[libcamera-devel] [PATCH v2 3/3] ipa: ipu3: Fill AGC and AWB metadata in algorithms

Jacopo Mondi jacopo at jmondi.org
Thu Oct 20 09:40:39 CEST 2022


Hi Laurent

On Wed, Oct 19, 2022 at 11:56:14PM +0300, Laurent Pinchart via libcamera-devel wrote:
> Fill the frame metadata in the AGC and AWB algorithm's prepare()
> function. This removes the need to fill metadata manually in the IPA
> module's processStatsBuffer() function.
>
> Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> ---
>  src/ipa/ipu3/algorithms/agc.cpp | 16 +++++++++++++++-
>  src/ipa/ipu3/algorithms/awb.cpp | 10 ++++++++++
>  src/ipa/ipu3/ipa_context.cpp    |  3 +++
>  src/ipa/ipu3/ipa_context.h      |  1 +
>  src/ipa/ipu3/ipu3.cpp           | 13 +------------
>  5 files changed, 30 insertions(+), 13 deletions(-)
>
> diff --git a/src/ipa/ipu3/algorithms/agc.cpp b/src/ipa/ipu3/algorithms/agc.cpp
> index f4e559bf8b84..b5309bdbea25 100644
> --- a/src/ipa/ipu3/algorithms/agc.cpp
> +++ b/src/ipa/ipu3/algorithms/agc.cpp
> @@ -14,6 +14,7 @@
>  #include <libcamera/base/log.h>
>  #include <libcamera/base/utils.h>
>
> +#include <libcamera/control_ids.h>
>  #include <libcamera/ipa/core_ipa_interface.h>
>
>  #include "libipa/histogram.h"
> @@ -328,7 +329,7 @@ double Agc::estimateLuminance(IPAActiveState &activeState,
>  void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
>  		  IPAFrameContext &frameContext,
>  		  const ipu3_uapi_stats_3a *stats,
> -		  [[maybe_unused]] ControlList &metadata)
> +		  ControlList &metadata)
>  {
>  	/*
>  	 * Estimate the gain needed to have the proportion of pixels in a given
> @@ -365,6 +366,19 @@ void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
>
>  	computeExposure(context, frameContext, yGain, iqMeanGain);
>  	frameCount_++;
> +
> +	utils::Duration exposureTime = context.configuration.sensor.lineDuration
> +				     * frameContext.sensor.exposure;
> +	metadata.set(controls::AnalogueGain, frameContext.sensor.gain);
> +	metadata.set(controls::ExposureTime, exposureTime.get<std::micro>());
> +
> +	/* \todo Use VBlank value calculated from each frame exposure. */

What block will adjust the frame duration ? AEGC for sure can ends up
enlarging blankings, what other component will handle control of
vblank ?

Nothing that interefere with this patch
Reviewed-by: Jacopo Mondi <jacopo at jmondi.org>

