuffers_[buffer] = std::move(image);
> +}
> +
> +bool SDLSink::processRequest(Request *request)
> +{
> +	for (auto [stream, buffer] : request->buffers()) {
> +		renderBuffer(buffer);
> +		break; /* to be expanded to launch SDL window per buffer */
> +	}
> +
> +	return true;
> +}
> +
> +/*
> + * Process SDL events, required for things like window resize and quit button
> + */
> +void SDLSink::processSDLEvents()
> +{
> +	for (SDL_Event e; SDL_PollEvent(&e);) {
> +		if (e.type == SDL_QUIT) {
> +			/* Click close icon then quit */
> +			EventLoop::instance()->exit(0);
> +		}
> +	}
> +}
> +
> +void SDLSink::renderBuffer(FrameBuffer *buffer)
> +{
> +	Image *image = mappedBuffers_[buffer].get();
> +
> +	/* \todo Implement support for multi-planar formats. */
> +	const FrameMetadata::Plane &meta =
> +		buffer->metadata().planes()[0];

This holds on a single line.

> +
> +	Span<uint8_t> data = image->data(0);
> +	if (meta.bytesused > data.size())
> +		std::cerr << "payload size " << meta.bytesused
> +			  << " larger than plane size " << data.size()
> +			  << std::endl;
> +
> +	texture_->update(data);
> +
> +	SDL_RenderClear(renderer_);
> +	SDL_RenderCopy(renderer_, texture_->get(), nullptr, nullptr);
> +	SDL_RenderPresent(renderer_);
> +}
> diff --git a/src/cam/sdl_sink.h b/src/cam/sdl_sink.h
> new file mode 100644
> index 00000000..83171cca
> --- /dev/null
> +++ b/src/cam/sdl_sink.h
> @@ -0,0 +1,49 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2022, Ideas on Board Oy
> + *
> + * sdl_sink.h - SDL Sink
> + */
> +
> +#pragma once
> +
> +#include <map>
> +#include <memory>
> +
> +#include <libcamera/stream.h>
> +
> +#include <SDL2/SDL.h>
> +
> +#include "frame_sink.h"
> +
> +class Image;
> +class SDLTexture;
> +
> +class SDLSink : public FrameSink
> +{
> +public:
> +	SDLSink();
> +	~SDLSink();
> +
> +	int configure(const libcamera::CameraConfiguration &config) override;
> +	int start() override;
> +	int stop() override;
> +	void mapBuffer(libcamera::FrameBuffer *buffer) override;
> +
> +	bool processRequest(libcamera::Request *request) override;
> +
> +private:
> +	void renderBuffer(libcamera::FrameBuffer *buffer);
> +	void processSDLEvents();
> +
> +	std::map<libcamera::FrameBuffer *, std::unique_ptr<Image>>
> +		mappedBuffers_;
> +
> +	std::unique_ptr<SDLTexture> texture_;
> +
> +	SDL_Window *window_;
> +	SDL_Renderer *renderer_;
> +	SDL_Rect rect_;
> +	SDL_PixelFormatEnum pixelFormat_;
> +	bool init_;
> +};
> diff --git a/src/cam/sdl_texture.cpp b/src/cam/sdl_texture.cpp
> new file mode 100644
> index 00000000..ac355a97
> --- /dev/null
> +++ b/src/cam/sdl_texture.cpp
> @@ -0,0 +1,37 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2022, Ideas on Board Oy
> + *
> + * sdl_texture.cpp - SDL Texture
> + */
> +
> +#include "sdl_texture.h"
> +
> +#include <iostream>
> +
> +SDLTexture::SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
> +		       const int pitch)
> +	: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), pitch_(pitch)
> +{
> +}
> +
> +SDLTexture::~SDLTexture()
> +{
> +	if (ptr_) {
> +		SDL_DestroyTexture(ptr_);
> +	}

No need for curly braces.

> +}
> +
> +int SDLTexture::create(SDL_Renderer *renderer_)
> +{
> +	ptr_ = SDL_CreateTexture(renderer_, pixelFormat_,
> +				 SDL_TEXTUREACCESS_STREAMING, rect_.w,
> +				 rect_.h);
> +	if (!ptr_) {
> +		std::cerr << "Failed to create SDL texture: " << SDL_GetError()
> +			  << std::endl;
> +		return -ENOMEM;
> +	}
> +
> +	return 0;
> +}
> diff --git a/src/cam/sdl_texture.h b/src/cam/sdl_texture.h
> new file mode 100644
> index 00000000..b04eece0
> --- /dev/null
> +++ b/src/cam/sdl_texture.h
> @@ -0,0 +1,29 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2022, Ideas on Board Oy
> + *
> + * sdl_texture.h - SDL Texture
> + */
> +
> +#pragma once
> +
> +#include <SDL2/SDL.h>
> +
> +#include "image.h"
> +
> +class SDLTexture
> +{
> +public:
> +	SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
> +		   const int pitch);
> +	virtual ~SDLTexture();
> +	int create(SDL_Renderer *renderer_);

s/renderer_/renderer/

> +	virtual void update(const libcamera::Span<uint8_t> &data) = 0;
> +	SDL_Texture *get() const { return ptr_; }
> +
> +protected:
> +	SDL_Texture *ptr_;
> +	const SDL_Rect &rect_;

This should be a copy, not a reference, as the caller shouldn't need to
guarantee that the rectangle passed to the constructor will not be
destroyed as long as the texture exists.

These are small issues, I can fix them when applying.

> +	SDL_PixelFormatEnum pixelFormat_;
> +	const int pitch_;
> +};
> diff --git a/src/cam/sdl_texture_yuyv.cpp b/src/cam/sdl_texture_yuyv.cpp
> new file mode 100644
> index 00000000..a219097b
> --- /dev/null
> +++ b/src/cam/sdl_texture_yuyv.cpp
> @@ -0,0 +1,20 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2022, Ideas on Board Oy
> + *
> + * sdl_texture_yuyv.cpp - SDL Texture YUYV
> + */
> +
> +#include "sdl_texture_yuyv.h"
> +
> +using namespace libcamera;
> +
> +SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &sdlRect)
> +	: SDLTexture(sdlRect, SDL_PIXELFORMAT_YUY2, 4 * ((sdlRect.w + 1) / 2))
> +{
> +}
> +
> +void SDLTextureYUYV::update(const Span<uint8_t> &data)
> +{
> +	SDL_UpdateTexture(ptr_, &rect_, data.data(), pitch_);
> +}
> diff --git a/src/cam/sdl_texture_yuyv.h b/src/cam/sdl_texture_yuyv.h
> new file mode 100644
> index 00000000..38c51c74
> --- /dev/null
> +++ b/src/cam/sdl_texture_yuyv.h
> @@ -0,0 +1,17 @@
> +/* SPDX-License-Identifier: GPL-2.0-or-later */
> +/*
> + * Copyright (C) 2022, Ideas on Board Oy
> + *
> + * sdl_texture_yuyv.h - SDL Texture YUYV
> + */
> +
> +#pragma once
> +
> +#include "sdl_texture.h"
> +
> +class SDLTextureYUYV : public SDLTexture
> +{
> +public:
> +	SDLTextureYUYV(const SDL_Rect &sdlRect);
> +	void update(const libcamera::Span<uint8_t> &data) override;
> +};

-- 
Regards,

Laurent Pinchart


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