[PATCH v2 1/3] gstreamer: allocator: Ensure camera manager stay alive
Nicolas Dufresne
nicolas.dufresne at collabora.com
Tue May 14 18:53:51 CEST 2024
Hi Laurent,
Le mardi 14 mai 2024 à 19:08 +0300, Laurent Pinchart a écrit :
> Hi Nicolas,
>
> Thank you for the patch.
>
> On Tue, Mar 05, 2024 at 10:30:56AM -0500, Nicolas Dufresne wrote:
> > From: Nicolas Dufresne <nicolas.dufresne at collabora.com>
> >
> > With the camera manager, it is not possible to cleanly delete the
>
> Did you mean s/With/Without/ ?
Without, was already mentioned before.
>
> > FrameBufferAllocator object. Keep the camera manager alive until all the
> > memory object have been released.
> >
> > Fixes Bugzilla issue 211
> >
> > Signed-off-by: Nicolas Dufresne <nicolas.dufresne at collabora.com>
> > ---
> > src/gstreamer/gstlibcameraallocator.cpp | 16 +++++++++++++++-
> > 1 file changed, 15 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/gstreamer/gstlibcameraallocator.cpp b/src/gstreamer/gstlibcameraallocator.cpp
> > index c740b8fc..844bdb17 100644
> > --- a/src/gstreamer/gstlibcameraallocator.cpp
> > +++ b/src/gstreamer/gstlibcameraallocator.cpp
> > @@ -100,6 +100,11 @@ struct _GstLibcameraAllocator {
> > * FrameWrap.
> > */
> > GHashTable *pools;
> > + /*
> > + * The camera manager represent that library, which needs to be kept alive
> > + * until all the memory have been released.
> > + */
> > + std::shared_ptr<CameraManager> *cm_ptr;
>
> This doesn't have to be a pointer, it can be
No, it can't, that C structure is alloc/freed by glib, as a side effect will be
missing a destructor call to drop the shared pointer reference. In the
GstElement code, that is why we have a C++ class, the "state". It makes
everything more convenient. But until we have more then once C++ data member its
not worth it.
regards,
Nicolas
>
> std::shared_ptr<CameraManager> cm;
>
> > };
> >
> > G_DEFINE_TYPE(GstLibcameraAllocator, gst_libcamera_allocator,
> > @@ -173,6 +178,9 @@ gst_libcamera_allocator_finalize(GObject *object)
> >
> > delete self->fb_allocator;
> >
> > + /* keep last */
> > + delete self->cm_ptr;
> > +
>
> This would become
>
> /* Keep last. */
> self->cm.reset();
>
> > G_OBJECT_CLASS(gst_libcamera_allocator_parent_class)->finalize(object);
> > }
> >
> > @@ -193,11 +201,17 @@ gst_libcamera_allocator_new(std::shared_ptr<Camera> camera,
> > {
> > auto *self = GST_LIBCAMERA_ALLOCATOR(g_object_new(GST_TYPE_LIBCAMERA_ALLOCATOR,
> > nullptr));
> > + gint ret;
> > +
> > + self->cm_ptr = new std::shared_ptr<CameraManager>(gst_libcamera_get_camera_manager(ret));
>
> And here,
>
> self->cm = gst_libcamera_get_camera_manager(ret);
>
> > + if (ret) {
> > + g_object_unref(self);
> > + return nullptr;
> > + }
> >
> > self->fb_allocator = new FrameBufferAllocator(camera);
> > for (StreamConfiguration &streamCfg : *config_) {
> > Stream *stream = streamCfg.stream();
> > - gint ret;
> >
> > ret = self->fb_allocator->allocate(stream);
> > if (ret == 0)
>
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