[libcamera-devel] [PATCH v2 3/3] ipa: ipu3: Fill AGC and AWB metadata in algorithms
Laurent Pinchart
laurent.pinchart at ideasonboard.com
Thu Oct 20 12:33:55 CEST 2022
Hi Jacopo,
On Thu, Oct 20, 2022 at 09:40:39AM +0200, Jacopo Mondi wrote:
> On Wed, Oct 19, 2022 at 11:56:14PM +0300, Laurent Pinchart via libcamera-devel wrote:
> > Fill the frame metadata in the AGC and AWB algorithm's prepare()
> > function. This removes the need to fill metadata manually in the IPA
> > module's processStatsBuffer() function.
> >
> > Signed-off-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>
> > ---
> > src/ipa/ipu3/algorithms/agc.cpp | 16 +++++++++++++++-
> > src/ipa/ipu3/algorithms/awb.cpp | 10 ++++++++++
> > src/ipa/ipu3/ipa_context.cpp | 3 +++
> > src/ipa/ipu3/ipa_context.h | 1 +
> > src/ipa/ipu3/ipu3.cpp | 13 +------------
> > 5 files changed, 30 insertions(+), 13 deletions(-)
> >
> > diff --git a/src/ipa/ipu3/algorithms/agc.cpp b/src/ipa/ipu3/algorithms/agc.cpp
> > index f4e559bf8b84..b5309bdbea25 100644
> > --- a/src/ipa/ipu3/algorithms/agc.cpp
> > +++ b/src/ipa/ipu3/algorithms/agc.cpp
> > @@ -14,6 +14,7 @@
> > #include <libcamera/base/log.h>
> > #include <libcamera/base/utils.h>
> >
> > +#include <libcamera/control_ids.h>
> > #include <libcamera/ipa/core_ipa_interface.h>
> >
> > #include "libipa/histogram.h"
> > @@ -328,7 +329,7 @@ double Agc::estimateLuminance(IPAActiveState &activeState,
> > void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
> > IPAFrameContext &frameContext,
> > const ipu3_uapi_stats_3a *stats,
> > - [[maybe_unused]] ControlList &metadata)
> > + ControlList &metadata)
> > {
> > /*
> > * Estimate the gain needed to have the proportion of pixels in a given
> > @@ -365,6 +366,19 @@ void Agc::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
> >
> > computeExposure(context, frameContext, yGain, iqMeanGain);
> > frameCount_++;
> > +
> > + utils::Duration exposureTime = context.configuration.sensor.lineDuration
> > + * frameContext.sensor.exposure;
> > + metadata.set(controls::AnalogueGain, frameContext.sensor.gain);
> > + metadata.set(controls::ExposureTime, exposureTime.get<std::micro>());
> > +
> > + /* \todo Use VBlank value calculated from each frame exposure. */
>
> What block will adjust the frame duration ? AEGC for sure can ends up
> enlarging blankings, what other component will handle control of
> vblank ?
I think it will be AGC only.