Thanks
  j

> +	uint32_t vTotal = context.configuration.sensor.size.height
> +			+ context.configuration.sensor.defVBlank;
> +	utils::Duration frameDuration = context.configuration.sensor.lineDuration
> +				      * vTotal;
> +	metadata.set(controls::FrameDuration, frameDuration.get<std::micro>());
> +
>  }
>
>  REGISTER_IPA_ALGORITHM(Agc, "Agc")
> diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
> index 6452b6a1acd2..dd7ebc07c534 100644
> --- a/src/ipa/ipu3/algorithms/awb.cpp
> +++ b/src/ipa/ipu3/algorithms/awb.cpp
> @@ -11,6 +11,8 @@
>
>  #include <libcamera/base/log.h>
>
> +#include <libcamera/control_ids.h>
> +
>  /**
>   * \file awb.h
>   */
> @@ -403,6 +405,14 @@ void Awb::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
>  	context.activeState.awb.gains.green = asyncResults_.greenGain;
>  	context.activeState.awb.gains.red = asyncResults_.redGain;
>  	context.activeState.awb.temperatureK = asyncResults_.temperatureK;
> +
> +	metadata.set(controls::AwbEnable, true);
> +	metadata.set(controls::ColourGains, {
> +			static_cast<float>(context.activeState.awb.gains.red),
> +			static_cast<float>(context.activeState.awb.gains.blue)
> +		});
> +	metadata.set(controls::ColourTemperature,
> +		     context.activeState.awb.temperatureK);
>  }
>
>  constexpr uint16_t Awb::threshold(float value)
> diff --git a/src/ipa/ipu3/ipa_context.cpp b/src/ipa/ipu3/ipa_context.cpp
> index 68f017b04751..959f314f5452 100644
> --- a/src/ipa/ipu3/ipa_context.cpp
> +++ b/src/ipa/ipu3/ipa_context.cpp
> @@ -111,6 +111,9 @@ namespace libcamera::ipa::ipu3 {
>   *
>   * \var IPASessionConfiguration::sensor.defVBlank
>   * \brief The default vblank value of the sensor
> + *
> + * \var IPASessionConfiguration::sensor.size
> + * \brief Sensor output resolution
>   */
>
>  /**
> diff --git a/src/ipa/ipu3/ipa_context.h b/src/ipa/ipu3/ipa_context.h
> index 36099353e9f2..e9a3863b1693 100644
> --- a/src/ipa/ipu3/ipa_context.h
> +++ b/src/ipa/ipu3/ipa_context.h
> @@ -41,6 +41,7 @@ struct IPASessionConfiguration {
>  	struct {
>  		int32_t defVBlank;
>  		utils::Duration lineDuration;
> +		Size size;
>  	} sensor;
>  };
>
> diff --git a/src/ipa/ipu3/ipu3.cpp b/src/ipa/ipu3/ipu3.cpp
> index bc0f6007baca..a9a2b49ca95b 100644
> --- a/src/ipa/ipu3/ipu3.cpp
> +++ b/src/ipa/ipu3/ipu3.cpp
> @@ -502,6 +502,7 @@ int IPAIPU3::configure(const IPAConfigInfo &configInfo,
>  	/* Initialise the sensor configuration. */
>  	context_.configuration.sensor.lineDuration = sensorInfo_.minLineLength
>  						   * 1.0s / sensorInfo_.pixelRate;
> +	context_.configuration.sensor.size = sensorInfo_.outputSize;
>
>  	/*
>  	 * Compute the sensor V4L2 controls to be used by the algorithms and
> @@ -628,8 +629,6 @@ void IPAIPU3::processStatsBuffer(const uint32_t frame,
>  	frameContext.sensor.exposure = sensorControls.get(V4L2_CID_EXPOSURE).get<int32_t>();
>  	frameContext.sensor.gain = camHelper_->gain(sensorControls.get(V4L2_CID_ANALOGUE_GAIN).get<int32_t>());
>
> -	double lineDuration = context_.configuration.sensor.lineDuration.get<std::micro>();
> -	int32_t vBlank = context_.configuration.sensor.defVBlank;
>  	ControlList metadata(controls::controls);
>
>  	for (auto const &algo : algorithms())
> @@ -637,16 +636,6 @@ void IPAIPU3::processStatsBuffer(const uint32_t frame,
>
>  	setControls(frame);
>
> -	/* \todo Use VBlank value calculated from each frame exposure. */
> -	int64_t frameDuration = (vBlank + sensorInfo_.outputSize.height) * lineDuration;
> -	metadata.set(controls::FrameDuration, frameDuration);
> -
> -	metadata.set(controls::AnalogueGain, frameContext.sensor.gain);
> -
> -	metadata.set(controls::ColourTemperature, context_.activeState.awb.temperatureK);
> -
> -	metadata.set(controls::ExposureTime, frameContext.sensor.exposure * lineDuration);
> -
>  	/*
>  	 * \todo The Metadata provides a path to getting extended data
>  	 * out to the application. Further data such as a simplifed Histogram
> --
> Regards,
>
> Laurent Pinchart
>


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