> Nothing that interefere with this patch
> Reviewed-by: Jacopo Mondi <jacopo at jmondi.org>
>
> > + uint32_t vTotal = context.configuration.sensor.size.height
> > + + context.configuration.sensor.defVBlank;
> > + utils::Duration frameDuration = context.configuration.sensor.lineDuration
> > + * vTotal;
> > + metadata.set(controls::FrameDuration, frameDuration.get<std::micro>());
> > +
> > }
> >
> > REGISTER_IPA_ALGORITHM(Agc, "Agc")
> > diff --git a/src/ipa/ipu3/algorithms/awb.cpp b/src/ipa/ipu3/algorithms/awb.cpp
> > index 6452b6a1acd2..dd7ebc07c534 100644
> > --- a/src/ipa/ipu3/algorithms/awb.cpp
> > +++ b/src/ipa/ipu3/algorithms/awb.cpp
> > @@ -11,6 +11,8 @@
> >
> > #include <libcamera/base/log.h>
> >
> > +#include <libcamera/control_ids.h>
> > +
> > /**
> > * \file awb.h
> > */
> > @@ -403,6 +405,14 @@ void Awb::process(IPAContext &context, [[maybe_unused]] const uint32_t frame,
> > context.activeState.awb.gains.green = asyncResults_.greenGain;
> > context.activeState.awb.gains.red = asyncResults_.redGain;
> > context.activeState.awb.temperatureK = asyncResults_.temperatureK;
> > +
> > + metadata.set(controls::AwbEnable, true);
> > + metadata.set(controls::ColourGains, {
> > + static_cast<float>(context.activeState.awb.gains.red),
> > + static_cast<float>(context.activeState.awb.gains.blue)
> > + });
> > + metadata.set(controls::ColourTemperature,
> > + context.activeState.awb.temperatureK);
> > }
> >
> > constexpr uint16_t Awb::threshold(float value)
> > diff --git a/src/ipa/ipu3/ipa_context.cpp b/src/ipa/ipu3/ipa_context.cpp
> > index 68f017b04751..959f314f5452 100644
> > --- a/src/ipa/ipu3/ipa_context.cpp
> > +++ b/src/ipa/ipu3/ipa_context.cpp
> > @@ -111,6 +111,9 @@ namespace libcamera::ipa::ipu3 {
> > *
> > * \var IPASessionConfiguration::sensor.defVBlank
> > * \brief The default vblank value of the sensor
> > + *
> > + * \var IPASessionConfiguration::sensor.size
> > + * \brief Sensor output resolution
> > */
> >
> > /**
> > diff --git a/src/ipa/ipu3/ipa_context.h b/src/ipa/ipu3/ipa_context.h
> > index 36099353e9f2..e9a3863b1693 100644
> > --- a/src/ipa/ipu3/ipa_context.h
> > +++ b/src/ipa/ipu3/ipa_context.h
> > @@ -41,6 +41,7 @@ struct IPASessionConfiguration {
> > struct {
> > int32_t defVBlank;
> > utils::Duration lineDuration;
> > + Size size;
> > } sensor;
> > };
> >
> > diff --git a/src/ipa/ipu3/ipu3.cpp b/src/ipa/ipu3/ipu3.cpp
> > index bc0f6007baca..a9a2b49ca95b 100644
> > --- a/src/ipa/ipu3/ipu3.cpp
> > +++ b/src/ipa/ipu3/ipu3.cpp
> > @@ -502,6 +502,7 @@ int IPAIPU3::configure(const IPAConfigInfo &configInfo,
> > /* Initialise the sensor configuration. */
> > context_.configuration.sensor.lineDuration = sensorInfo_.minLineLength
> > * 1.0s / sensorInfo_.pixelRate;
> > + context_.configuration.sensor.size = sensorInfo_.outputSize;
> >
> > /*
> > * Compute the sensor V4L2 controls to be used by the algorithms and
> > @@ -628,8 +629,6 @@ void IPAIPU3::processStatsBuffer(const uint32_t frame,
> > frameContext.sensor.exposure = sensorControls.get(V4L2_CID_EXPOSURE).get<int32_t>();
> > frameContext.sensor.gain = camHelper_->gain(sensorControls.get(V4L2_CID_ANALOGUE_GAIN).get<int32_t>());
> >
> > - double lineDuration = context_.configuration.sensor.lineDuration.get<std::micro>();
> > - int32_t vBlank = context_.configuration.sensor.defVBlank;
> > ControlList metadata(controls::controls);
> >
> > for (auto const &algo : algorithms())
> > @@ -637,16 +636,6 @@ void IPAIPU3::processStatsBuffer(const uint32_t frame,
> >
> > setControls(frame);
> >
> > - /* \todo Use VBlank value calculated from each frame exposure. */
> > - int64_t frameDuration = (vBlank + sensorInfo_.outputSize.height) * lineDuration;
> > - metadata.set(controls::FrameDuration, frameDuration);
> > -
> > - metadata.set(controls::AnalogueGain, frameContext.sensor.gain);
> > -
> > - metadata.set(controls::ColourTemperature, context_.activeState.awb.temperatureK);
> > -
> > - metadata.set(controls::ExposureTime, frameContext.sensor.exposure * lineDuration);
> > -
> > /*
> > * \todo The Metadata provides a path to getting extended data
> > * out to the application. Further data such as a simplifed Histogram
--
Regards,
Laurent Pinchart
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